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Steam tag trend

Open World Survival Craft Too few

Releases, reviews written and modeled launch revenue for Open World Survival Craft on Steam, month by month (704 games with an estimate carry the tag).

Reviews written

+10%

299,718 in Jul–Sep 2026 vs 272,019 in Jul–Sep 2025

Paid releases

+119%

35 vs 16, same months (of 35 and 17 in all)

Upcoming games

491

median 197 followers (488 with a count); their total followers +5% in 30 days, over 61 games read at both ends (the largest weigh most)

Top contributor to the growth: Palworld, 57,605 reviews in Jul–Sep 2026 against 10,375 a year earlier — 100% of the tag's increase.

We compare the last 3 complete months with the same 3 months a year earlier, which takes out the season. Reviews are counted on the tag’s paid games only (free-to-play games have no monthly review history with us), so releases are counted the same way: paid releases. A tag needs at least 30 paid releases and 1,000 reviews in both periods, and no more than 50% of its releases in the two years free to play; otherwise it is “too few”. Rising: review volume up 20% or more, by at least as much as paid releases, and no more than 50% of that growth from a single game. Cooling: review volume down 20% or more. Anything else: Steady.

Reviews written are summed over 576 paid Open World Survival Craft games whose review history we re-read on or after Oct 1, 2026, so their last complete month is whole; 0 more, last read before that, are left out of every month alike (we re-read a game about once a week).

Our follower history starts Jul 13, 2026, so the 30-day change has nothing older to compare with. A game carries many tags and counts in each. Correlation only: a trend describes the past, it does not forecast.

Releases

Open World Survival Craft games that first went on sale each month (tracked Steam games).

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Reviews written

Steam reviews posted each month on Open World Survival Craft's paid games of any age — the demand side. Free-to-play games have no monthly review history with us, so they are not counted.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Median revenue of the month's releases, 3 months in

Modeled: each paid release's estimated revenue at the last month boundary on or before 3 months after it first sold (2–3 months of sales), median per month, over the month's paid releases. Releases with no review yet have no history and are left out, so this is the median of reviewed launches and runs above a typical launch; each month shows its n of the paid releases. Through Jun 2026; younger months are not 3 months old yet.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/26

Modeled estimate, not reported sales

Month by month

MonthReleasesPaidMedian revenue, 3 moReviews written
Sep 20261111not yet88,421
Aug 20261414not yet94,249
Jul 20261010not yet117,048
Jun 202665≈$9.2Kn=5 of 588,281
May 202655≈$368.5Kn=5 of 596,549
Apr 20261010≈$20.5Kn=10 of 10115,420
Mar 202677≈$76.5Kn=6 of 785,626
Feb 202654≈$28.8Kn=4 of 486,285
Jan 2026109≈$35.3Kn=9 of 9111,406
Dec 20251010≈$6.3Kn=8 of 1093,920
Nov 202588≈$10.7Kn=8 of 8118,915
Oct 202511≈$6.6Mn=1 of 195,073
Sep 202555≈$964.9Kn=5 of 572,924
Aug 202598≈$47.2Kn=8 of 885,392
Jul 202533≈$63.9Kn=3 of 3113,703
Jun 202555≈$5.4Kn=5 of 5124,053
May 20251111≈$13.5Kn=10 of 1171,012
Apr 202598≈$43.1Kn=7 of 887,094
Mar 202565≈$6Kn=5 of 590,775
Feb 202544≈$4.5Kn=3 of 484,880
Jan 202566≈$34.7Kn=6 of 6113,871
Dec 202454≈$107.8Kn=4 of 4145,901
Nov 202465≈$15.6Kn=5 of 5144,974
Oct 20241110≈$30.6Kn=9 of 1081,167

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