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Steam tag trend

Automobile Sim Steady

Releases, reviews written and modeled launch revenue for Automobile Sim on Steam, month by month (1,545 games with an estimate carry the tag).

Reviews written

+4%

208,639 in Jul–Sep 2026 vs 201,122 in Jul–Sep 2025

Paid releases

+102%

83 vs 41, same months (of 86 and 48 in all)

Upcoming games

720

median 51 followers (720 with a count); their total followers +5% in 30 days, over 65 games read at both ends (the largest weigh most)

Top contributor to the growth: Forza Horizon 6, 14,272 reviews in Jul–Sep 2026 against 0 a year earlier — 100% of the tag's increase.

We compare the last 3 complete months with the same 3 months a year earlier, which takes out the season. Reviews are counted on the tag’s paid games only (free-to-play games have no monthly review history with us), so releases are counted the same way: paid releases. A tag needs at least 30 paid releases and 1,000 reviews in both periods, and no more than 50% of its releases in the two years free to play; otherwise it is “too few”. Rising: review volume up 20% or more, by at least as much as paid releases, and no more than 50% of that growth from a single game. Cooling: review volume down 20% or more. Anything else: Steady.

Reviews written are summed over 1,311 paid Automobile Sim games whose review history we re-read on or after Oct 1, 2026, so their last complete month is whole; 0 more, last read before that, are left out of every month alike (we re-read a game about once a week).

Our follower history starts Jul 13, 2026, so the 30-day change has nothing older to compare with. A game carries many tags and counts in each. Correlation only: a trend describes the past, it does not forecast.

Releases

Automobile Sim games that first went on sale each month (tracked Steam games).

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Reviews written

Steam reviews posted each month on Automobile Sim's paid games of any age — the demand side. Free-to-play games have no monthly review history with us, so they are not counted.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Median revenue of the month's releases, 3 months in

Modeled: each paid release's estimated revenue at the last month boundary on or before 3 months after it first sold (2–3 months of sales), median per month, over the month's paid releases. Releases with no review yet have no history and are left out, so this is the median of reviewed launches and runs above a typical launch; each month shows its n of the paid releases. Through Jun 2026; younger months are not 3 months old yet.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/26

Modeled estimate, not reported sales

Month by month

MonthReleasesPaidMedian revenue, 3 moReviews written
Sep 20264240not yet62,996
Aug 20262423not yet61,732
Jul 20262020not yet83,911
Jun 20262424≈$728n=17 of 2482,127
May 20261717≈$25.4Kn=13 of 17123,950
Apr 20262524≈$4.4Kn=19 of 2464,240
Mar 20263228≈$686n=20 of 2877,654
Feb 20262221≈$693n=17 of 2170,969
Jan 20261919≈$4.1Kn=16 of 1989,235
Dec 20252321≈$2.4Kn=18 of 21103,492
Nov 20252827≈$4Kn=21 of 27107,517
Oct 20251311≈$2.2Kn=8 of 1165,484
Sep 20251716≈$1.8Kn=14 of 1660,939
Aug 20251210≈$1.1Kn=7 of 1062,950
Jul 20251915≈$3.3Kn=11 of 1577,233
Jun 20251413≈$1.1Kn=9 of 1375,475
May 20251615≈$3.6Kn=11 of 1577,300
Apr 20252019≈$682n=18 of 1964,595
Mar 20252323≈$1Kn=20 of 23106,377
Feb 20252120≈$954n=19 of 2070,897
Jan 20251514≈$1.7Kn=12 of 14100,638
Dec 20242625≈$4.9Kn=15 of 25102,715
Nov 20242220≈$3.7Kn=16 of 2075,749
Oct 20241916≈$846n=14 of 1666,750

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