
Under the siege of a large number of zombies for 20 minutes.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Russian, Japanese, Simplified Chinese, Korean, Traditional Chinese
Engagement
Hours played at review time, across 38 reviews with recorded playtime.
Reviews
[h1][b]The 2nd best Zombie Survivors game on Steam![/b][/h1]
Very bad
[h1]Повторить успех Vampire Survivors не удалось[/h1] Во-первых, ничего нового, все те же скилы, что и в выше упомянутой игре, только названия другие. Во-вторых, кто-нибудь балансом занимался? За первый забег я прокачал все пассивки, за второй прошел локацию, стоя на месте. В-третьих, оптимизация машет рукой, когда на экране более 50 зомбаков, некоторые из которых периодически просто пропадают. ----------------------------- Мои [url=https://steamcommunity.com/profiles/76561198029238071/recommended/] обзоры [/url] и [url=https://www.youtube.com/c/BOLTOREZ] прохождения [/url]
[table][td][b]关注我们 [/b][url=https://store.steampowered.com/curator/30253125]甄游组[/url] [url=https://store.steampowered.com/curator/34433893]第一印象[/url] [url=https://store.steampowered.com/curator/40602490]免费游戏[/url][/td][/table] 粗暴抄了同类游戏一个皮,做成了3D版。 明明本该是个爽游,却被成吨的BUG和不合理之处连连劝退。 就只有四个方向移动键,也没有前冲跳跃什么的 。 纯自动释放攻击,玩家没法瞄准,也不会自动判定哪个僵尸距离玩家最近。 有些金币会从远处自动吸附,有些不吸附,到底什么原理? 僵尸稍微一多,就会大批大批的集体消失,啥玩意啊? 所有僵尸或者篮球架子什么的全都没有物理碰撞。 没有打击反馈,就蹭,就碰到就掉血,也没有音效提示,碰撞面积还很大。 每次失败后重新开始游戏就会自动缩分辨率,贼烦。 前期太难熬了,数值稀烂,成长单调重复。 技能纯靠随机,运气成分太大了。 走出屏幕就会被强制闪回到屏幕中心。 反正就是潦草几个基础功能给做出来了,没有细节设计。 赶工痕迹明显,缺少打磨,稀里糊涂就匆忙发售了。 当前版本……我甜蜜的想变僵尸咬死开发者! 我想给差评但是他是我朋友,我又不敢轻!举!妄!动!嘿呀!好气呀! 只能盼望作者尽快更新优化了!!把问题都调整更新完后,这游戏应该还能尚!且!一!战!
游戏难度低一下午就全通了,玩到后面就站着就可以了基本就做的不平衡完全就是一个吸血鬼幸存者的低配模式
decent game. but 30 seconds in you get swarmed, have a single fire ball, and havent even leveled yet. too many enemies. they scale too fast. so an enemy 1 minute in take 3 hit for 50 damage each and doesnt die. minute in you have a screen full of enemies and nothing to do about it. i dont mine the screen filled but leveling needs to be faster and the monster need to not scale as hard and maybe wont be so frustrating. i kept going maybe with a few upgrades, this wont be so annoying. but nothing could get me to the 5 minute mark.
극초반에 너무 버티기 힘들고 새벽에 시간되서 게임좀 해볼려고 했더니 캐릭터 고르고 맵 고르니 팅기는건 무슨 경우인건지 혹시나 패치가 있었나 보니 27일 이후 패치 노트도 없고 어쩌라는건지 모르겠네요 그냥 지워버려야 겠습니다.
The negative reviews completely unsold me on this game. Earlier the morning of this review, it was on sale for one buck US. I couoldn't pass up trying it and seeing how bad this Zombie Survivors (yes, there's another on Steam) really was. All I can say is most of the reviewers probably never played a roguelike arena before, or held this up to the current state Vampire Survivors is in. While this is far from that title, what it provides is six characters, three stages with their own levels of difficulty, and a permanent upgrade store that makes surviving much easier. Oh, and one review stated a difficulty imbalance by getting hordes of enemies "30 seconds in"? Anyone familiar with battle arena or roguelike style games will find that statement hilarious, even on the most difficult of the three maps. Yes, it ramps up fast, but you can't dive in head first with a game like this and expect to come alive right off the bat. Start small, and in no time you'll unlock the other stronger characters, not tio mention the many upgrades. For $1.04 US, I sunk in a good six hours while enjoying every moment. I regret listening to the "mostly negative" feedback and waited to give this one a go. If you enjoy the Vampire Survivors style of gameplay, give this one a shot. It isn't the most extensive variation out there, but I felt satisfied with what was available for what I paid (and would have at the original $2.99 price point as well). Hopefully the devs do more to this iteration of Zombie Survivors, as there's plenty of room for new characters and maps.
白嫖游侠网的 吸血鬼幸存者不香么? 血腥大地不香么? smogpunk不香么? ——————分割线—————— 说一下问题就行了: 1.掉帧严重 2.缺少图鉴类功能,导致技能有点儿摸不着头脑 ——————分割线—————— 攻略: 先在局外把范围拾取升满(3级) 然后把获得经验升满 然后随意吧 ——————分割线—————— 建议: 制作组需要摸清玩家的需求,玩儿这类游戏的玩家,需要的是画面么?不,玩儿这种游戏的,无非就两种,要么是想爽快的割草,要么是想有一个庞大且完善的技能系统刷刷刷罢了
Cashgrap!
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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