
Meat shop simulator where you play as a ZOMBIE! Sell meat to humans by day, butcher them by night, and manage a dark business through stealth and resource management all while eating BRA-A-A-INS!
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About
ZOMBUTCHER – is a stealth action simulator in which you take on the role of a zombie butcher. Hiding in the shadows of a Louisiana town and avoiding night patrols, you will gather food and resources for other monsters.

Every day begins according to plan: I pick up meat from the farmers, bring it to my shop, cut it up with a knife, and pack everything into convenient bags.

Zombies aren't the strongest monsters, but you have the shadows on your side, so getting brains and new consumables for goods isn't a difficult task. A stranger in a dark alley is prey. But remember, you're not the only hunter on the streets.

During the day – for people, at night – from people. The main thing is not to get confused! A piece of human flesh may taste similar to chicken, but not everyone will appreciate such a delicacy. And it is unlikely that any of the nighttime shoppers will be happy with a berry smoothie instead of a bottle of fresh blood.

Consumer appetites are growing! If you want to satisfy their demands, upgrade your equipment, expand your store, and seek out the highest quality ingredients so that EVERY customer leaves satisfied.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Russian, Japanese, Portuguese - Brazil, Portuguese - Portugal, Turkish
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Very fun, only wish I could change some keybinds but I think have yet to be added. Beside that highly recommanded!
The game isn't bad, but the controls are a disaster. The "E" key doesn't work properly; you have to press it multiple times before it registers.
Since the update to balance sus level of your shop, it's quite a bit easier difficulty wise, especially with balancing zombie you and human you. I played the crap out of the demo and am digging the full release. I love this game, it's enjoyable and just fun and goofy.
I do enjoy the game, do believe there is room for improvement. Sometimes I'll do something before the quest bar tells me to, and it wont update so i'll have to start from another save from like ten minutes before and it's slightly irritating but it's not the worst thing in the world. I will keep playing it.
Bought this after seeing a couple tiktoks on it and since I've been on a real tear when it comes to shopkeeper sims, thought this one looked very interesting. Tl;dr: A very fun twist on the shopkeeper sim type of game that adds another spinning plate to your pile of plates by making it so that you're a zombie who must eat brains every so often or else it's game over. It's a bit on the short side and there isn't much product variety, but if the premise sounds at all interesting to you, I'd recommend this title AS LONG as it's discounted. Don't buy this thinking you're going to get a very long playtime out of it, I've got 6 hours and I've already 100%'ed every single thing. == Pros: + There's an actual story to this one. You're a poor bastard who gets turned into a zombie and now you've gotta feed your customers AND yourself. You don't see this anywhere else in the shopkeeper genre. + Prepping your products is fun. + I like the added lore of each character in the game. You don't see these titles bothering with that often, so it lends some context to the faces you see every day. ESPECIALLY your nightly visitors. Cons: - The story is sadly quite short and doesn't really delve into a huge part of your character's past. Perhaps a future update could remedy this. - While the product prep is fun, it does get tiring a few hours in, and the other options as far as tools that you get don't automate enough of the procedure. There is also no bulk buying option for things like packaging or crafting kits. - The types of products/meat and shelving you can place in your store are very limited. No fish? Only one kind of poultry? No other game meat? Could be much expanded further down the line, and I'll update this if it is. == At just about 6 hours, I've 100%'ed this game and have no real plans on returning. But did I have fun? You bet your ass I did, for the $5 I spent. Hopefully this helps those who are looking into getting into this short and sweet game.
Interesting game. However, it's super quick to be able to be killed by police due to stupid things (Such as mopping near someone's feet). I like the game, just feel like stuff like this should be fixed.
I'm a bit indifferent on the game. I like the gameplay, the story, and the overall concept, and it's genuinely fun. I just feel like it should've stayed in development a little longer because some parts make it feel surprisingly unpolished. Honestly, there are Roblox games I've played that feel more polished than certain aspects of this game. My biggest issue is the visuals. Things like the guidebook and the expressions above NPCs' heads are very obviously AI-generated. They could've easily used actual artwork or simple icons instead. There's also no AI disclosure, which is disappointing. I know some people don't mind AI art, but for me it takes away from the experience because I just don't like how it looks. The game also feels really inconsistent. Some mechanics, like tracking people down, trapping them, and processing the meat, have a surprising amount of depth. Then other parts feel rushed or unfinished, making the overall quality feel uneven. It's still a fun game with a great concept, but it doesn't always feel like every part got the same level of attention. TlDr; Fun gameplay and a great concept, but the game feels inconsistent. Some mechanics are really detailed, while other parts feel rushed, and the obvious AI-generated art ruins what could have been
comi pessoas
К сожалению игру пришлось рефаунднуть, очень понравилось демо и был кредит доверия, поэтому решил купить лицензию. Ну камон игра не справляется с главной задачей - это развлекать. Понапихать кучу монотонного и однотипного гринда это не есть интересный геймплей. Наиграл 90 минут и сделал возврат. Многие вещи сделаны не для удобства игрока а скорее чтобы сильнее и изворотливее испортить ему удовольствие от геймплея. Тебе определенно нужны будут полки и много а в них всего 4 слота размещаемых предметов и тебе потребуется их много. Механика загрязнение пола тоже выглядит абсолютно не нужной и вымученной. Нету каких-то интересных историй или ситуаций или квестов с подквестами, всё очень сыро и пресно. Да интересная концепция в задумке симулятор мясника,но игра ограничивается только интересной задумкой и всё. Мне вот простой вопрос, к разработчикам самим вот интересно играть было? Со всеми эти неудобствами и реализациями вот получить удовольствие получилось? Мне к сожалению нет, потому что игра не рассказывает какую-то великую или просто интересную историю, в геймплейном плане обогащена очень мусорным исполнением. Плевать на баги/шероховатости/графику. Игра пустая внутри как идея
9/10 goated game only down side is you cant ♥♥♥♥ the crocodile woman or the slime woman... goated game tho!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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