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Steam tag trend

Football (American) Too few

Releases, reviews written and modeled launch revenue for Football (American) on Steam, month by month (168 games with an estimate carry the tag).

Reviews written

+49%

7,445 in Jul–Sep 2026 vs 4,981 in Jul–Sep 2025

Paid releases

+110%

21 vs 10, same months (of 21 and 11 in all)

Upcoming games

44

median 20 followers (44 with a count); their total followers +400% in 30 days, over 1 games read at both ends (the largest weigh most)

Top contributor to the growth: EA SPORTS™ College Football 27, 2,896 reviews in Jul–Sep 2026 against 0 a year earlier — 100% of the tag's increase.

We compare the last 3 complete months with the same 3 months a year earlier, which takes out the season. Reviews are counted on the tag’s paid games only (free-to-play games have no monthly review history with us), so releases are counted the same way: paid releases. A tag needs at least 30 paid releases and 1,000 reviews in both periods, and no more than 50% of its releases in the two years free to play; otherwise it is “too few”. Rising: review volume up 20% or more, by at least as much as paid releases, and no more than 50% of that growth from a single game. Cooling: review volume down 20% or more. Anything else: Steady.

Reviews written are summed over 156 paid Football (American) games whose review history we re-read on or after Oct 1, 2026, so their last complete month is whole; 0 more, last read before that, are left out of every month alike (we re-read a game about once a week).

Our follower history starts Jul 13, 2026, so the 30-day change has nothing older to compare with. A game carries many tags and counts in each. Correlation only: a trend describes the past, it does not forecast.

Releases

Football (American) games that first went on sale each month (tracked Steam games).

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Reviews written

Steam reviews posted each month on Football (American)'s paid games of any age — the demand side. Free-to-play games have no monthly review history with us, so they are not counted.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Median revenue of the month's releases, 3 months in

Modeled: each paid release's estimated revenue at the last month boundary on or before 3 months after it first sold (2–3 months of sales), median per month, over the month's paid releases. Releases with no review yet have no history and are left out, so this is the median of reviewed launches and runs above a typical launch; each month shows its n of the paid releases. Through Jun 2026; younger months are not 3 months old yet.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/26

Modeled estimate, not reported sales

Month by month

MonthReleasesPaidMedian revenue, 3 moReviews written
Sep 202688not yet1,877
Aug 202699not yet2,358
Jul 202644not yet3,210
Jun 202655≈$8.3Kn=4 of 51,353
May 202643≈$17.7Kn=2 of 31,292
Apr 202633≈$350n=3 of 31,434
Mar 202600n=0 of 01,696
Feb 202622≈$3.6Kn=2 of 21,850
Jan 202622≈$3.1Kn=1 of 22,550
Dec 202511≈$272n=1 of 14,127
Nov 202511≈$23.4Mn=1 of 19,691
Oct 202522≈$13.1Kn=2 of 21,761
Sep 202554≈$26.3Kn=3 of 41,658
Aug 202544≈$2.6Kn=4 of 41,754
Jul 202522≈$636.9Kn=2 of 21,569
Jun 202521≈$602n=1 of 11,265
May 202511n=0 of 11,226
Apr 202510n=0 of 01,097
Mar 202511≈$597n=1 of 11,748
Feb 202521≈$481n=1 of 11,758
Jan 202500n=0 of 01,992
Dec 202422≈$461n=1 of 21,979
Nov 202433≈$2.6Kn=2 of 31,508
Oct 202411n=0 of 11,791

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