
Zof is a first person point and click puzzle game with a difference. The solutions are always simple, but hidden more and more carefully as the game goes on.
Modeled estimate, not a reported figure. How we estimate →
About
Immerse yourself in a picturesque world of puzzling devices. Discover how things work and go deeper into the game. The solutions are simple, but hidden more and more carefully as you progress. Zof is not a pushover. You might get frustrated, you'll probably get stuck, but you'll definitely feel great when you figure it out.
No story, no searching for clues, no hand holding. Zof relies on falling into a new mindset, not struggling with difficult concepts.
Try the free demo. You'll find puzzlement, exasperation and elation in the same proportions as the rest of the game. So it's a good guide.
If you do get stuck, you can always use the menu to go back home and try something different.

Vsync is in the screen settings menu.

There is a hint guide in the community section ( use at your peril ):
A small number of puzzles use sound.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish, Greek, Hungarian +16 more
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Such a fun ride! I enjoyed every second of it! Now that it's over, I can only hope that the developer is planning an even bigger game. I love how the game literally spits you out into the world with no guide since I'm not a fan of hand holding. Now, the puzzles are only challenging until you discover the hidden clues to help you easily solve them, so if you are new to puzzle games, just be patient and explore. The satisfaction of finding the solution is worth it! The environment itself was enough to keep me engaged ^-^
Overall, a very enjoyable puzzle game! Zoof is great at not feeling stale. As you move through the game, you are given a wide variety of puzzles solve. This variety keeps any one method from getting stale, or feeling like it's outstayed its welcome. The chances in scenery are also quite good for keeping things fresh. In general, I found the puzzles to be challenging, but did not require bizarre leaps of logic. A big plus with an associated drawback is that the game uses no text. This means localization is not an issue, and any forms of dyslexia or such will not impede the player at all. The unexpected drawback was that when I had contrast problems, I could not figure out the video settings to correct for this. This cause me to miss some buttons because they were invisible for me. In another plus, there's no random horror, weirdly difficult platforming, or fast-finger puzzles. This is not a narrative puzzle game, but it's not promised as such, so it delivers a moderate but varied puzzle experience. I recommend this for all puzzle game enthusiasts, unless you need a narrative to drive you.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Absolutely loved this game. The lack of an explicit story line is fine with me. There is a cohesive theme in the transitions between the puzzles but it's left as a mystery. The puzzles themselves were brilliant, as were the graphics.
[b]Joyeuse séance de torture de méninges ! [/b] ZoF est un jeu de réflexion, genre point & click pur et dur qui pourrait se résumer à "Résous cette énigme et tais toi !". Pas de scénario, pas de background, pas d'inventaire, aucun personnage avec qui discuter, nada ! Rien que des énigmes à résoudre et bien entendu aucune indication sur la façon de le faire, ça serait trop facile ! Si ce genre de jeu vous séduit, vous n'allez pas être déçus : ZoF propose une suite de puzzles de nature très variée, de plus en plus retors et qui mettront vos méninges à rude épreuve. Une des grandes qualités de ZoF est de ne pas faire dans le répétitif : chaque puzzle se déroule dans une ambiance et un univers graphique différent (à chaque fois très soigné) et ne répond quasiment jamais à la même méthode de résolution, même si on retrouve quand même une certaine constance dans la logique des concepteurs. Si vous êtes fans de ce genre de jeu, foncez ! Vous allez vous régaler et pour pas cher ! [i][u]PS :[/u][/i] Si vous êtes coincés, dans le hub de la communauté Steam, il y a un guide officiel d'indices très bien fait qui vous guidera progressivement sans tout de suite vous divulgâcher la soluce.
I love games that start and don't tell you what's going on, and I don't mean that sarcastically. It's a nice touch. This game has zero intro. Just what you shortly find out is some sort of teleport animation, and you are in a puzzle game with no idea what is going on. And you never do, there is no story, but that didn't detract from my experience. The game had me intrigued right away and the puzzles are enjoyable. The difficulty curve seemed fair, but I do play a lot of puzzle games, and at times the puzzles seemed to be getting easier. Each puzzle is unique, which was nice. Some were easier than others, but I thought they were all clever. As I progressed, I found some puzzles got me stuck, while others I breezed through in a matter of minutes. Some were short and sweet, others many layers. A few puzzles I solved kind of understanding the puzzle, but not completely. It seems like this game was made by one person, which is really impressive. My hat is off to you, sir. Despite being made by one person, I didn't encounter a ton of bugs. There were some times where I would get stuck for no apparent reason. Puzzle progress is saved in stages, so when I would physically become stuck, I could reset and go back to the puzzle and pick back up, but it was annoying when some sequences take a bit of time and then you get randomly stuck. Like in the skywalker puzzle I got stuck a bunch of times, probably because the boxes were so crowded with objects and controls, but it didn't seem like I was stuck on any of them. But that is a very small complaint that barely affected my experience. I would definitely recommend the game if you like 3D puzzle games like The Talos Principle or The Witness. I think I picked it up on sale, but the asking price is fair, given the length of the experience and how much I enjoyed it.
all puzzles no bull----
Game seemed cool but I hit an infinite loading screen
I really appreciate this kind of game that gives no clues and lets you figure it out all by yourself. But in this case, the rules become more and more random as you advance in the game. I can recommend it if you find the game on sale.
It's good.
Overall a decent game with some nice puzzle ideas most of them fair. Some of them are not that well executed, have slow animations and the mouse hover is finicky. Some of the puzzles were annoying ([spoiler]the gear puzzles in the sky[/spoiler]) or [spoiler]the second part of the desert that you needed to free the clouds again to activate the deflectors[/spoiler]. Also sometimes there are bugs like [spoiler]again in the second part of the desert the doors reopen after being solved[/spoiler] or collision maps are not good [spoiler] so you can get stuck under the non moving windmill and over one of the bridges over the river[/spoiler] so I had to restart the game in those cases, without losing progress though. A lot of refinement is needed and the graphics and environments seem a bit stitched-up from different works and lack the cohesion that a player would expect. No story of course which is a matter of preference. Definitely give it a try especially during a discount like I did.
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