
Quirky yet brutal run-and-gun roguelite: scavenge weapons, equipment, and artifacts, unlock powerful upgrades, and blast through procedurally generated biomes with witty dialogue and explosively satisfying combat.
Modeled estimate, not a reported figure. How we estimate →
About
Explore, fight, loot, adapt, survive. Zombiehood is a quirky yet brutal roguelite where every run throws new weapons, gear, artifacts, and rising threats at you. Ammo is scarce, the dead keep evolving, and one smart build can turn a desperate run into total domination.
Combat is deceptively deep. Cripple enemies by blasting off a leg, punch through armor, exploit weak points, and adapt to different types of enemies with the right weapons and gear. Tight movement keep you alive when the horde closes in, while a constantly changing arsenal keeps every fight fresh.
Find powerful artifacts, stack game-changing modifiers, and shape each run around new combinations. Death resets the world, but not your progress. Earn skill points, weapon parts, and blueprints to unlock skills, grow stronger, and push deeper on every attempt.
Explore diverse biomes built from handcrafted level pools that generate procedurally each run, making no two playthroughs alike. Discover shops to restock, heal, and gear up, as well as facing random events that can either aid or hinder your path.
KEY FEATURES
Escalating Global Difficulty
The longer you survive, the dead grow stronger, smarter, and more varied. Greater danger also means greater rewards.
Procedurally Generated Levels
A shifting overworld, randomized level pools, and changing loot keep every run unpredictable.
Vast Arsenal
Experiment with a wide range of weapons, equipment, and artifacts to create distinct playstyles.
Meaningful Meta Progression
Earn permanent upgrades through skill points, blueprints, and weapon parts between runs.
Shops & Random Events
Restock supplies, buy new gear, and face unpredictable events that can help or challenge your survival.
Day & Night Cycle
Night changes the pace and pressure, forcing you to adapt as visibility shifts.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 58 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
👎
Весёлая убивалка времени.
[h1]丧尸搜打撤!——Zombiehood[/h1] 在Zombiehood中,你将扮演一个手持小手枪的玩家,在满是丧尸的世界中搜寻物资,打败丧尸。 虽说是纯英文,但是英文小白也能看懂!!全是基础单词! 游戏主要以2d横板为主,初始的小手枪无限子弹,在biubiubiu的过程中,打败一个又一个丧尸。 过程中,柜子、地下室、货架、箱子等地方,藏着无数的物资,有的是强力枪械,有的是辅助道具。 辅助道具有夹子、荧光棒、小刀等等,我感觉更像是一个临时使用的,要想依靠辅助道具赢得比赛,那肯定不行。 但是,有个燃烧瓶可以使用,我觉得还挺好用。 随着游戏深入,敌人等级及种类也越来越多,有爆炸丧尸,士兵丧尸、爬行丧尸,都不是很好大。 但是,关键来了,这个游戏不是你死一次就需要重新开始。 死亡后,你的进度可以继续保留,是不是很神奇。 同时,游戏也存在着局外加成,比如枪械升级,每个枪械共五种升级。 还有人物升级,可以获得额外加成。 同时,关卡中有补给、治疗和整备装备的商店,需要花费金币才可以。 (悄悄说一句,游戏还有神器,牛逼plus) 整体体验下来,《Zombiehood》作为一款风格奇特却又残酷的跑酷射击类Roguelite游戏,多元的僵尸,多变的武器。 以及各种地图不同的变化,让游戏充满乐趣! [quote]欢迎关注我们的鉴赏家:[url=https://store.steampowered.com/curator/35402982/]走心评测[/url] ←遵从内心,写出真实感受 欢迎加入我们Steam组:[url=https://steamcommunity.com/groups/ZXPC]走心评测[/url]←点击加入,一起探索游戏的乐趣 喜欢这篇评论,也麻烦点个赞,让更多人能够看到![/quote]
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| $0 | 63 | 90% | Free | |
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Languages: English*, German*, French*, Italian*, Spanish - Spain*, Portuguese - Brazil*, Portuguese - Portugal*, Polish*, Russian*, Japanese*, Korean*, Simplified Chinese**languages with full audio support
Hours played at review time, across 58 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Интересный рогалик, концепция приятная, но баланс сломан ,пулемёты с бронебойными патронами и доп стволами никак не контрятся. Гранатомёты вообще как будто мимо прошли пару раз за 16 забегов подержал в руках.
sein geld, hat es auf jeden Fall verdient. Macht echt Laune, bis einem langsam bewusst wird, dass, wenn man was droppt, es immer das selbe ist. Egal wie oft es abgelehnt wird, trotzdem ist der gleiche Gegenstand angeboten. Kommt mir wie, ein KI-Projekt vor, ne Stunde Geistesschmalz steckt drin und der Rest ist UnLogisch generiert
Fun little sidescroller, I enjoyed my time playing it. Not as much level variety as I would like, but there is a fair bit of enemy variety. Meta progression is decent, but not too crazy or overwhelming. There's plenty of weapons and modifiers to be interesting for a while. $10 might be a bit steep of an asking price when you look at other titles of a similar or slightly higher price point, but absolutely worth it on a sale.
Going to keep it short. It's fun, but needs a lot of polish and more stuff, otherwise, it's a mindless zombie killer with artifacts/run to run power up metagame
Просто ХУНЯЯ ПИЗ ДЕЦ в это играть себя не уважать. Прогрессия ужасная и невыполнимая для интереса. С большим удовольствием верну деньги за этот шлак!
给要买这个游戏的玩家避雷一下,你脑海里是不是想象着在无边无际的程序自动生成的世界里拿着子弹充足的冲锋枪扫射一大群丧尸?然后当你开始游玩这个游戏的时候你发现你被自己的幻想给欺骗了,首先这个游戏依然是有任务的大地图,通过点击大地图里头的图标进入小地图,没有幻想中的大世界。其次这个游戏的子弹极度匮乏,除了开局那把小手枪是无限子弹以外,其他枪械都靠开箱,而且除了居民点会有昂贵的子弹出售以外地图上根本不会自动生产子弹。于是我竟然在拥有机枪和冲锋枪的情况下只能被迫使用小手枪战斗,说白了就是为了节省子弹。我明白这个游戏希望我重复游玩来解锁升级,但是你竟然不给我使用CE修改器,小手枪竟然还是要单次点击鼠标左键来射击,于是在我玩得手指疼痛的情况下还是打算放弃无聊的升级过程。这里头根本没有巨大的大地图,总会有某些关卡强迫我因为升级不足而死掉,比如那个防守关卡。
дизбалансные боссы. Ластовый босс даже с пиздатым лег пуликом и обвесами - не убиваем. Контрить его атаки невозможно - игра ♥♥♥♥♥♥ шлак и стоит овер много
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