
Take control of the train which will become your haven on the rails. Collect resources, craft equipment, construct a cozy house on railway cars, and travel through the carefully handcrafted locations to explore the story of a zombie apocalypse world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Sep 1 → 5.43/day in the week after.
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Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 334 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
wanted to like this but I feel like I'm in a looney tunes cartoon, which is not the vibe I expect from a zombie survival game. The train sim is also very basic.
Game does not start after first load. Continually crashes on startup. No fix in sight by dev. If there is, I've yet to see it. Very disappointing.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 2.75/day in the week to Jul 21 → 10/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Polish, Russian, Thai, Ukrainian, Japanese, Hungarian, Simplified Chinese, Korean +7 more
Hours played at review time, across 334 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Honestly, overall, I love it. This game almost feels like it was made for me. I'm barely 5 hours in, and I'm fairly obsessed. Something worth mentioning before reading my "review". I haven't even left the starting area yet. I've been madly obsessed with outfitting my train before leaving. The crafting system will feel familiar to anyone who has played 7 Days to Die. It's almost identical. There is a pretty good spread for weapons and tools also. Enemy variety, even at 5 hours in, is pretty diverse. All in all, for the price, it seems like a pretty good deal if this genre of games appeal to you. There is... of course... one caveat to all of this: Inventory. I understand they're going for a somewhat "realistic" approach to this, but my experience is bottlenecked by the sorta ridiculous limitations on inventory. It's so bad that I find I spend more time running to my train, and back to my looting area, than I do actually looting. This isn't fun. Just saying. Running back and forth and back and forth and back and forth just to loot one area is joy-breaking. And if I'm totally honest, each time I have decided that I'm ready to log off, it's because I got bored running back and forth constantly emptying my inventory into storage, and then running back out. I realize I'm still in the starting area, but looking ahead at others comments, and videos, I can see that this isn't just a starting area issue. I'm not saying it ought to be a free-for-all. I'm fine with limits. But the limits in this game are a tad absurd for a game. SOOOOOOO... if I had one thing to pound into the devs.... MORE... INVENTORY... CAPACITY... especially at start.
игра очень хороша, но мне не нравится то, что багов довольно много. Нет. Я люблю эту игру и прошёл игру в торрент. Наконец я её купив я немного разочарован, потому-что за полгода багов ещё много. А сама игра довольно хорошо. Но из-за багов ставлю 9 поездов из 10
Ta bueno el jueguito y la idea, pero algunos zombonches son re molestos y se la pasan corriendo y atacando a distancia. El tren tampoco tiene tanto uso mas que ser una base que se mueve. Compralo en oferta, cuando salga de acceso anticipado o cuando agreguen la posibilidad de tener relaciones trisexuales con el perrobot.
имба игра (обновы редкостные) но фиксы беты и возможность выйти на старые версии (сохранниям пизда) то игра оправдана (считая что она всё еще нахотиться в бета тестах с 2020 года, даже бекст не заснял продолжение этой имбы) игра топ советую (и нажраться батончиков шоколадных тоже)
Long loading times No continue from checkpoint button (although there is checkpoints) otherwise game is as decent as any game in alpha should be
игра класс,круто топчик обожаю игру бекста лега разраб тоже
Прекрасная игра хоть и прошёл несколько раз всё равно хочется играть. Единственный минус нет мультиплеера надеюсь разработчик добавит.
please make multplayer a thing, it would be awsome to play with friends
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $3.5K | 12 | 58% | $13.99 | |
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| — | 10 | 20% | — | |
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| $1.3M | 8.9K | 98% | $7.99 | |
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| $1.3M | 10.9K | 94% | $7.99 |