Steam tag trend
Linear Steady
Releases, reviews written and modeled launch revenue for Linear on Steam, month by month (11,757 games with an estimate carry the tag).
Reviews written
+5%
97,096 in Jul–Sep 2026 vs 92,351 in Jul–Sep 2025
Paid releases
+63%
708 vs 434, same months (of 800 and 532 in all)
Upcoming games
5,307
median 17 followers (5,298 with a count); their total followers +4% in 30 days, over 177 games read at both ends (the largest weigh most)
Top contributor to the growth: Rubinite, 4,041 reviews in Jul–Sep 2026 against 0 a year earlier — 85% of the tag's increase.
We compare the last 3 complete months with the same 3 months a year earlier, which takes out the season. Reviews are counted on the tag’s paid games only (free-to-play games have no monthly review history with us), so releases are counted the same way: paid releases. A tag needs at least 30 paid releases and 1,000 reviews in both periods, and no more than 50% of its releases in the two years free to play; otherwise it is “too few”. Rising: review volume up 20% or more, by at least as much as paid releases, and no more than 50% of that growth from a single game. Cooling: review volume down 20% or more. Anything else: Steady.
Reviews written are summed over 7,016 paid Linear games whose review history we re-read on or after Oct 1, 2026, so their last complete month is whole; 1 more, last read before that, are left out of every month alike (we re-read a game about once a week).
Our follower history starts Jul 13, 2026, so the 30-day change has nothing older to compare with. A game carries many tags and counts in each. Correlation only: a trend describes the past, it does not forecast.
Releases
Linear games that first went on sale each month (tracked Steam games).
Reviews written
Steam reviews posted each month on Linear's paid games of any age — the demand side. Free-to-play games have no monthly review history with us, so they are not counted.
Median revenue of the month's releases, 3 months in
Modeled: each paid release's estimated revenue at the last month boundary on or before 3 months after it first sold (2–3 months of sales), median per month, over the month's paid releases. Releases with no review yet have no history and are left out, so this is the median of reviewed launches and runs above a typical launch; each month shows its n of the paid releases. Through Jun 2026; younger months are not 3 months old yet.
Modeled estimate, not reported sales
Month by month
| Month | Releases | Paid | Median revenue, 3 mo | Reviews written |
|---|---|---|---|---|
| Sep 2026 | 265 | 239 | not yet | 28,475 |
| Aug 2026 | 263 | 232 | not yet | 30,996 |
| Jul 2026 | 272 | 237 | not yet | 37,625 |
| Jun 2026 | 220 | 185 | ≈$490n=142 of 185 | 31,498 |
| May 2026 | 206 | 165 | ≈$749n=128 of 165 | 25,878 |
| Apr 2026 | 242 | 203 | ≈$1.1Kn=146 of 203 | 25,838 |
| Mar 2026 | 252 | 214 | ≈$611n=156 of 214 | 29,959 |
| Feb 2026 | 188 | 151 | ≈$651n=111 of 151 | 25,999 |
| Jan 2026 | 164 | 144 | ≈$546n=119 of 144 | 29,864 |
| Dec 2025 | 210 | 175 | ≈$453n=130 of 175 | 32,140 |
| Nov 2025 | 271 | 231 | ≈$525n=180 of 231 | 34,030 |
| Oct 2025 | 262 | 227 | ≈$481n=166 of 227 | 25,767 |
| Sep 2025 | 168 | 139 | ≈$583n=110 of 139 | 22,344 |
| Aug 2025 | 188 | 153 | ≈$385n=116 of 153 | 40,075 |
| Jul 2025 | 176 | 142 | ≈$454n=105 of 142 | 29,932 |
| Jun 2025 | 231 | 178 | ≈$557n=124 of 178 | 25,921 |
| May 2025 | 185 | 155 | ≈$554n=122 of 155 | 20,488 |
| Apr 2025 | 204 | 169 | ≈$558n=130 of 169 | 23,917 |
| Mar 2025 | 232 | 190 | ≈$983n=149 of 190 | 32,123 |
| Feb 2025 | 147 | 114 | ≈$542n=79 of 114 | 20,423 |
| Jan 2025 | 164 | 137 | ≈$545n=111 of 137 | 29,185 |
| Dec 2024 | 184 | 152 | ≈$682n=115 of 152 | 34,279 |
| Nov 2024 | 195 | 155 | ≈$563n=129 of 155 | 28,099 |
| Oct 2024 | 250 | 213 | ≈$542n=167 of 213 | 28,514 |