
Zombie Diner — In a post-apocalyptic world, you run the only diner for the undead. Cook grotesque meals, serve hungry zombie patrons, and blast those who lose patience. Survival, management, and dark humor all on the menu!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

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Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Brains yum yum yum
No active support in discussion group, game needs fixes.
+: За полчаса игры не обнаружены. -: Игра сырая совершенно. В ней много багов. Например, обучающие задания появляются в случайное время, когда это уже не актуально (на 3 ночь вылезло окошко о том, как забирать грязные тарелки и оплату). Еда, находящаяся на плите, исчезает и появляется на полу. При этом ее нельзя поднять, но она продолжает пережариваться, словно она всё ещё на плите. На подносе появляется невидимая тарелка, которая занимает место и с которой также ничего нельзя сделать, ни убрать, ни выкинуть. При том, что на поднос можно поставить всего 4 блюда, это критично. Геймплей происходит ночью, то есть только ночью в кафе заходят зомби, желающие покушать. В остальное время ничего не происходит, можно просто готовиться к следующему дню или ходить туда сюда. Время нельзя ускорить или как-то пропустить этот момент ожидания. Сюжета нет, либо он прошел мимо меня со старта :) И самое главное, в игре нет сохранения. То есть если вы добьётесь какого-то прогресса, а потом выйдете из игры, то при очередном запуске игра предложит вам только начать ее заново, а не продолжить. Итог: игре больше месяца и она никакая. Цена за ранний доступ неоправданно высокая.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Vietnamese, Greek, Danish, Simplified Chinese, Traditional Chinese +18 more
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I certainly didn't expect this combination of genres. I liked it, but I can say with confidence that this game is not for everyone.
Oubliable et sans saveur — Un simulateur de plus sur la pile Il y a des jeux qui marquent par leur originalité, et il y a Zombie Diner Simulator, qui semble avoir été conçu pour ne laisser absolument aucune trace. Pour le dire simplement : il n’y a rien de bien particulier ici. C’est un titre qui se contente du service minimum, enchaînant des mécaniques vues, revues et surtout, totalement banales. Le concept est d'une platitude affligeante : on se retrouve à gérer une cuisine pour des zombies, une idée qui aurait pu être drôle si elle avait été exploitée avec un minimum d'ambition. Au lieu de cela, on a droit à une boucle de gameplay monotone qui tourne en rond dès la première heure. Aucune tension, aucune montée en puissance, et surtout aucun élément de "game design" qui pourrait justifier qu’on y passe plus de dix minutes. On sent le manque d’investissement créatif derrière chaque aspect du jeu. Que ce soit au niveau des graphismes, très génériques, ou des interactions, tout semble avoir été assemblé sans aucune âme. On ne joue pas à Zombie Diner Simulator, on "exécute des tâches" répétitives dans un décor sans vie, sans jamais ressentir le moindre sentiment d'accomplissement ou de plaisir. En résumé, c'est le genre de production qui ne propose strictement rien à se mettre sous la dent. Si vous cherchez un jeu capable de vous surprendre ou de vous offrir une expérience ludique un tant soit peu mémorable, passez votre chemin. Ce titre est l’exemple type du remplissage numérique, une expérience fade et oubliable qui ne mérite ni votre temps, ni votre argent.
Zombie Diner Simulator is a gleefully chaotic indie title that thrives on blending two genres that rarely intersect so seamlessly: restaurant management and zombie survival. Developed and published by Octo Games studio, the game drops players into a grimly comedic post-apocalyptic setting where humanity is gone, zombies roam freely, and your bright idea for survival is to open a diner catering exclusively to the undead. This absurd premise immediately sets the tone, signaling that the experience will be as much about dark humor and improvisation as it is about strategy and reflexes. What follows is a surprisingly engaging gameplay loop that constantly keeps players on edge, balancing efficiency, resource management, and raw survival instincts. At its core, Zombie Diner Simulator plays like a fast-paced restaurant sim, but with every familiar mechanic twisted into something grotesque and entertaining. Instead of burgers and fries, you’re cooking up brain-based delicacies and other questionable meals designed to satisfy zombie cravings. Ingredients are scarce and often unsettling, forcing players to think carefully about how to stock, prepare, and prioritize dishes during a busy shift. Orders pile up quickly, and efficiency becomes crucial as impatient zombies shuffle toward the counter, groaning louder the longer they wait. The act of managing your kitchen, juggling multiple recipes, and keeping the workflow smooth feels intentionally stressful, capturing the same frantic energy found in classic time-management games while layering on an ever-present sense of danger. What truly elevates the experience is how the game refuses to let management exist in isolation. When zombies lose patience or things spiral out of control, the simulation abruptly gives way to action. You’re no longer just a chef or manager—you’re also the last line of defense. Picking up a shotgun and fighting off enraged undead inside your own diner creates a sharp tonal shift that keeps the gameplay dynamic and unpredictable. These combat segments are not overly complex, but they are effective in breaking routine and reinforcing the stakes of failure. The constant threat of violence makes every managerial mistake feel meaningful, turning poor planning into immediate consequences rather than abstract penalties. Progression in Zombie Diner Simulator is driven by upgrades, expansion, and increasing difficulty. As you survive more days, your diner can be improved with better equipment, expanded menus, and tools that help manage the growing chaos. At the same time, zombie behavior becomes more aggressive and demanding, ensuring that progress never feels purely empowering. The game strikes a satisfying balance between giving players more control and introducing new complications, which encourages experimentation and adaptation rather than rote optimization. Each run feels slightly different depending on how you invest your resources and how well you handle pressure, lending the game a strong sense of replayability. Visually, the game embraces a gritty, stylized aesthetic that complements its premise. The diner looks worn and improvised, as though it was cobbled together from the remains of a fallen world, while the zombies themselves are exaggerated enough to feel more darkly humorous than outright terrifying. Sound design plays an important role as well, with slurping, groaning customers and frantic kitchen noises blending into an audio landscape that reinforces both comedy and tension. While the visuals are not cutting-edge, they are cohesive and purposeful, clearly communicating gameplay information even during the most chaotic moments. Ultimately, Zombie Diner Simulator succeeds because it commits fully to its identity. It doesn’t try to smooth out the rough edges or tone down its absurdity; instead, it leans into the madness and lets that define the experience. The result is a game that feels energetic, unpredictable, and genuinely fun, especially for players who enjoy genre mashups and high-pressure gameplay. It may not offer deep narrative or technical polish on the level of larger productions, but its originality and confident execution make it stand out in the crowded field of simulation games. For anyone looking for a management game with teeth—literally—Zombie Diner Simulator delivers a memorable and entertaining twist on survival in a world where the customer is always hungry. Rating: 8/10
My mozzies are still on my keyboard after 7 days of this horror, I can barely play on the screen without it getting dark from the blood and dirt.
The perfect game for those who always knew that in the restaurant business, you need to know how to work with both a frying pan and a shotgun. Rating: 10/10 brains on the zombie scale))
game no work
Zombie apocalypse plan: 1) Scream like a ♥♥♥♥♥ 2) Panic 3) Scream until you're hoarse 4) Run, run a lot
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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