
Z-Ape is a unique tower defense and first person shooter mash up game. Hordes of enemies attacking your base, it's up to you to stop them by placing towers or fighting them on FPS mode with guns, or both!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Turkish, Russian, French, German*languages with full audio support
Reviews
It seamlessly transitions from the methodical pace of tower defense to the adrenaline-fueled intensity of FPS combat, creating a dynamic gameplay experience unlike any other.
Innovative approach on Tower Defense. Challanging level design and being able to use guns in FPS mode is very big plus.
This game presents a fresh and inventive take on the traditional Tower Defense genre. From the outset, it's clear that the developers have put a lot of thought into creating a unique experience that sets it apart from typical tower defense games. Challenging Level Design One of the standout features of this game is its challenging level design. Each level offers a new set of obstacles and strategies, keeping players on their toes and ensuring that the gameplay remains engaging and dynamic. The levels are intricately designed to test your tactical skills and adaptability, making every victory feel well-earned. FPS Mode Integration A particularly exciting feature is the integration of a first-person shooter (FPS) mode. This allows players to take a more active role in the defense by using firearms directly. The ability to switch from a strategic overview to an immersive FPS perspective adds a layer of depth and excitement to the gameplay. This feature is not just a gimmick; it’s seamlessly integrated and adds a significant advantage, giving players more control over the battlefield. Visuals and Sound The game also excels in its visual and auditory presentation. The graphics are sharp and detailed, with each tower and enemy unit meticulously designed. The sound effects and music complement the action perfectly, creating an immersive and thrilling atmosphere. Replayability Replayability is another strong point. With multiple difficulty settings, a variety of towers and weapons to unlock, and diverse enemy types, the game offers plenty of content to keep players coming back. Each playthrough feels fresh, thanks to the game's unpredictable elements and the strategic depth required to master each level. Final Thoughts In summary, this game redefines the Tower Defense genre with its innovative features, particularly the challenging level design and the integration of FPS mode. Whether you’re a fan of traditional tower defense games or looking for something new and exciting, this game is definitely worth checking out. By combining the strategic elements of Tower Defense with the action-packed gameplay of an FPS, this game offers a unique and engaging experience that stands out in the crowded market of tower defense games.
Oyun zorluk dereceleri dengeli ve güzel. Tower defence oyunları içerisinde FPS modu ile kontrol sağlayıp oyunun daha da içinde bulunmak çok eğlenceli. Kule tasarımları ve grafikler TD oyunu için gayet keyifli tavsiye ederim.
The tower defense elements are meticulously balanced, offering just the right amount of challenge to keep you on your toes without feeling overwhelming. Each level presents new strategic possibilities, requiring careful planning and resource management to succeed.
Kesinlikle gir 1-2 saat kafa dağıt eğlen yani. Bence F/P bir oyun indirimdeyken çözülür bir tane. Kule tasarımları bence baya hoştu. Ufak tefek hatalar denk geliyor ancak oyunun oynayışını etkileyecek derecede bir hata neredeyse yok gibi. Zaten yeni çıkmış ve muhtemelen gelişme sürecinde de. Oyunun zorluk modları dengeli diyebilirim ben çok zorlandım ileri seviyelerde özellikle hızlı zıplayan eleman delirtti beni. Ama zor diye geçinip tamamen oyuncuyu pohpohlayan kolay modları yok hakkını vermiş. Özellikle FPS modun oyuna dahil edilmesi pastadaki süs olmuş. Hem strateji yapıp hem de olayın içerisinde dahil olmak bence çok zevk verici bir durum. Ufak tefek ses hataları var ama halledilmeyecek bir şey değildir. Genel hatlarıyla beğendiğim ve başarılı olmuş diyebileceğim bir oyun.
Für den Preis eigentlich ganz nett, aber die Performance in der letzte Welle war im einstelligen FPS Bereich. Habe es daher zurückgeben.
Не смотря на страшную графику и минутную мелодию поставленную на повтор для всех уровней, можно поиграть. Баланс, какой ни какой, но присутствует, не получится пройти все уровни с помощью только одной башни, как другие подобные проекты. Но всё то не большое удовольствие, которое было во время игры, улетучилось во время прохождения последнего уровня. Разработчик, для чего он? Что ты хотел показать этим уровнем? Что у тебя руки растут не из плеч? Это какой то ужас. 715 волн!??? После 50 волны игра начинает работать на 5 кадрах в секунду, а после 100 падает до 1 кадра. Мышка перестаёт реагировать на нажатия, клавиатура тоже. За такое я обычно делают возврат, но переиграл лишних 30 минут.
Only just started it, and I am not over impressed, but it seems to work. Clue one though, mouse wheel to scroll out, first for times I tried to play it, didn't know that, got clobbered. The look is cute, I guess the idea is that the foes are zombie-apes? The tower array is unimpressive, and confusing. Five towers total. The machine gun, which is supposed to be the cheap core of your defense, and states 'does not upgrade to great damage' but it upgrades to the highest damage of any tower that is supposed to do damage, so that that for what it is. The slow tower is weird, as the almanac both says ''does no damage' and shows the highest damage in the game. WTF? It's only purpose seems to be to help the flame tower I think. There is a flame tower, area attack, weak on bosses and single units. Can't be aimed, sadly. The sniper, long range, weak damage, slow. Correction, it does good damage, the almanac is wrong. And oddly the hero tower, which is one you have to inhabit and control the gun yourself. Maybe does good damage, not sure, but tough to aim, and it means you can't look at the map. I think it has three total gun types. The fire control is miserable though. I did find out that if you right click twice, that you get a zoomed in view and a reticle. WARNING: The sound of the hero gun is startlingly louder than the rest of noise. I have taken to muting the game. And that's it. Some upgrade, three times straight, with no options. Sigh... There seem to be four types of enemies total, nothing really interesting. One says armored, not sure which tower, if any, is armor piercing. No target control, blah, seems a basic TD option these days, but no. No tactical options, sadly. The maps are bland, but serviceable. It is the style where towers can only be built in predetermined locations. There are ten regular maps, each can be played with three levels of difficulty. There there seems to be one big final map with over 700 levels (regular ones seen to be between 15 and 25) that one plays at one level if difficulty. There are a few strategic upgrades, nothing fancy. All towers damage, or range, or rate of fire, one, two and three, more health, more coins per second and more coins per kill is all I remember. Zero fluff, a tragic shortcoming, as it can add so much to engagement, and requires almost zero effort. No pathing, either. Not a huge deal. but some people want to know. Gonna play some more, if anything is surprising good or bad, I will amend things, but I don't expect it. One tepid thumb up, on sale only. ADDENDUM: I am enjoy myself, sure a lot if lacking, but what there is seems well put together. Plus when using the zoom from the hero gun, the assets look really good. ADDENDUM: Game seems to be broken part way thru. The fourth level, on the hardest setting just stops working on the tenth wave, monsters just stop showing up. Sad. ADDENDUM: had originally dropped a positive review, but I find I have to change it, too much is broke. Not only do not all of the strategic upgrades work, but I tried the mega-level, with over 700 waves, only the foes stopped appearing at 251. 10 hours of game time is actually pretty good, but I cannot in good concience recommend a game with so many things broken.
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