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Steam tag trend

Rhythm Steady

Releases, reviews written and modeled launch revenue for Rhythm on Steam, month by month (1,712 games with an estimate carry the tag).

Reviews written

+21%

65,264 in Jul–Sep 2026 vs 53,880 in Jul–Sep 2025

Paid releases

+85%

98 vs 53, same months (of 115 and 66 in all)

Upcoming games

733

median 18 followers (731 with a count); their total followers +5% in 30 days, over 32 games read at both ends (the largest weigh most)

Top contributor to the growth: Geometry Dash, 35,151 reviews in Jul–Sep 2026 against 26,085 a year earlier — 80% of the tag's increase.

We compare the last 3 complete months with the same 3 months a year earlier, which takes out the season. Reviews are counted on the tag’s paid games only (free-to-play games have no monthly review history with us), so releases are counted the same way: paid releases. A tag needs at least 30 paid releases and 1,000 reviews in both periods, and no more than 50% of its releases in the two years free to play; otherwise it is “too few”. Rising: review volume up 20% or more, by at least as much as paid releases, and no more than 50% of that growth from a single game. Cooling: review volume down 20% or more. Anything else: Steady.

Reviews written are summed over 1,049 paid Rhythm games whose review history we re-read on or after Oct 1, 2026, so their last complete month is whole; 0 more, last read before that, are left out of every month alike (we re-read a game about once a week).

Our follower history starts Jul 13, 2026, so the 30-day change has nothing older to compare with. A game carries many tags and counts in each. Correlation only: a trend describes the past, it does not forecast.

Releases

Rhythm games that first went on sale each month (tracked Steam games).

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Reviews written

Steam reviews posted each month on Rhythm's paid games of any age — the demand side. Free-to-play games have no monthly review history with us, so they are not counted.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Median revenue of the month's releases, 3 months in

Modeled: each paid release's estimated revenue at the last month boundary on or before 3 months after it first sold (2–3 months of sales), median per month, over the month's paid releases. Releases with no review yet have no history and are left out, so this is the median of reviewed launches and runs above a typical launch; each month shows its n of the paid releases. Through Jun 2026; younger months are not 3 months old yet.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/26

Modeled estimate, not reported sales

Month by month

MonthReleasesPaidMedian revenue, 3 moReviews written
Sep 20264337not yet17,917
Aug 20263629not yet20,836
Jul 20263632not yet26,511
Jun 20262621≈$301n=13 of 2125,026
May 20262923≈$727n=15 of 2333,443
Apr 20263229≈$610n=25 of 2926,282
Mar 20262720≈$552n=14 of 2028,574
Feb 20262517≈$1.4Kn=13 of 1727,585
Jan 20262219≈$6.2Kn=15 of 1936,356
Dec 20253626≈$364n=19 of 2634,880
Nov 20252420≈$1.9Kn=15 of 2022,535
Oct 20252319≈$2Kn=13 of 1914,901
Sep 20251916≈$8.5Kn=12 of 1614,570
Aug 20252013≈$3.2Kn=10 of 1315,824
Jul 20252724≈$3.3Kn=19 of 2423,486
Jun 20252418≈$352n=13 of 1824,235
May 20252116≈$409n=13 of 1619,120
Apr 20252015≈$1.5Kn=10 of 1515,786
Mar 20253728≈$803n=22 of 2819,543
Feb 20252319≈$344n=14 of 1914,773
Jan 20251614≈$154n=12 of 1415,148
Dec 20242417≈$1.3Kn=13 of 1717,433
Nov 20241514≈$26.8Kn=11 of 1416,291
Oct 20242218≈$3.6Kn=17 of 1812,442

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