
Now with over 600,000 copies sold, ZERO Sievert is a tense top-down extraction shooter that challenges you to scavenge a procedurally-generated wasteland, loot gear, and explore what’s left of a devastated world. When the odds are stacked against you, you’ll need to do more than just survive...
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.57/day in the week to Aug 14 → 20.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Half a million players have stepped into the radioactive ruins, scavenged for precious loot, and fought tooth and nail to make it out alive. That number represents not just sales, but stories. Thousands of extraction runs, loadouts tested, factions faced, and unforgettable moments of survival and chaos.
For those who are making runs into the radioactive wasteland, THANK YOU! And for those of you thinking if you should join them, well, I know 600,000 reasons why you should...
Happy hunting...
The world has ended. ZERO Sievert charges you with scavenging equipment across multiple areas, all set in an atmospheric fictitious post-apocalyptic Eastern Europe setting. Your base of operations, the bunker, is filled with traders, modding stations, and areas to make your own, providing you with progression across your excursions into the wild.
Once you’re out in the wilds of the wasteland, however, the situation becomes a lot less secure. Across the six biomes of the game, you’ll initially be armed with little more than a gun and a bottle of water, after which point it’s up to you to recover items, take out bandits, and most importantly, get back alive.
And be warned; the nuclear fallout may have impacted some of the local wildlife…
With a complete new hunter experience, our tutorial takes you (loosely) by the hand and equips you with the knowledge, skills and guns you'll need to to survive and thrive in the world of ZERO Sievert.
Procedurally generated maps make every journey different, with ever-changing hiding spots, loot locations, weather, and layouts. With six maps to explore, be sure to adapt and learn each one's secrets to get in, get out, and get better.
Hunt in a way that suits your playstyle, with over 50 unique guns and 150 mods that can be combined to make you the biggest threat in the wastes of ZERO Sievert. Create a weapon that suits your style or focus on stats to become the ultimate hunter.
As you survive the harsh wasteland you’ll gain experience, sharpening your skills and unlocking new ways to become a deadly hunter. The Weapon Skill System allows you to level up various weapon types, boosting stats such as reload speed, damage, movement speed, and even unlocking unique perks tailored to each weapon. Beyond weapon XP, you can level-up your hunter with unique perks to help navigate the wasteland, tackle tough challenges, and take on more enemies.
In Zakov you’ll encounter The Green Army, a group dedicated to maintaining law and order, or the Crimson Corporation, a global pharmaceutical and technology giant. As a hunter you can choose a faction, earn reputation, unlock unique faction quests, and collect special, high-tier loot to aid you in your journey throughout the wasteland!
Multiple questlines guide you through the world of ZERO Sievert. Through talking with a range of characters you’ll slowly unravel information and lore about the world that’s been left behind. Alongside this, there are more than 100 different items to loot which can be used to craft new items, upgrade your own base, and trade.
The Steam Workshop offers all new ways for you to experience the post-apocalyptic world of Zakov. Dive into a wide range of game changing mods that introduce new weapons to your arsenal, factions for you to work for, NPC’s to discover, quests, languages, and much more.
Updates
Engagement
Reviews
Themes across 1250 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩,低配置十分流畅,
不親切な点もかなり目立つけど雰囲気がいいこととリトライしやすいこともあって一応おすすめ 良い点 拠点で設備を作ってパッシブ強化できるけど基本的に素材を集めて設置するだけで某アヒルみたいに細かく継続的に要求されない。撤去すると集め直しなので注意。 それ以外の強化はレベルと武器熟練度だけで割とシンプル。拠点であれば付け替えも可能。 一部クラフト素材を買えるのはすごく楽で必要以上に持ち帰ることを意識しなくてもいい。 悪いorイマイチな点 木々や草が邪魔で倒した敵が見えないからドロップ品回収するのがかなり大変。これは一番ムカついた。 車や廃材や曲がり角で視界が制限されすぎで見えづらいのは雰囲気作りもあっていいけどちょっと量が多すぎで移動するのにも邪魔。 上記の視界を遮る要素で集中しているのに雨や夜なども合わさると目が死ぬ。 スタミナ使ってダッシュできるけど遅いからあんまり使わない。非戦闘中だけちょっと速くなるとかほしい。 ステータスの説明がなくて分かりづらい。 スキルが微妙なものが多くて多分誰がやってもあんまり変わらない。 コントローラーの最適化もイマイチ。 屋内から屋外あるいはその逆の時に敵に囲まれている時がある。一瞬で死ぬか遠回りになるのは別に面白くない。 マップのランダム生成で建物やネームド敵の位置がばらつく。バグでクエスト対象が車や壁に埋まっていることもあった。強敵の位置ぐらいはある程度固定にしてくれないと急に出会い頭に死ぬとかが起こる。 後半のクエストにマップ表示がないものが多かった。バグかはわからないけどほぼ手探りになってだるかったのでおとなしく攻略見ました。移動が軽快なゲームならともかくこのタイプでは無理。 色々文句はあるけどそれでもクリアはしたのでギリでアリ。2もでるらしいので細かいところが改善されていることに期待。
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, Spanish - Spain*, Japanese*, Korean*, Portuguese - Brazil*, Simplified Chinese*, Spanish - Latin America*, French*, Italian*, Polish*, Russian* +1 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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extraction shooter but i crush my balls with a hammer after dying near extraction each time
非常好的小体量类塔俯视角设计游戏,虽然没有尽善尽美,剧情后面也有点模糊不清,但是对潜行者和塔科夫的忠实还原和较硬的游戏风格以及作者的不断更新证实了这是一款好的代餐。不论你是玩腻了搜打撤还是想入塔科夫,这款游戏都可以作为你的跳板。
Excellent top-down twin-stick take on the extraction shooter genre. Try the real weapon names mod!
不好玩
Exelente juego
A fun pixel art shooter, looter, extractor!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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