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Steam tag trend

Linear Steady

Releases, reviews written and modeled launch revenue for Linear on Steam, month by month (11,757 games with an estimate carry the tag).

Reviews written

+5%

97,096 in Jul–Sep 2026 vs 92,351 in Jul–Sep 2025

Paid releases

+63%

708 vs 434, same months (of 800 and 532 in all)

Upcoming games

5,307

median 17 followers (5,298 with a count); their total followers +4% in 30 days, over 177 games read at both ends (the largest weigh most)

Top contributor to the growth: Rubinite, 4,041 reviews in Jul–Sep 2026 against 0 a year earlier — 85% of the tag's increase.

We compare the last 3 complete months with the same 3 months a year earlier, which takes out the season. Reviews are counted on the tag’s paid games only (free-to-play games have no monthly review history with us), so releases are counted the same way: paid releases. A tag needs at least 30 paid releases and 1,000 reviews in both periods, and no more than 50% of its releases in the two years free to play; otherwise it is “too few”. Rising: review volume up 20% or more, by at least as much as paid releases, and no more than 50% of that growth from a single game. Cooling: review volume down 20% or more. Anything else: Steady.

Reviews written are summed over 7,016 paid Linear games whose review history we re-read on or after Oct 1, 2026, so their last complete month is whole; 1 more, last read before that, are left out of every month alike (we re-read a game about once a week).

Our follower history starts Jul 13, 2026, so the 30-day change has nothing older to compare with. A game carries many tags and counts in each. Correlation only: a trend describes the past, it does not forecast.

Releases

Linear games that first went on sale each month (tracked Steam games).

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Reviews written

Steam reviews posted each month on Linear's paid games of any age — the demand side. Free-to-play games have no monthly review history with us, so they are not counted.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Median revenue of the month's releases, 3 months in

Modeled: each paid release's estimated revenue at the last month boundary on or before 3 months after it first sold (2–3 months of sales), median per month, over the month's paid releases. Releases with no review yet have no history and are left out, so this is the median of reviewed launches and runs above a typical launch; each month shows its n of the paid releases. Through Jun 2026; younger months are not 3 months old yet.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/26

Modeled estimate, not reported sales

Month by month

MonthReleasesPaidMedian revenue, 3 moReviews written
Sep 2026265239not yet28,475
Aug 2026263232not yet30,996
Jul 2026272237not yet37,625
Jun 2026220185≈$490n=142 of 18531,498
May 2026206165≈$749n=128 of 16525,878
Apr 2026242203≈$1.1Kn=146 of 20325,838
Mar 2026252214≈$611n=156 of 21429,959
Feb 2026188151≈$651n=111 of 15125,999
Jan 2026164144≈$546n=119 of 14429,864
Dec 2025210175≈$453n=130 of 17532,140
Nov 2025271231≈$525n=180 of 23134,030
Oct 2025262227≈$481n=166 of 22725,767
Sep 2025168139≈$583n=110 of 13922,344
Aug 2025188153≈$385n=116 of 15340,075
Jul 2025176142≈$454n=105 of 14229,932
Jun 2025231178≈$557n=124 of 17825,921
May 2025185155≈$554n=122 of 15520,488
Apr 2025204169≈$558n=130 of 16923,917
Mar 2025232190≈$983n=149 of 19032,123
Feb 2025147114≈$542n=79 of 11420,423
Jan 2025164137≈$545n=111 of 13729,185
Dec 2024184152≈$682n=115 of 15234,279
Nov 2024195155≈$563n=129 of 15528,099
Oct 2024250213≈$542n=167 of 21328,514

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