
Raywin is a 90's style 2d RPG. The story focuses around the main protagonist Raywin who, because of prophecy, has to go off to fight in the war of Salemsun and save the kingdom. Along the way he is accompanied by his friend Helena who he at first hates, but along the way they grow closer than ever.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[H2]Raywin[/H2] [H3]특징[/h3][list] [*]*RPG Maker VX로 만들어진 쯔꾸르 게임 [*]*The deed에서 자주 봤던 맵 칩셋을 오브젝트, 기본 칩셋을 건물 등으로 사용하는데, 오브젝트 가이드를 안 해놔서 맵을 뚫거나, 막히거나 하는 등 사소한 문제가 있습니다. [*]*1명밖에 없는 동료 [*]*어드벤처 / RPG의 기본 요소만 존재 [*]*도전과제 가이드대로 진행하면 전투를 3~4번만 하면 되는데, 알만툴 VX답게 몬스터 체력이 안 보이지만 개발자가 몬스터 체력을 대부분 비슷하게 해놔서 회복 아이템을 사용할 일도 없으며, 한 명밖에 없는 동료가 힐러라서 전투 자체의 난이도는 최하입니다. [*]*정가가 3300원인데 이 게임을 3300원 주고 살 사람이 있을까 싶을 정도로 단순한 게임으로, 알만툴 기본 베이스에서 사소한 퀘스트만 추가됐습니다. [*]*도전과제 가이드대로 진행하면 플레이 타임 30분 정도 [*]*게임의 장점은 할인폭이 높고, 도전과제가 프로필에 포함되며, 트레이딩 카드가 있다는 것 단점은 이 게임을 구매하고 라이브러리에 추가되고 게임 시작한 순간부터 엔딩까지의 모든 것입니다. 도전과제 가이드를 참고하지 않고 한다면, 도전과제 딸 마음조차 없을 정도로 게임이 너무 허술합니다. 캐주얼 쿠소겜보다 더···[/list] [code]이런 게임을 만들어놓고 도전과제와 트레이딩 카드를 포함시키는 개발자. 존경합니다.
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a very little and very short RPG game for between. can recommend it. some very little quests. a couple of different enemie types. level system which is cool. music to the game is alright. the price of this game is in offer (-91) very good. I recommend it to buy in sale, because the full pice is way to high. the control is a bit weird, some things you can only do with controller and some with keyboard. has steam cards. all achievements work.
Raywin реинкарнация духа классических RPG, и она великолепна. 10/10
1.0/10 A slapdash RPG Maker project that barely qualifies as a “game.” Even by the lowest standards, this is a complete failure. The story is incoherent, illogical, and goes absolutely nowhere, while the gameplay is practically nonexistent. The worst part? There’s zero meaningful guidance. No explanation for controls, no direction for progression—nothing. It feels like the game just throws you in and expects you to magically figure everything out, which very often leads to getting completely stuck. For instance, there’s a main quest that requires you to buy an item. If you don’t have enough money at that moment—and, possibly thanks to a bug, you’re unable to sell anything either—then that’s it. You’re softlocked. Your only option is to restart from scratch. Brilliant design. And yes, it’s as broken as you’d expect. Bugs are everywhere: walking through walls, random crashes, map loading issues, you name it. (In my case, the game literally crashed every time I tried to take a screenshot—no idea if that’s universal or just my bad luck.) Then there are baffling design choices, like a “black hole” on the ground that looks like an obvious hazard you shouldn’t step on—but nope, you’re actually supposed to walk straight over it to progress. Because of course you are. All of this somehow makes an already mind-numbingly boring experience even worse. Bottom line: I would not recommend this game under any circumstances. It’s not even good enough as a time-waster. Unless you’re here strictly for the achievements or trading cards, there is absolutely no reason to play this.
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
game raywi is cool
Nice story idea, but the spelling errors, crashes, and technical issues ruin it. Just skip it and play something else.
Cute game! Just like you!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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