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Steam tag trend

Time Attack Too few

Releases, reviews written and modeled launch revenue for Time Attack on Steam, month by month (553 games with an estimate carry the tag).

Reviews written

+3%

5,431 in Jul–Sep 2026 vs 5,252 in Jul–Sep 2025

Paid releases

+123%

49 vs 22, same months (of 52 and 23 in all)

Upcoming games

158

median 15 followers (157 with a count); their total followers +6% in 30 days, over 6 games read at both ends (the largest weigh most)

Top contributor to the growth: Assetto Corsa Rally, 792 reviews in Jul–Sep 2026 against 0 a year earlier — 100% of the tag's increase.

We compare the last 3 complete months with the same 3 months a year earlier, which takes out the season. Reviews are counted on the tag’s paid games only (free-to-play games have no monthly review history with us), so releases are counted the same way: paid releases. A tag needs at least 30 paid releases and 1,000 reviews in both periods, and no more than 50% of its releases in the two years free to play; otherwise it is “too few”. Rising: review volume up 20% or more, by at least as much as paid releases, and no more than 50% of that growth from a single game. Cooling: review volume down 20% or more. Anything else: Steady.

Reviews written are summed over 424 paid Time Attack games whose review history we re-read on or after Oct 1, 2026, so their last complete month is whole; 0 more, last read before that, are left out of every month alike (we re-read a game about once a week).

Our follower history starts Jul 13, 2026, so the 30-day change has nothing older to compare with. A game carries many tags and counts in each. Correlation only: a trend describes the past, it does not forecast.

Releases

Time Attack games that first went on sale each month (tracked Steam games).

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Reviews written

Steam reviews posted each month on Time Attack's paid games of any age — the demand side. Free-to-play games have no monthly review history with us, so they are not counted.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Median revenue of the month's releases, 3 months in

Modeled: each paid release's estimated revenue at the last month boundary on or before 3 months after it first sold (2–3 months of sales), median per month, over the month's paid releases. Releases with no review yet have no history and are left out, so this is the median of reviewed launches and runs above a typical launch; each month shows its n of the paid releases. Through Jun 2026; younger months are not 3 months old yet.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/26

Modeled estimate, not reported sales

Month by month

MonthReleasesPaidMedian revenue, 3 moReviews written
Sep 20261515not yet1,853
Aug 20261614not yet1,503
Jul 20262120not yet2,075
Jun 20261110≈$379n=8 of 102,176
May 20261010≈$2.7Kn=10 of 103,431
Apr 20261313≈$433n=13 of 133,053
Mar 20261513≈$1Kn=11 of 132,574
Feb 202654≈$501n=4 of 41,914
Jan 202688≈$324n=7 of 82,211
Dec 202598≈$419n=8 of 82,393
Nov 20251212≈$243n=11 of 126,512
Oct 20251212≈$330n=10 of 121,684
Sep 202577≈$270n=5 of 72,218
Aug 202598≈$263n=8 of 81,363
Jul 202577≈$303n=6 of 71,671
Jun 202565≈$337n=5 of 51,655
May 202543≈$297n=3 of 31,626
Apr 2025109≈$344n=8 of 91,649
Mar 20251210≈$303n=8 of 102,024
Feb 202565≈$8.5Kn=3 of 51,649
Jan 20251412≈$290n=12 of 122,197
Dec 202477≈$1.9Kn=3 of 72,386
Nov 202466≈$299n=6 of 61,563
Oct 202444≈$445n=3 of 41,702

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