Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
🐶 Need Your Help !!! 🐾 Help cute Doggy sort goods in the supermarket. Train Your Brain!!! Find, sort, and clear 3D goods. 🍎How to sort all goods in the store? 1. Diverse goods: different goods on store shelfs. 2. Match 3 Goods: three goods on the same shelf could be sorted. 3. Time Limit: Sort all goods before the time's up and help the Doggy complete the store task. 4. Various items: Passing levels can unlock different & various items in the store. 5. Ues Tools: Use Magnet, Refresh and Freeze tools to help sorting goods easily and faster. 🎨What are the Coins & Stars used for? 1. 💰Coins: Use coins to buy Times or Boosters before the levels start. 2. 🌟Star Gift: Earn more stars to get rewards! 🥁Game Features: Be the Sorting Master! 1. Lucky Spin: spin once a day, get power-up tools! 2. Keep Winning Streak: keep winning streaks to get booster reward in every level. 3. Different Modes: Choose normal, hard or expert levels that are suitable for different levels of challenges. 4. Firework: Unlock lv12 and this can help collect 3 items. 5. Red Clock: Unlock lv14 and this can add extra 30 seconds. 🏆Golden Goods & Masked Goods 1. Golden Goods: Collect golden goods to unlock ⏰ Times or 🚀 Boosters. 2. Masked items: Guess which goods is the one you really want? Goods Sorting: 3D Store Games with various items and endless levels is here waiting for you to provide much fun and different challenges. Enjoyable Goods Sorting: 3D Store Games from LifePulse. 🚗 Other interesting casual & puzzle games will be coming soon... If you have any questions & suggestions, please contact us with GoodsLifepulse@outlook.com and we will consider it properly. 📜Privacy Policy: https://longsealink.com/privacy.html 📃Terms of Services: https://longsealink.com/useragreement.html
3D Goods Store: Sorting Games has grossed an estimated approximately $1.8M on Google Play.
About approximately $1.8M gross, estimated range approximately $456.2K to approximately $7.3M — roughly approximately $1.3M net to the developer after refunds, VAT and Google Play's cut. Very wide range: see how often ranges like this hold on accuracy. How we estimate →
Estimated range $456.2K – $7.3M. Not checked against reported figures. How we estimate →
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent rating growth (our daily snapshots) at its own installs-per-rating ratio — a momentum signal, not a reported install count. No revenue pace: the spend per install behind our revenue figure is a lifetime average, not a daily one.
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $1.8M | 35.6K | 90% | Free | |
| approximately $1.8M | 20.2K | 95% | Free | |
| approximately $1.8M | 21.2K | 90% | Free | |
| approximately $1.8M | 23.5K | 98% | Free | |
| approximately $1.8M | 16.7K | 85% | Free | |
| approximately $1.8M | 79.8K | 98% | Free |
Related
Not enough data to name similar games: no other game shares enough of this one's tags.