
Zombie Survival Game Online is an open-world, post-apocalyptic, looter shooter. Craft, quest, explore, build, and fight for survival. Parkour up a mountainside, ramp a truck over a horde, and grab a gasmask to explore the sewers. Can you survive? Doubtful.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Spanish - Spain*, Japanese*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Spanish - Latin America*, Traditional Chinese**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
bom
中文乱码还不允许游戏内更改成其他语言,活该垃圾
Абсолютно сырой и нерабочий продукт не стоящий своих средств
Spawned in, found nothing, got chased by 6 zombies, ran into a house, no ammo, panicked, died. 10/10 experience, would panic again.
Fantastic game, has everything one would want, yeah a tad buggy at times but nothing to bad. cant wait for therer to be more in it as well looking forward to whats to come
Trash
The base building is functional but I’m hoping for more decorative items soon. Right now, my base looks like a giant wooden box, which is fine for protection, but I want to make it look lived-in. I love that you can set up traps around the perimeter; watching a zombie walk into a spiked barricade never gets old. It’s a solid start for an early access project.
after dying and then coming back to the location where you died you can not pick up the loot because your body just sunk in the ground and respawning at sleepingbag does not work 9 out of 10 times you spawn in random locations
100%
I played the demo first and liked it enough to buy the full game. It’s definitely more stable now than it was a few months ago. The developers are really active on the Discord and actually listen when people report bugs. It’s rare to see a team this small being so transparent about their roadmap. It gives me a lot of confidence in the game's future.
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Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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