
When you are holed up alone in a room for 100 days, your food and strength are running out. Outside the corridor, the Walking Dead are walking around. From time to time, there are screams of pain and terror. If there is a future at the end of the world, what will you do on the 101st day?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 22 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
"Zombies Everywhere" is a game of escape from the chamber of secrets in the background of the end of the world.
The story takes place on the 101st day after the zombie virus broke out and you were trapped in a room of a building.
Six professions, servant, boxer, nurse, police, athlete and fireman, have been opened to trigger different scenarios and choices.
Each profession can choose gender, male or female. New player comes on stage with different props.
There are specific keys of every safe and every room. They may be hidden in garbage cans, toilet cisterns, flower pots, or even zombies.
Simplified battle judgment based on the rules of Dungeons & Dragons, one second decides the outcome.
Sell 3,000 copies or get 50 positive reviews. Develop a sequel story.
Official QQ communication group: 582118652
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
流程太短了,杀僵尸全靠sl,饥饿度影响体验,没走几步就得吃一次,建议食物的设定恢复100改成恢复1点(掉1点就不会觉得多),增加稀有的食物,稀有的食物恢复2-3点,总饥饿度5-10点。书架柜子上增加纸条或者日记报纸啥的,探索会更有感觉
很好玩,游戏探索力度比较强,趣味性很大~~
还行
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
成就都不显示的啊
主角如何摆脱丧尸的追击,找到关键物品,活到最后,游戏很耐玩,去摸索通关。
太短,0剧情
为什么通关了steam没有达成成就啊啊啊啊啊啊啊啊啊!!!!!!是我全剧终的姿势不对吗!!!!
好难,老是被饿死,而且人物不选运动员会走得很慢
1块1入手,流程本来就很短,探索乐趣大概持续了1个小时左右,通关一次之后,基本就知道每个角色可以跳过哪些步骤了,没有重复通关的意义。 然而我还是通了两个角色,却没有跳成就,生气=3=
語言設定在哪?簡中?英文.我只有英文.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $221 | 19 | 100% | $0.69 | |
| $222.7K | 536 | 71% | $14.99 | |
| $10.7K | 128 | 91% | $4.79 | |
| $3.6K | 9 | 78% | $14.99 | |
| $446 | 12 | 92% | $1.99 | |
| $6M | 65.1K | 98% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.9K | 135 | 65% | $0.99 | |
| $1.9K | 137 | 88% | $0.99 | |
| $1.9K | 61 | 62% | $1.99 | |
| $1.9K | 60 | 70% | $2.99 | |
| $1.9K | 54 | 57% | $1.99 | |
| $1.9K | 122 | 47% | $0.74 |