
20 Minutes Till Dawn is a survival roguelite where endless hordes of creatures lurk from the dark. Craft an array of overpowering builds and eradicate waves of Lovecraftian nightmares. Will you be able to survive the night?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4/day in the week to Sep 1 → 3.57/day in the week after.
About
Genres
Sums Steam only; Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 964 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
相当爽快清脆的一款游戏,满足了肉鸽游戏的各种爽点。 如果一款游戏可以让你一次攻略不看就能让你爽爽通关,那这款游戏就很值。 至于在肉鸽游戏里找深度的说法,我的评价是不如做个战败动画。 克苏鲁+全女性角色 我很难不联想。
我就不明白了手机上免费玩,里面加广告恰饭比在这上面卖赚的爽是吧那也没问题,你跟新不能一起更新?pc玩家不是人?
已經很久沒玩了,想說回來解一下成就,結果發現根本沒新內容。 最後一次更新是23年的事了,24年說要大改版,結果等到現在也沒改。 雖然看到作者在B站於26年2月底說遊戲還在做,但太久沒更新了,所以給差評,等大更新來了再改成好評。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 160.75/day in the week to Jul 19 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Portuguese - Brazil, French, Italian, German, Spanish - Spain, Polish, Russian, Spanish - Latin America, Traditional Chinese +3 more
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 970 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Had a lot of potential, but has been totally abandoned. I feel ripped off.
上次更新还是在2024年,一边把pc端玩家晾着搁那推销那个连文件夹有没有都不知道的所谓新游,一边移动端积极捞钱,不知道作者怎么好意思说出来不会跑路的
Review after 100% It's a good game. Yeah, Flanne kinda abandonded the steam version, but it's still a complete experience and totally worthwhile. It's only $5, it's usually on sale, and you don't have to deal with ads like the mobile version. I paid about 10 cents an hour and that's a total steal The gameplay manages to be difficult while still being fair. It's intuitive while still having skill expression. All the characters have incredibly fun builds and I've found exodia states on a lot of them. I love this game and I hope we get those updates again some day.
100%ing this game even while editing the save files to unlock everything faster was SO BORING. It took me like 60 hours or something–a bunch of it was played offline so I'm not sure. Sometimes it just didn't give me the achievements! I had to replay some characters and weapons several times before the achievement triggered for whatever reason. The whole 20 minutes thing is too long and dragging. I'd make a mistake because I'm so bored and have to replay another 10-15 minutes, die, then maybe finish the full 20 minutes. If I didn't have a ton of spare time this particular week that I could've used playing more fun games I wouldn't have put up with it. It was fun for the first few hours though.
作者全家在天上飞,捞一笔跑路了,我上早八
作者已跑路(如果更新会改)
Fun the first few hours then you realize there's 0 depth in making a build and the content is very limited, 3 maps with a bunch of guns that all end up feeling the same once buffed. Also it's been abandonned by the dev.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $7.9K | 77 | 83% | $3.99 | |
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