
Soviet City is a city management game in a totalitarian economy. In Soviet City life is not the purpose, it is a resource - just like coal and food. The totalitarian machine needs to keep running and that is all it matters. This economy needs a leader that can master the art of terror.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Awful mobile type game. Avoid. My Score - 1/10
A decent length hidden object puzzle with hit or miss art, jarring sound design, and laughable voice acting. I'm not big on the genre, but I really liked some of the artwork.
meow
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
대가릐 줜놔 아푸눼
Bardzo ciekawa klikana gra logiczna. A ta puenta na koniec.....bezcenna!
Oof. This wasn't a bad game, it just wasn't great. The translation is not good, along with the spelling in the subtitles. The puzzles are alright, but many require a lot of pixel hunting and the whole game play experience is just frustrating. The story didn't hook me either. The music and soundscape is pretty good though.
i love it !
Mouse based puzzles were incredibly punishing and didn't allow for small, human movements. Ending was a let down, story was not fleshed out. Very hard to navigate without a guide since the item interactions were not guaranteed to work unless placed in very specific positions.
I am (currenty) not that far into the game. It plays a bit more like a hidden object game than a point and click (as far as storyline goes etc) but it's visually beautiful, errie and so far, quite entertaining. I'm not expecting massive things, but if I finish the game feeling unnerved and not annoyed at neverending jumpscares, I'll be happy!
It's a point-and-click game, but honestly, it's not well-drawn enough to be as good as it's competition. And the story is a little more... nonsensical.
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Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.3M | 19.6K | 94% | $9.99 | |
| $4.1M | 14.2K | 92% | $19.99 | |
| $3M | 5.3K | 98% | $23.99 | |
| $2.7M | 18.4K | 98% | $8.99 | |
| $2.4M | 31.8K | 98% | $4.99 | |
| $1.9M | 7.1K | 88% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $33.3K | 847 | 76% | $1.99 | |
| $33.3K | 1K | 75% | $1.49 | |
| $33.3K | 79 | 72% | $11.99 | |
| $33.3K | 110 | 77% | $11.99 | |
| $33.3K | 54 | 94% | $14.99 | |
| $33.3K | 66 | 33% | $19.99 |