
From the developers of Warhammer 40,000: Gladius, ZEPHON is a post-apocalyptic 4X strategy game built on Proxy’s unique tactical combat system. Guide survivors through a turbulent future, navigating unexpected disasters, eldritch horror and cyberpunk monstrosities. What will you do to survive?
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Korean, Russian, Polish, Simplified Chinese, Spanish - Spain*languages with full audio support
Engagement
Hours played at review time, across 50 reviews with recorded playtime.
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game is pretty good. My main reservation is that if you already have Warhammer:Gladius... this is *mostly* that, but with slightly less cool lore. The factions here are not Warhammer quality. This does add some diplomacy and special resources for advanced units. Also I think this game looks a *bit* nicer. Compared to the standard Civ series, this has more fighting, more tactics and unit variety. Diplomacy seems standard fare. City building is far simplified compared to Civ, that's not a criticism, it's just not the focus of the game. There's some reasonably interesting story quests.
This has been a fun game for me but the only way to achieve even remotely any sense of difficulty in the game is by giving the ai giant cheating advantages. It is like the idea is to give them a fair chance by the end of the game you have to get seriously gimped at the very beginning such as by only making units at level 1 while everything else in the game is a bare minimum of level 4 and having nobody want to do anything diplomatic with you cause of having only a feeble military. Turn 10 with a 3v1 of lv 1 militants vs a level 4 dark vassael pushed all the way up to my city but outside of city range due to forests and all my militants are in a forest while the vassael is out in the open and I am losing this 3v1. However, the next difficulty down I mopped house one sidedly cause of how dumb the ai is; destroyed one of my opponents and my local npc base before turn 30. By the time the war started, I took down 9 titans all by myself with them all huddled together with them unable to even kill a single one of my troops. I just wish the ai was smarter instead of giving unfair advantages.
My friend group came to Zephon in order to upgrade from Gladius. So far, the game is good even if the choice to have a set of endgame resources is dibuous. The sole reason why this review is negative is due to how unstable this game is. Gladius runs perfectly. Zephon crashes a lot and without warning. We encountered crashes during sessions, but also on session launch.
HARDCORE Entertainments (ELITE MMO-GAMING CLUB) ИЩЕШЬ С КЕМ ПОИГРАТЬ В ОНЛАЙНЕ ТОГДА ТЕБЯ СЮДА. https://steamcommunity.com/chat/invite/IrokgfTM ИГРА ZEPHON ОЧЕНЬ КЛАССНАЯ И КРАСИВАЯ. 10 ИЗ 10
Like Warhammer 40k Gladius, but with cooler gameplay and DLC that doesn't break the bank.
你一个,千年一个,就仿佛对野蛮人有那种精神上的暗恋,动不动就是满地野蛮人开始激情开趴,最慢探个路出去被八个野生单位疯狂殴打,我真的求你别搞这种恶心的好吧
fun af
Нажаль гра не виправдала очікувань. Це той самий Gladius тільки з розвиненими механіками. Багато рас з різними бонусами але без унікальних юнітів. По суті є тільки 3 гілки технологій й різні раси мають бонуси до якоїсь однієї. Найбільше мені не сподобалося: - дипломатія, інколи я не розумію що саме вимагає ШІ. Перестати торгувати з ним чи з кимось ще наприклад. - також не зрозумілий лор а читати тонни тексту я не хочу
It's pretty good! Nice setting and art, quite replayable too.
Criminally underrated. A must have for any fans of conquest in CIV5, doubly so for sci-fi fans. Will give an update after more gameplay but I’m already hooked. The store page banner almost scared me off, but the game isn’t woke at all. Great voice acting, soundtrack, universe and lore, integration of lore with gameplay, there’s just so much to praise about this game. Oh and the combat and weapons are awesome.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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