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Steam tag trend

Precision Platformer Steady

Releases, reviews written and modeled launch revenue for Precision Platformer on Steam, month by month (3,525 games with an estimate carry the tag).

Reviews written

+28%

63,512 in Jul–Sep 2026 vs 49,643 in Jul–Sep 2025

Paid releases

+50%

226 vs 151, same months (of 242 and 171 in all)

Upcoming games

1,483

median 14 followers (1,482 with a count); their total followers +5% in 30 days, over 50 games read at both ends (the largest weigh most)

Top contributor to the growth: Geometry Dash, 35,151 reviews in Jul–Sep 2026 against 26,085 a year earlier — 65% of the tag's increase.

We compare the last 3 complete months with the same 3 months a year earlier, which takes out the season. Reviews are counted on the tag’s paid games only (free-to-play games have no monthly review history with us), so releases are counted the same way: paid releases. A tag needs at least 30 paid releases and 1,000 reviews in both periods, and no more than 50% of its releases in the two years free to play; otherwise it is “too few”. Rising: review volume up 20% or more, by at least as much as paid releases, and no more than 50% of that growth from a single game. Cooling: review volume down 20% or more. Anything else: Steady.

Reviews written are summed over 2,312 paid Precision Platformer games whose review history we re-read on or after Oct 1, 2026, so their last complete month is whole; 0 more, last read before that, are left out of every month alike (we re-read a game about once a week).

Our follower history starts Jul 13, 2026, so the 30-day change has nothing older to compare with. A game carries many tags and counts in each. Correlation only: a trend describes the past, it does not forecast.

Releases

Precision Platformer games that first went on sale each month (tracked Steam games).

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Reviews written

Steam reviews posted each month on Precision Platformer's paid games of any age — the demand side. Free-to-play games have no monthly review history with us, so they are not counted.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Median revenue of the month's releases, 3 months in

Modeled: each paid release's estimated revenue at the last month boundary on or before 3 months after it first sold (2–3 months of sales), median per month, over the month's paid releases. Releases with no review yet have no history and are left out, so this is the median of reviewed launches and runs above a typical launch; each month shows its n of the paid releases. Through Jun 2026; younger months are not 3 months old yet.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/26

Modeled estimate, not reported sales

Month by month

MonthReleasesPaidMedian revenue, 3 moReviews written
Sep 20267876not yet17,931
Aug 20268880not yet20,917
Jul 20267670not yet24,664
Jun 20266256≈$320n=36 of 5622,969
May 20265246≈$987n=34 of 4626,018
Apr 20266866≈$510n=52 of 6625,520
Mar 20267163≈$255n=42 of 6331,948
Feb 20264946≈$392n=40 of 4628,217
Jan 20265449≈$397n=41 of 4937,132
Dec 20255850≈$453n=35 of 5030,121
Nov 20257671≈$488n=57 of 7123,555
Oct 20255956≈$601n=39 of 5614,727
Sep 20254846≈$181n=34 of 4613,121
Aug 20256356≈$705n=35 of 5615,547
Jul 20256049≈$622n=38 of 4920,975
Jun 20256455≈$423n=41 of 5519,260
May 20255244≈$563n=33 of 4419,408
Apr 20255450≈$589n=40 of 5016,405
Mar 20257565≈$578n=51 of 6517,199
Feb 20255342≈$780n=32 of 4212,656
Jan 20254137≈$1.2Kn=26 of 3715,586
Dec 20245647≈$1.1Kn=27 of 4717,387
Nov 20245746≈$544n=34 of 4615,008
Oct 20246456≈$288n=47 of 5611,691

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