Skip to content

Steam tag trend

Medical Sim Too few

Releases, reviews written and modeled launch revenue for Medical Sim on Steam, month by month (255 games with an estimate carry the tag).

Reviews written

+10%

2,443 in Jul–Sep 2026 vs 2,216 in Jul–Sep 2025

Paid releases

+60%

16 vs 10, same months (of 19 and 10 in all)

Upcoming games

161

median 40 followers (160 with a count); their total followers +3% in 30 days, over 10 games read at both ends (the largest weigh most)

Top contributor to the growth: Emergency Room Simulator, 162 reviews in Jul–Sep 2026 against 0 a year earlier — 71% of the tag's increase.

We compare the last 3 complete months with the same 3 months a year earlier, which takes out the season. Reviews are counted on the tag’s paid games only (free-to-play games have no monthly review history with us), so releases are counted the same way: paid releases. A tag needs at least 30 paid releases and 1,000 reviews in both periods, and no more than 50% of its releases in the two years free to play; otherwise it is “too few”. Rising: review volume up 20% or more, by at least as much as paid releases, and no more than 50% of that growth from a single game. Cooling: review volume down 20% or more. Anything else: Steady.

Reviews written are summed over 179 paid Medical Sim games whose review history we re-read on or after Oct 1, 2026, so their last complete month is whole; 0 more, last read before that, are left out of every month alike (we re-read a game about once a week).

Our follower history starts Jul 13, 2026, so the 30-day change has nothing older to compare with. A game carries many tags and counts in each. Correlation only: a trend describes the past, it does not forecast.

Releases

Medical Sim games that first went on sale each month (tracked Steam games).

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Reviews written

Steam reviews posted each month on Medical Sim's paid games of any age — the demand side. Free-to-play games have no monthly review history with us, so they are not counted.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Median revenue of the month's releases, 3 months in

Modeled: each paid release's estimated revenue at the last month boundary on or before 3 months after it first sold (2–3 months of sales), median per month, over the month's paid releases. Releases with no review yet have no history and are left out, so this is the median of reviewed launches and runs above a typical launch; each month shows its n of the paid releases. Through Jun 2026; younger months are not 3 months old yet.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/26

Modeled estimate, not reported sales

Month by month

MonthReleasesPaidMedian revenue, 3 moReviews written
Sep 202676not yet697
Aug 202677not yet898
Jul 202653not yet848
Jun 202666≈$7.5Kn=6 of 61,438
May 202697≈$6.6Kn=6 of 7906
Apr 202655≈$1.7Kn=4 of 5993
Mar 2026118≈$636n=5 of 8921
Feb 202633≈$12.2Kn=3 of 3866
Jan 202621≈$3.4Kn=1 of 1885
Dec 202511≈$700n=1 of 1766
Nov 202577≈$11.3Kn=6 of 71,018
Oct 202553≈$3.4Kn=2 of 3664
Sep 202522≈$1.9Kn=2 of 2516
Aug 202544≈$727n=3 of 4718
Jul 202544≈$163n=1 of 4982
Jun 202511≈$272n=1 of 1786
May 202553≈$11.4Kn=3 of 3831
Apr 202533≈$760n=3 of 3681
Mar 202544≈$16.3Kn=4 of 41,358
Feb 202564≈$662.4Kn=2 of 41,193
Jan 202522≈$22.5Kn=2 of 2838
Dec 202422≈$81.8Kn=2 of 21,119
Nov 202454≈$2.3Kn=2 of 4629
Oct 202433≈$1.1Kn=1 of 3753

← Every tag's trend