
2064: Read Only Memories is a cyberpunk point-and-click adventure set in Neo-San Francisco. Team up with Turing, the world's first sapient machine, to unravel a conspiracy that threatens to shake an entire society
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About

2064: Read Only Memories is a cyberpunk point-and-click adventure set in the colorful future metropolis of Neo-San Francisco. Meet a huge cast of fascinating characters, solve a far-reaching mystery, and think carefully about your choices — you never know how they will affect this dynamic, branching narrative further down the line.

The world is changing.
Genetic alteration of humans is now commonplace, with many choosing to radically alter their bodies to express their individuality. Virtual intelligences called ROMs (Relationship and Organizational Managers), created as simple digital assistants, are exerting greater control over people's lives. Some are terrified by this rapid change, and they are willing to go to extreme lengths to prevent it.

A lost ROM named Turing breaks into the apartment of a struggling journalist to ask for help. They claim to be the first sapient machine — not a simulation of life but a genuinely self-aware artificial being — and the technical genius who created them has gone missing. Can you unravel the shocking conspiracy that threatens to rock an entire society? Or will the darkness that lies behind the bright neon lights of Neo-SF consume you?

Old-school, cutting-edge — Classic point-and-click adventuring inspired by the likes of Gabriel Knight and Snatcher is melded with modern branching storytelling that delves into identity, individuality, and what it means to be human.
People of the future - Get to know a diverse cross-section of Neo-SF's population, brought to life by some of the best voice talent working in games today, including Melissa Hutchison and Dave Fennoy (The Walking Dead), Erin Yvette (Oxenfree), Austin Creed (WWE's Xavier Woods), and SungWon Cho (ProZD).
High tech nostalgia — The city of Neo-San Francisco is rendered in beautiful pixel art, and your adventure is accompanied by a catchy lo-fi electronic synth soundtrack.
Solve the mystery — Over ten hours of adventure across exploration, dynamic branching conversations, multiple endings, and plenty of challenges to overcome.
The complete edition — Packed with years of improvements and additions including new characters and voice performers, additional facial animations, Japanese language support, and the "Endless Christmas" extended epilogue that lets you hang out with your favorite Neo-SF locals.
Note: Steam cloud saves currently only work on the same platform (i.e. Windows, Mac, etc.)
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1][b]「『心』の所在は、肉体か、それともROM(記憶装置)か。―ヒトと機械の境界線が溶け合う、ネオ・サンフランシスコの診療録」[/b][/h1] [h1]ストーリー[/h1] 西暦2064年、ネオ・サンフランシスコ。 売れないジャーナリストである主人公のアパートに、突如として自律思考型AI(ROM)の「チューニング」が転がり込んでくる。 行方不明になった開発者ヘイデンを探すため、凸凹コンビはネオン輝く街へと繰り出す。遺伝子交配種(ハイブリッド)、サイボーグ、そしてAI。 多様性が極限まで進化した社会の裏側で、技術的特異点(シンギュラリティ)を巡る陰謀が動き出す。 [h1]概要[/h1] 90年代の日本のPCゲーム(特にPC-98時代)へのリスペクトに溢れた、サイバーパンク・アドベンチャー。 ドット絵で描かれたレトロフューチャーなビジュアルと、コマンド選択式のポイント・アンド・クリックシステムを採用している。 プレイヤーは相棒のAIロボット「チューニング」と共に、聞き込みやパズルをこなしながら物語を進めていくスタイルになっている。 [h1]感想[/h1] [b]小島秀夫監督のファンよ、今すぐ椅子から立ち上がれ。「これだよ、これ!」と叫ぶ準備はいいか?[/b] 本作を一言で言えば、海外のオタクが全力で作った『スナッチャー』であり『ポリスノーツ』だ。 主人公と相棒(AI)の掛け合い、タバコの煙、怪しげなバー、そしてサイバーパンクな都市描写。往年の名作アドベンチャーを愛する者なら、開始5分で実家に帰ったような安心感と興奮を覚えるだろう。 特に素晴らしいのが、相棒チューニングとの関係性と、脚本の深さだ。 見た目はコミカルでポップだが、扱われるテーマは『AIの遺伝子』のように鋭く、現代的だ。「AIに人権はあるか?」という王道の問いかけに加え、「サイボーグ化の果てに人間性を喪失する者」や「遺伝子改造されたマイノリティの苦悩」といった重いテーマが、日常会話の中にドキッとするような鋭利さで挟み込まれる。 この「ほのぼの」と「シリアス」の絶妙なバランスが、テキストアドベンチャー特有の中だるみを防ぎ、最後までプレイヤーを惹きつけて離さない。 一方で、ゲームプレイそのものには古臭さが残る。 雰囲気重視のピクセル風UIは、視認性や操作性において必ずしも成功しているとは言い難い。オーソドックスなポイント・アンド・クリック方式ゆえに、画面内の小さな判定を探してクリックし続ける「総当たり」を強いられたり、移動や演出のテンポが悪くモタモタさせられたりと、ストーリーに没頭したいのにシステムに水を差される場面(ダレ)があるのが惜しい点だ。 [h1]評価[/h1] 【GOOD】 ・『スナッチャー』『ポリスノーツ』への愛に溢れた世界観と、バディものとして完成されたストーリー。 ・世界初の自律型AI「チューニング」が非常に愛らしく、彼(彼女?)との対話を通じて「人間性」を問う脚本が見事。 ・サイバーパンクなBGMと、ドット絵で描かれたネオ・サンフランシスコの美術が、レトロゲームファンの琴線に触れる。 【BAD】 ・[b]UIと操作性の古さ。[/b] メニュー画面やアイテム選択が直感的ではなく、あえてレトロに寄せた結果、現代のゲームとしての快適さを犠牲にしている。 ・シーンによってはフラグ立て(次に何をすべきか)が分かりにくく、同じ場所を行ったり来たりさせられるため、テンポが悪くなる。 ・翻訳は概ね良好だが、一部のスラングやネットミームの訳が独特で、好みが分かれる場合がある。
Prepare to have your ears chewed off. There's a good game in there, just cut the dialogues and monologues by half and it will still be too much, but bearable.
woke only memories
A very interesting sci-fi detective game with different moral viewpoints explored on the themes of robot consciousness and genetic modification. Because it is a point-and-click game, you have to press a mouse click at every pause in a conversation and, because Turing is quite hesitant at times, then you can be made to make quite a few mouse clicks - which gets tedious at times. Yet the pauses are necessary to show Turing's deliberation and thoughtfulness. I only wish the conversational pauses could have been present without requiring all the mouse-clicks.
Good game. It's really nice to meet and learn about all the characters. I like the cyberpunk themes and pixelated graphics. Music is great too. Story is interesting enough, I enjoyed it. Only big complaint I have is the clunkiness around some of the UI stuff. Saving requires you to name the save file, for instance, and for some reason there's some lag before you can start typing a name. Or another, if your cursor is already on top of a UI element before it finishes loading, then clicking it after loading finishes does nothing. For example, opening the menu is a 2 second unskippable animation, so if you open the menu and put your cursor over where the Saves option button is, then clicking does nothing after the menu finishes loading. You need to move your cursor off the button and then back on again, for the button to be clickable. Same thing for scene transitions in the game screen, when you know what you need to click on next and you go to your next location, you need to deliberately keep your cursor away from what you will click on, wait for the transition to finish, and then mouse over your item to click on it. Despite the big paragraph, I really think this is a good game, I had fun playing it.
very engaging and fun
we need chinese. we need chinese. we need chinese. 游戏不玩不能白入库,呼吁中文是意义所在,希望有天中文成标配,那就是值得的。 202505,steam,steam掉卡掉物抵扣,它处自定义包入的本体加全dlc约3元。爱人如己,目前就这,看以后追评。
nope. unlikable characters. good music tho.
很好玩的游戏
Every single character is annoying. I was more interested in Neo-SF than the ♥♥♥♥♥♥♥ plot. Also, ♥♥♥♥ Turing. Annoying little ♥♥♥♥.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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