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Steam tag trend

Trading Steady

Releases, reviews written and modeled launch revenue for Trading on Steam, month by month (1,204 games with an estimate carry the tag).

Reviews written

+30%

51,944 in Jul–Sep 2026 vs 39,962 in Jul–Sep 2025

Paid releases

+160%

135 vs 52, same months (of 161 and 62 in all)

Upcoming games

1,177

median 23 followers (1,176 with a count); their total followers +4% in 30 days, over 87 games read at both ends (the largest weigh most)

Top contributor to the growth: SpiritVale, 5,007 reviews in Jul–Sep 2026 against 0 a year earlier — 42% of the tag's increase.

We compare the last 3 complete months with the same 3 months a year earlier, which takes out the season. Reviews are counted on the tag’s paid games only (free-to-play games have no monthly review history with us), so releases are counted the same way: paid releases. A tag needs at least 30 paid releases and 1,000 reviews in both periods, and no more than 50% of its releases in the two years free to play; otherwise it is “too few”. Rising: review volume up 20% or more, by at least as much as paid releases, and no more than 50% of that growth from a single game. Cooling: review volume down 20% or more. Anything else: Steady.

Reviews written are summed over 834 paid Trading games whose review history we re-read on or after Oct 1, 2026, so their last complete month is whole; 1 more, last read before that, are left out of every month alike (we re-read a game about once a week).

Our follower history starts Jul 13, 2026, so the 30-day change has nothing older to compare with. A game carries many tags and counts in each. Correlation only: a trend describes the past, it does not forecast.

Releases

Trading games that first went on sale each month (tracked Steam games).

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Reviews written

Steam reviews posted each month on Trading's paid games of any age — the demand side. Free-to-play games have no monthly review history with us, so they are not counted.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Median revenue of the month's releases, 3 months in

Modeled: each paid release's estimated revenue at the last month boundary on or before 3 months after it first sold (2–3 months of sales), median per month, over the month's paid releases. Releases with no review yet have no history and are left out, so this is the median of reviewed launches and runs above a typical launch; each month shows its n of the paid releases. Through Jun 2026; younger months are not 3 months old yet.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/26

Modeled estimate, not reported sales

Month by month

MonthReleasesPaidMedian revenue, 3 moReviews written
Sep 20266655not yet21,537
Aug 20265950not yet12,693
Jul 20263630not yet17,714
Jun 20263933≈$1.4Kn=27 of 3316,032
May 20262318≈$3.2Kn=16 of 1823,512
Apr 20263429≈$3.3Kn=24 of 2929,769
Mar 20263833≈$15.2Kn=32 of 3319,614
Feb 20261613≈$3.1Kn=12 of 1312,722
Jan 20262115≈$19Kn=13 of 1515,744
Dec 20251410≈$2.9Kn=7 of 1015,524
Nov 20253629≈$4.4Kn=27 of 2935,280
Oct 20251916≈$14.9Kn=14 of 1612,451
Sep 20252220≈$2.1Kn=19 of 2011,736
Aug 20251916≈$25.4Kn=14 of 1614,254
Jul 20252116≈$8.6Kn=15 of 1613,972
Jun 20251916≈$36.3Kn=15 of 1613,169
May 20252115≈$8.7Kn=13 of 1512,314
Apr 20251615≈$14.5Kn=13 of 1515,546
Mar 20252312≈$10.9Kn=11 of 1213,563
Feb 2025128≈$789n=8 of 813,198
Jan 2025168≈$20.7Kn=8 of 813,875
Dec 20242116≈$901n=13 of 1619,203
Nov 20242620≈$25.7Kn=18 of 2024,660
Oct 20242014≈$34Kn=10 of 1425,418

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