Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
An enemy approaches swinging an axe. Swing your axe to defeat the approaching enemy. If you pick up an item that speeds up the axe's rotation, the axe will spin faster. If you pick up an item that extends the axe's length, the axe will become longer.
Estimated range $577 – $9.2K. Not checked against reported figures.
[365fun] Spinning Attack price history
[365fun] Spinning Attack has grossed an estimated approximately $2.3K on Google Play.
About approximately $2.3K gross, estimated range approximately $577 to approximately $9.2K — roughly approximately $1.7K net to the developer after refunds, VAT and Google Play's cut. Very wide range: see how often ranges like this hold on accuracy. How we estimate →
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Related
Not enough data to name similar games: no other game shares enough of this one's tags.
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $2.5K | 86 | 97% | Free | |
| approximately $2.5K | 172 | 97% | Free | |
| approximately $2K | 83 | 98% | Free | |
| approximately $2K | 105 | 90% | Free | |
| approximately $2.6K | 56 | 62% | Free | |
| approximately $2K | 69 | 72% | $0.99 |