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Steam tag trend

Science Steady

Releases, reviews written and modeled launch revenue for Science on Steam, month by month (1,266 games with an estimate carry the tag).

Reviews written

+6%

58,830 in Jul–Sep 2026 vs 55,569 in Jul–Sep 2025

Paid releases

+146%

96 vs 39, same months (of 109 and 51 in all)

Upcoming games

676

median 21 followers (675 with a count); their total followers +2% in 30 days, over 38 games read at both ends (the largest weigh most)

Top contributor to the growth: The Invincible, 3,472 reviews in Jul–Sep 2026 against 352 a year earlier — 96% of the tag's increase.

We compare the last 3 complete months with the same 3 months a year earlier, which takes out the season. Reviews are counted on the tag’s paid games only (free-to-play games have no monthly review history with us), so releases are counted the same way: paid releases. A tag needs at least 30 paid releases and 1,000 reviews in both periods, and no more than 50% of its releases in the two years free to play; otherwise it is “too few”. Rising: review volume up 20% or more, by at least as much as paid releases, and no more than 50% of that growth from a single game. Cooling: review volume down 20% or more. Anything else: Steady.

Reviews written are summed over 865 paid Science games whose review history we re-read on or after Oct 1, 2026, so their last complete month is whole; 0 more, last read before that, are left out of every month alike (we re-read a game about once a week).

Our follower history starts Jul 13, 2026, so the 30-day change has nothing older to compare with. A game carries many tags and counts in each. Correlation only: a trend describes the past, it does not forecast.

Releases

Science games that first went on sale each month (tracked Steam games).

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Reviews written

Steam reviews posted each month on Science's paid games of any age — the demand side. Free-to-play games have no monthly review history with us, so they are not counted.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Median revenue of the month's releases, 3 months in

Modeled: each paid release's estimated revenue at the last month boundary on or before 3 months after it first sold (2–3 months of sales), median per month, over the month's paid releases. Releases with no review yet have no history and are left out, so this is the median of reviewed launches and runs above a typical launch; each month shows its n of the paid releases. Through Jun 2026; younger months are not 3 months old yet.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/26

Modeled estimate, not reported sales

Month by month

MonthReleasesPaidMedian revenue, 3 moReviews written
Sep 20264140not yet15,489
Aug 20263327not yet17,700
Jul 20263529not yet25,641
Jun 20261813≈$2.5Kn=9 of 1320,410
May 20261917≈$5.7Kn=13 of 1723,302
Apr 20262017≈$490n=15 of 1720,786
Mar 20263229≈$597n=21 of 2921,492
Feb 20261413≈$1.4Kn=12 of 1316,747
Jan 20261918≈$421n=13 of 1824,916
Dec 20251110≈$281n=7 of 1024,407
Nov 20252423≈$3.4Kn=20 of 2324,180
Oct 20251814≈$7.7Kn=11 of 1419,076
Sep 20251312≈$2.3Kn=9 of 1215,997
Aug 20251914≈$163n=13 of 1417,480
Jul 20251913≈$678n=11 of 1322,092
Jun 20251615≈$775n=10 of 1521,547
May 20251212≈$796n=10 of 1214,547
Apr 20252523≈$1.4Kn=17 of 2315,864
Mar 2025118≈$109n=7 of 816,553
Feb 20251614≈$364n=11 of 1416,207
Jan 20251010≈$1.3Kn=10 of 1019,063
Dec 2024157≈$549n=6 of 722,159
Nov 20241915≈$563n=13 of 1520,238
Oct 20241210≈$1.8Kn=7 of 1014,912

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