
Nine participants awaken, trapped in an underground facility. To escape, they must play a game with deadly consequences. Who will live, and who will die? The choice is yours. Let the Decision Game begin…
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
10 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Sep 4 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 4.9Kreviews | 82% | — | $1.8M |
| $19.99 | 812ratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 124 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
完結撒花! 3D雖怪但劇情還是有吸引力的對於玩過之前作品的人
wasted 3 quid on this game
A pretty good game. Story can be confusing if you don't understand how it works as you jump around multiple different timelines constantly
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese**languages with full audio support
| $19.99 |
| 104ratings |
| 94% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 124 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
While the quality of the game itself isn't as great (you can really tell that they didn't have a lot of budget to work with) they still pulled through on the story amazingly. If you played the first two games (which I also highly recommend) make sure to give Zero Time Dilemma a try!
Gracias por mucho Zero Escape <333. Saga muy infravalorada, no entiendo como a nivel mundial no se habla ni se comenta sobre las 3 entregas que fueron brutales y magníficas. Más de 100 horas en la saga llena de emociones, teorías, plot twists, ingenio y personajes memorables. Ojalá pueda haber otra entrega
Gioco stupendo, unica pecca è che il creatore quando ha creato Virtue's Last Reward sembrava avesse delle idee chiare per poi rovinare tutto con un finale di Zero Time Dilemma; per il resto è stato molto piacevole giocarlo nonostante la confusione per la linea temporale spezzettata
一开始看论坛上说这一部崩坏的很厉害,像是人设的改动,降智的剧情,但就我个人体验下来,整体上还是不错的,至少作为完结篇是合格的。 [spoiler]剧情方面,我只能说时间悖论相关的作品尽头全是伦理,前两部铺垫的世界观以及危机感都很不错,但三部作品的零全是亲友团多少让人有些难绷,不过所幸这部处理的还不错,动机什么的都没特别大的漏洞。[/spoiler] 建模风格比前作要好看不少,就是动作什么的依旧很僵硬,容易让人出戏, 玩法方面,这一代的分支线开始是乱序,摸不着头脑的那种,不过后期整合起来后,把时间线串到一起时还是蛮爽的。然后就是核心shift能力,该怎么说,因为这个能力太强了,总显的前几作的能力有些廉价,但就我的理解,我认为这可以解释为人类群体在面对巨大危机时所觉醒出的内在潜力,参考游戏中的文本,差不多就是和shift能力者不断增多一个意思。 [spoiler]这一代零身份的揭晓让我不是很满意,在知道零就是西格玛和戴安娜的孩子后,我一直琢磨零到底伪装成谁,结果到最后是整了个身份错位,零以Q的身份参加游戏,但明面上却是让玩家以为肖恩是Q,这种突然多出来一个人的谜底实在有些廉价,我能理解,但不满意。[/spoiler] 最后,这一部是包寿司结局,茜和淳平这对癫公癫婆也终于结婚了,西格玛一家也终于团圆,可喜可贺可喜可贺。
Shout out to 15 y/o me who randomly found this game on my dad's psvita and spent the whole time being extremely C O N F U S E D about everything 0-0 It really is a great game but it becomes so so sooooooooo much better after having played 999 and vlr :}
Wild
This game's graphics are so awful that I can't even bring myself to take it seriously.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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