
ARPG《武林志2》是一款由蜗牛游戏旗下独立游戏团队“江湖工作室”所开发的一款武侠沙盒ARPG游戏,为《武林志》的正统续作,使用最新自研引擎flexi3.0,画面效果大幅提升。游戏采用无缝大地图的探索机制,快意书写属于你的江湖。
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
以命相交 任务,老君庙外面的 天外天杀手 边打边回血呢, 打的没有回的多,根本打不死, 对一周目啥也没有的玩家太不友好了。这大bug,根本进行不下去
改的什么玩意,古战场什么都不掉,改你妹啊。老子TM跑你那狗屁任务,东边点个对话,西边打几个怪,神经病脑袋有坑是不是。
简单点 做个刷怪模式 内置个修改器 齐了 比这好玩得多
半成品的垃圾 完全是骗钱的
跑路了,都别买了。明明武林志1做的还不错,做的2非要做动作游戏,自己什么水平自己不知道吗,现在直接暴雷了
你们这操作有些过分了。
After buying this game, still can not compete with the origin of 金庸群俠傳
刚玩8分钟就卡在一个地方没下一个剧情了,提示:追上刀尊把刀尊打败?打完没下文了、、、这游戏是不是烂尾了、、、没买的得擦亮眼睛了、、、看看画风还可以,但打斗动作太生硬,互动太死板,操作界面一般、、、不要买了,重置版真的烂尾了,8分钟剧情,重新下载也一样、、、现在还挂着卖,实属诈骗或者继续套钱、、、
垃圾千万别买
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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