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Steam tag trend

Anime Steady

Releases, reviews written and modeled launch revenue for Anime on Steam, month by month (16,023 games with an estimate carry the tag).

Reviews written

+26%

421,733 in Jul–Sep 2026 vs 335,005 in Jul–Sep 2025

Paid releases

+25%

513 vs 409, same months (of 599 and 466 in all)

Upcoming games

4,415

median 40 followers (4,404 with a count); their total followers +7% in 30 days, over 261 games read at both ends (the largest weigh most)

Top contributor to the growth: Palworld, 57,605 reviews in Jul–Sep 2026 against 10,375 a year earlier — 54% of the tag's increase. More than 50% of the growth is one game, so the tag is not called Rising.

We compare the last 3 complete months with the same 3 months a year earlier, which takes out the season. Reviews are counted on the tag’s paid games only (free-to-play games have no monthly review history with us), so releases are counted the same way: paid releases. A tag needs at least 30 paid releases and 1,000 reviews in both periods, and no more than 50% of its releases in the two years free to play; otherwise it is “too few”. Rising: review volume up 20% or more, by at least as much as paid releases, and no more than 50% of that growth from a single game. Cooling: review volume down 20% or more. Anything else: Steady.

Reviews written are summed over 8,662 paid Anime games whose review history we re-read on or after Oct 1, 2026, so their last complete month is whole; 1 more, last read before that, are left out of every month alike (we re-read a game about once a week).

Our follower history starts Jul 13, 2026, so the 30-day change has nothing older to compare with. A game carries many tags and counts in each. Correlation only: a trend describes the past, it does not forecast.

Releases

Anime games that first went on sale each month (tracked Steam games).

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Reviews written

Steam reviews posted each month on Anime's paid games of any age — the demand side. Free-to-play games have no monthly review history with us, so they are not counted.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Median revenue of the month's releases, 3 months in

Modeled: each paid release's estimated revenue at the last month boundary on or before 3 months after it first sold (2–3 months of sales), median per month, over the month's paid releases. Releases with no review yet have no history and are left out, so this is the median of reviewed launches and runs above a typical launch; each month shows its n of the paid releases. Through Jun 2026; younger months are not 3 months old yet.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/26

Modeled estimate, not reported sales

Month by month

MonthReleasesPaidMedian revenue, 3 moReviews written
Sep 2026205175not yet107,443
Aug 2026193169not yet135,537
Jul 2026201169not yet178,753
Jun 2026157128≈$2.1Kn=96 of 128110,090
May 2026153125≈$5.3Kn=105 of 125114,596
Apr 2026204180≈$4.8Kn=161 of 180106,993
Mar 2026186154≈$2.8Kn=126 of 154109,967
Feb 2026134110≈$4.1Kn=93 of 11099,763
Jan 2026146131≈$4.1Kn=116 of 131119,531
Dec 202512098≈$2.7Kn=84 of 98127,094
Nov 2025177152≈$5.9Kn=129 of 152140,519
Oct 2025147122≈$6.4Kn=103 of 122115,605
Sep 2025158141≈$10.3Kn=120 of 14198,749
Aug 2025168149≈$7Kn=117 of 149110,362
Jul 2025140119≈$4Kn=98 of 119125,894
Jun 2025131111≈$1.7Kn=90 of 111104,548
May 2025132115≈$4.5Kn=97 of 115102,342
Apr 2025152129≈$6.5Kn=103 of 129113,773
Mar 2025135107≈$2.7Kn=98 of 107135,948
Feb 2025127104≈$5.4Kn=81 of 104110,509
Jan 2025134113≈$2.7Kn=93 of 113169,701
Dec 2024138113≈$3.4Kn=87 of 113188,545
Nov 2024136111≈$1.9Kn=94 of 111140,492
Oct 2024134114≈$5.1Kn=98 of 114143,186

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