
Zombie Diner — In a post-apocalyptic world, you run the only diner for the undead. Cook grotesque meals, serve hungry zombie patrons, and blast those who lose patience. Survival, management, and dark humor all on the menu!
Modeled estimate, not a reported figure. How we estimate →
Media

About

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Vietnamese, Greek, Danish, Simplified Chinese, Traditional Chinese +18 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Zombie Diner Simulator is a gleefully chaotic indie title that thrives on blending two genres that rarely intersect so seamlessly: restaurant management and zombie survival. Developed and published by Octo Games studio, the game drops players into a grimly comedic post-apocalyptic setting where humanity is gone, zombies roam freely, and your bright idea for survival is to open a diner catering exclusively to the undead. This absurd premise immediately sets the tone, signaling that the experience will be as much about dark humor and improvisation as it is about strategy and reflexes. What follows is a surprisingly engaging gameplay loop that constantly keeps players on edge, balancing efficiency, resource management, and raw survival instincts. At its core, Zombie Diner Simulator plays like a fast-paced restaurant sim, but with every familiar mechanic twisted into something grotesque and entertaining. Instead of burgers and fries, you’re cooking up brain-based delicacies and other questionable meals designed to satisfy zombie cravings. Ingredients are scarce and often unsettling, forcing players to think carefully about how to stock, prepare, and prioritize dishes during a busy shift. Orders pile up quickly, and efficiency becomes crucial as impatient zombies shuffle toward the counter, groaning louder the longer they wait. The act of managing your kitchen, juggling multiple recipes, and keeping the workflow smooth feels intentionally stressful, capturing the same frantic energy found in classic time-management games while layering on an ever-present sense of danger. What truly elevates the experience is how the game refuses to let management exist in isolation. When zombies lose patience or things spiral out of control, the simulation abruptly gives way to action. You’re no longer just a chef or manager—you’re also the last line of defense. Picking up a shotgun and fighting off enraged undead inside your own diner creates a sharp tonal shift that keeps the gameplay dynamic and unpredictable. These combat segments are not overly complex, but they are effective in breaking routine and reinforcing the stakes of failure. The constant threat of violence makes every managerial mistake feel meaningful, turning poor planning into immediate consequences rather than abstract penalties. Progression in Zombie Diner Simulator is driven by upgrades, expansion, and increasing difficulty. As you survive more days, your diner can be improved with better equipment, expanded menus, and tools that help manage the growing chaos. At the same time, zombie behavior becomes more aggressive and demanding, ensuring that progress never feels purely empowering. The game strikes a satisfying balance between giving players more control and introducing new complications, which encourages experimentation and adaptation rather than rote optimization. Each run feels slightly different depending on how you invest your resources and how well you handle pressure, lending the game a strong sense of replayability. Visually, the game embraces a gritty, stylized aesthetic that complements its premise. The diner looks worn and improvised, as though it was cobbled together from the remains of a fallen world, while the zombies themselves are exaggerated enough to feel more darkly humorous than outright terrifying. Sound design plays an important role as well, with slurping, groaning customers and frantic kitchen noises blending into an audio landscape that reinforces both comedy and tension. While the visuals are not cutting-edge, they are cohesive and purposeful, clearly communicating gameplay information even during the most chaotic moments. Ultimately, Zombie Diner Simulator succeeds because it commits fully to its identity. It doesn’t try to smooth out the rough edges or tone down its absurdity; instead, it leans into the madness and lets that define the experience. The result is a game that feels energetic, unpredictable, and genuinely fun, especially for players who enjoy genre mashups and high-pressure gameplay. It may not offer deep narrative or technical polish on the level of larger productions, but its originality and confident execution make it stand out in the crowded field of simulation games. For anyone looking for a management game with teeth—literally—Zombie Diner Simulator delivers a memorable and entertaining twist on survival in a world where the customer is always hungry. Rating: 8/10
I certainly didn't expect this combination of genres. I liked it, but I can say with confidence that this game is not for everyone.
That’s like left 4 dead but with new graphics. Very funny!
It's a really cool toy, it doesn't look like 7 Days to Die Like
+: За полчаса игры не обнаружены. -: Игра сырая совершенно. В ней много багов. Например, обучающие задания появляются в случайное время, когда это уже не актуально (на 3 ночь вылезло окошко о том, как забирать грязные тарелки и оплату). Еда, находящаяся на плите, исчезает и появляется на полу. При этом ее нельзя поднять, но она продолжает пережариваться, словно она всё ещё на плите. На подносе появляется невидимая тарелка, которая занимает место и с которой также ничего нельзя сделать, ни убрать, ни выкинуть. При том, что на поднос можно поставить всего 4 блюда, это критично. Геймплей происходит ночью, то есть только ночью в кафе заходят зомби, желающие покушать. В остальное время ничего не происходит, можно просто готовиться к следующему дню или ходить туда сюда. Время нельзя ускорить или как-то пропустить этот момент ожидания. Сюжета нет, либо он прошел мимо меня со старта :) И самое главное, в игре нет сохранения. То есть если вы добьётесь какого-то прогресса, а потом выйдете из игры, то при очередном запуске игра предложит вам только начать ее заново, а не продолжить. Итог: игре больше месяца и она никакая. Цена за ранний доступ неоправданно высокая.
game no work
Zombie apocalypse plan: 1) Scream like a ♥♥♥♥♥ 2) Panic 3) Scream until you're hoarse 4) Run, run a lot
Cooking brains has never been so much fun.
No active support in discussion group, game needs fixes.
Zombie Diner Simulator part d’un concept sympa : gérer un diner dans un monde infesté de zombies, servir des clients, cuisiner et survivre à la horde. L’idée a du potentiel et peut créer des situations amusantes, surtout quand tout part en vrille dans la cuisine. Dans l’ensemble, le jeu reste assez moyen : les mécaniques manquent de profondeur, aucune aide apporté sur les touches et on se retrouve bloqué a chercher qu'elle touche utiliser (exemple du plateau), le contenu est léger et il n’y a pas assez de variété pour vraiment accrocher. À environ 15 €, l’ensemble ne justifie pas totalement le prix pour ce qui est proposé aujourd’hui. Voici un petit aperçu de gameplay pour les curieux : https://youtu.be/dlKSjyPyRnk Pour rejoindre mon groupe de curation Steam (liste de mes avis + jeux recommandés/testés), c’est par ici : https://store.steampowered.com/curator/45709701-MacicTV
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| PAC-MAN™ CHAMPIONSHIP EDITION 2 | $23.6K | 568 | 72% | $2.59 |
| Be Hero | $23.6K | 97 | 86% | $12.99 |
| Age of Grit | $23.6K | 65 | 72% | $14.99 |
| Desecration of Wings | $23.6K | 70 | 93% | $14.99 |
| Z-Race | $23.6K | 84 | 79% | $14.99 |
| ProtoCorgi | $23.6K | 173 | 90% | $6.99 |
Related
| DayZ | $531.7M | 465.8K | 78% | $49.99 |
| 7 Days to Die | $425.3M | 403.6K | 87% | $44.99 |
| Call of Duty®: Black Ops III | $370.1M | 231.3K | 85% | $59.99 |
| Forza Horizon 5 | $317.3M | 278.1K | 89% | $59.99 |
| Mount & Blade II: Bannerlord | $309.8M | 294K | 88% | $49.99 |
| The Forest | $254.8M | 678.6K | 96% | $19.99 |