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Pricing index

Midnight Works regional pricing index

How Midnight Works prices outside the US, market by market, as a share of the US price — beside the median for every publisher.

Over 5 priced games.

MarketMidnight WorksEvery publisherPairsNot convertedOutliers
United Kingdomapproximately 1.06approximately 1.115——
Germanyapproximately 1.02approximately 1.125——
Franceapproximately 1.02approximately 1.125——
Japanapproximately 0.62approximately 0.755——
Canadaapproximately 0.81approximately 0.915——
Australiaapproximately 0.98approximately 1.045——
Brazilapproximately 0.54approximately 0.705——
South Koreaapproximately 0.76approximately 0.925——
Mexicoapproximately 0.51approximately 0.875——
Russiaapproximately 0.36approximately 0.535——
Chinaapproximately 0.45approximately 0.543——
Türkiyeapproximately 0.16approximately 0.593—2
Polandapproximately 1.09approximately 1.095——
Ukraineapproximately 0.41approximately 0.565——

Each number is a median ratio: a game’s local price, converted to dollars at the exchange rate published for the day that price was seen, divided by the same copy’s US price on that same day. 1.00 means the market pays what America pays; 0.50 half; 1.20 a fifth more. One pair per copy and market: the newest day in the last 30 days with both prices; n is the number of pairs. The conversion is ours (hence ≈); the local prices are the stores’ own. Either price can be a sale price: the pair is the same one our regional revenue model reads, so a US sale moves a median (a 50%-off US price against a local list price reads about 2.00). A game’s own regional pricing page pairs list prices only. A pair whose ratio falls outside 0.10–3.00 is set aside as an outlier — in no median and no n.

Per game

Each game's ratio by market

GameUKDEFRJPCAAUBRKRMXRUCNTRPLUA
3D PrintMaster SimulatorEpicapproximately 1.05approximately 1.01approximately 1.01approximately 0.61approximately 0.81approximately 0.97approximately 0.53approximately 0.76approximately 0.48approximately 0.36approximately 0.46approximately 0.15approximately 1.07approximately 0.41
Drift ReignEpicapproximately 1.06approximately 1.02approximately 1.02approximately 0.62approximately 0.81approximately 0.98approximately 0.52approximately 0.75approximately 0.51approximately 0.36approximately 0.45approximately 0.16approximately 1.09approximately 0.41
Kanjozoku Game - レーサーCar Racing & Highway Driving Simulator GamesXboxapproximately 1.10approximately 1.14approximately 1.14approximately 0.74approximately 0.90approximately 1.05approximately 0.71approximately 0.93approximately 1.01approximately 1.00—outlierapproximately 1.22approximately 0.57
Kanjozoku Game Online Street Racing DriftEpicapproximately 1.06approximately 1.01approximately 1.01approximately 0.61approximately 0.81approximately 0.97approximately 0.54approximately 0.76approximately 0.50approximately 0.35approximately 0.45approximately 0.16approximately 1.07approximately 0.41
Mudness Offroad - 4x4 Truck Car SimulatorXboxapproximately 1.09approximately 1.12approximately 1.12approximately 0.73approximately 0.92approximately 1.05approximately 0.75approximately 0.94approximately 0.97approximately 1.00—outlierapproximately 1.18approximately 0.56

Copies 1–5 of 5 priced store copies, by name; the medians above use all of them.

Set aside

Outliers

2 price pairs came out below 0.10 or above 3.00 times the US price and are in no median or count above. A ratio that far out is almost always ours rather than the store’s: each side is the latest price seen on the same day, sale or not, so a US sale price can meet another market’s full price on the day a sale starts or ends. The two prices are shown so you can judge.

GameMarketRatioLocal priceUS priceDay
Mudness Offroad - 4x4 Truck Car SimulatorXboxTürkiyeapproximately 0.06TRY 36.25$12.992026-10-09
Kanjozoku Game - レーサーCar Racing & Highway Driving Simulator GamesXboxTürkiyeapproximately 0.06TRY 42.50$14.992026-09-26

Against comps

Markets priced off their comps