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Steam tag trend

Xianxia Too few

Releases, reviews written and modeled launch revenue for Xianxia on Steam, month by month (126 games with an estimate carry the tag).

Reviews written

+59%

7,852 in Jul–Sep 2026 vs 4,947 in Jul–Sep 2025

Paid releases

+3700%

38 vs 1, same months (of 45 and 1 in all)

Upcoming games

163

median 15 followers (163 with a count); their total followers +26% in 30 days, over 11 games read at both ends (the largest weigh most)

Top contributor to the growth: Destiny of Immortal, 1,866 reviews in Jul–Sep 2026 against 0 a year earlier — 64% of the tag's increase.

We compare the last 3 complete months with the same 3 months a year earlier, which takes out the season. Reviews are counted on the tag’s paid games only (free-to-play games have no monthly review history with us), so releases are counted the same way: paid releases. A tag needs at least 30 paid releases and 1,000 reviews in both periods, and no more than 50% of its releases in the two years free to play; otherwise it is “too few”. Rising: review volume up 20% or more, by at least as much as paid releases, and no more than 50% of that growth from a single game. Cooling: review volume down 20% or more. Anything else: Steady.

Reviews written are summed over 97 paid Xianxia games whose review history we re-read on or after Oct 1, 2026, so their last complete month is whole; 0 more, last read before that, are left out of every month alike (we re-read a game about once a week).

Our follower history starts Jul 13, 2026, so the 30-day change has nothing older to compare with. A game carries many tags and counts in each. Correlation only: a trend describes the past, it does not forecast.

Releases

Xianxia games that first went on sale each month (tracked Steam games).

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Reviews written

Steam reviews posted each month on Xianxia's paid games of any age — the demand side. Free-to-play games have no monthly review history with us, so they are not counted.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Median revenue of the month's releases, 3 months in

Modeled: each paid release's estimated revenue at the last month boundary on or before 3 months after it first sold (2–3 months of sales), median per month, over the month's paid releases. Releases with no review yet have no history and are left out, so this is the median of reviewed launches and runs above a typical launch; each month shows its n of the paid releases. Through Jun 2026; younger months are not 3 months old yet.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/26

Modeled estimate, not reported sales

Month by month

MonthReleasesPaidMedian revenue, 3 moReviews written
Sep 20262015not yet1,615
Aug 20261110not yet1,736
Jul 20261413not yet4,501
Jun 202688≈$1.7Kn=8 of 86,971
May 202633≈$7.4Kn=3 of 32,008
Apr 202654≈$93.8Kn=4 of 41,744
Mar 202696≈$1.6Kn=6 of 61,652
Feb 202611≈$5.4Kn=1 of 11,280
Jan 202622≈$48.4Kn=2 of 21,783
Dec 202500n=0 of 01,697
Nov 202511≈$95.4Kn=1 of 11,506
Oct 202522≈$27.2Kn=2 of 21,405
Sep 202500n=0 of 01,300
Aug 202500n=0 of 01,993
Jul 202511≈$3.9Kn=1 of 11,654
Jun 202533≈$12.2Kn=3 of 31,644
May 202533≈$47.7Kn=3 of 33,108
Apr 202500n=0 of 01,026
Mar 202500n=0 of 01,355
Feb 202511≈$19.8Kn=1 of 11,172
Jan 202500n=0 of 01,266
Dec 202411≈$9.1Kn=1 of 11,983
Nov 202411≈$26.8Kn=1 of 11,868
Oct 202411n=0 of 12,549

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