
Cobalt 60 of April 1 is a magical text-based adventure game in which players play Anton Andreevich Sidorov, the protagonist of the Soviet Union in the 1960s. - My name is Anton, the name of the man who helped me is Anton, and the name of the man who tried to kill me is Anton, so who am I?
Modeled estimate, not a reported figure. How we estimate →
Media

About
This is a thriller visual novel with a magical theme, there are marginalized groups involved such as lgbt as well as autistic people
!!! Please do not ignore the warnings within the adult content description!!!
Attention:
* If you do not need to use it off-site, it is recommended to turn off the cloud synchronization that comes with it to reduce unnecessary trouble.
* If you don't have the idea of playing the whole game in one breath, don't easily try the chaos mode, which will bring the worst gaming experience, of course, want to experience the best gaming experience here we recommend using the reading mode!
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How to tell if you're on the game's airwaves:
If you're halfway through the game and you've beaten the Milk Dud option, and still don't see any connection between the game's options and the plot, you can consider getting a refund (you shouldn't be more than 2 hours into the game at this point).
Don't ignore the warning here, it means that if you don't read this, you won't be able to read the rest of the game, and you won't be able to feel anything but the abruptness of the game.
This game is positioned as a niche experimental video game, the plot structure is different from the general visual novel, and is not suitable for general players.
Translated with (free version)
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Game related:
·This game has a text volume of 160000 words, rich content, and a winding plot.
·With over 300 exquisite color CG images, it brings an immersive experience.
·There are over 20 unique original tracks
·and 24 game endings
Main Plot:
In the Soviet Union in the 1960s, a talented young man, Anton Andreevich Sidorov, lived here. He loved science and alchemy. He might be a believer or a researcher, but he was so lonely that he planned a feast for himself. Only Anton Andreevich Sidorov was present...
True story: April 1, 1975, Moscow subway. According to the usual practice, a train that should have entered the station never appeared again. An entire train that was running disappeared without a trace. This was once an unsolved legend, but it was only a joke rumor on April 1.
operating system:
This game comes with two game modes, and players can choose their preferred mode to play at the beginning of the game:

Reading mode: There is no plot lock, you can choose any option you like to experience the most primitive feeling of the game, but you may need to take some notes, suitable for players who like to find their way through a bunch of clues, those who do not have the intention of playing the whole thing in one breath please do not choose this option, it will only bring the worst experience to yourself.

Chaos Mode: No storyline lock, you can freely choose your favorite options to experience the most primitive gaming experience, but you may need to make some notes, suitable for decryption players who like to find their own way through a pile of clues
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Russian, Japanese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
如果没看24结局我确实可以说这是一个有瑕疵很简陋但是还算不错可以推荐的视觉小说,打完24结局我只想说rnm退钱
这个故事确实非常看电波……能对上感觉就挺不错。 美术资源真是太疯狂了,总之作为个人制作是非常佩服的……唯一感觉不是很舒畅的地方就是最后[spoiler] 24 [/spoiler]结局与之前游玩的体验太割裂了,真的好长好长好长……如果在之前的结局也存在一些线路能达到这个地方作为铺垫可能会好一点,但是从剧情设定来说可能没法这样?所以需要自我调节一下这个割裂感…… 1-23:安东萌萌的啊……[spoiler] 被揍的描写真是太那个了 [/spoiler] [spoiler] 24:安东vv你们能不能再演几集好伙伴给我看看T▼T [/spoiler] 还有一些角色感觉就是出来逛逛,大概要讲背后故事又得需要很多篇幅吧……
I'm so obsessed with this game! The story is incredibly captivating and deals with several fascinating and rather unique concepts. The setting and plot are very messed up, surreal and quite confusing (basically every time I understood something, the story immediately pulled out another mystery lol) but that's exactly what I adore about it. The wonderful art and soundtrack, together with the interesting delivery, additionally create an excellent depressing and uncanny (or straight up insane) atmosphere. There's also a lot more content than I expected, the story-depth is impressive. It's honestly very difficult to properly describe the game without spoilers, I can only say that it's a memorable experience, for me at least. <3
走过23个结局去见奇迹好吗,世界真的需要狗
One of my favourite games. I keep coming back to it. Thank you for the fact that I’m living in the same era as you and can experience it.
道德观伦理观和太强,心理承受能力差的确实不能玩,不过我觉得故事基调还是很不错的,大逻辑都没什么问题,结局很多人不能接受但是我觉得一直都有暗示吧,这么一看安东确实已经彻底消失了,物理意义上和精神意义上,这一点确实挺契合预告的 话说又说回来,游戏还是有点bug,没办法跳过来着 然后再说喜好,我还是很喜欢的,美术和设计我都很喜欢,特别是表情和一些行为举止以及细节刻画,质感方面都很有体积感很不错,人物神态是非常丰富的,不过我感觉越到后面作者应该是画技变好了,塑造更丰富了 每个人喜好不同,有的人会心疼安东,而有一部分人应该会兴奋吧,我想应该很多人都幻想过,精神和身体到达极点,无限接近但又无法死亡的感觉,希望有一个生命体,或是一个在我们之外未知的世界中,不断地湮灭又往生,在此之中又疯狂,最低劣也最高贵,无法形容感觉,硬要说一个形容词大概是美丽 我们可能也都是精神意义上的斯柏克,至少,我是很享受这个故事的 安东也一定要好好享受啊!(笑)
如简介所说,这是一款很需要对上电波的游戏。因为平静疯狂的画风而被吸引来的。其实我本人不是很能接受虐主的剧情,一上来就被虐的要死不活生理不适,我全程都是皱着眉头边骂npc边玩的。玩到升维安东的时候我直接就是一个震惊,我觉得装置老师也只是以安东的故事来揭开黑暗魔法世界的序幕。玩到最后一个结局的时候,我也设身处地的体会到了聪明安东的情绪。在无尽疯狂和孤独中一点点的爱,所以分外珍惜、小心翼翼,但是又杯弓蛇影,生怕这来之不易的一切都是幻梦。只能说最后确实很遗憾,看得我的心情无法平静。但是这款游戏最触动我的就是在疯狂中流露出的爱,哪怕只有一点点都会让人觉得如获至宝。很抱歉我的文字是很混乱,但这就是我的心情,我真的很佩服装置老师的思想,包括威廉,莫特,圣战,常工等等。真的很期待这个世界,以至于让我这个看同人文都只看幼稚情节的人,生生扛下了某些剧情对我的冲击。
非常豪赤,简直是神,已打完24结局,卧槽太好吃了
说实话本人一直以来真的很难以接受嬷味太重的描写 但是作者画得太好 忍了 希望作者能出画集让我买 期待新作
花了十多个小时和朋友一起通关了,实在是美味得想立刻再打一遍…… 其实追求通关速度的话不用花这么长时间,但是剧情里很多细节和情节很值得深思,看得人直起鸡皮疙瘩……一边打一边和朋友讨论才花了这么久。( 我在购买之前细细地查看了详情页和评论,做了可能会对不上电波而退款的心理准备,开玩之后发现正中红心。。。能够理解一些玩家在打到24结局时会感到割裂,因为其实感觉作者真正想要表达和讲述的东西其实都在后几个结局,前面很多都是在为主线做铺垫,在理解了这一点之后可能就会有不一样的游玩感受了🏃♀️… (关于24结局中出现的一些新角色,我也是在简单了解过作者的其他未发布的作品之后才真正认识的,能够明白大家在游玩的时候对这些新角色感到非常陌生,但作者作为个人的游戏创作者,既要讲清楚自己所创作的世界观里的故事,又要保证安东作为这个游戏的主角的主体性,做到这个程度已经非常厉害了。。。 os:cg真的每张都美得想哭,非常喜欢老师对于角色的塑造和叙事风格,游戏的游玩节奏也非常舒服ㅠㅠ……伟大的创作无需多言。请装置老师继续创作下去吧,期待火腹境实装(搓手(
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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