
USSR, 1986. A girl goes missing in the closed city of Vorkuta-5, yet not a soul seems to be concerned. Uncover the mystery behind her disappearance and transmit your signal to the universe.
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USSR, 1986. When Ira Grachevskaya goes missing in the closed city of Vorkuta-5, not a soul seems to be concerned – except for the quiet outcast Asya Shubina, that is. Uncover the mystery behind Ira’s disappearance, transmit your radio signal to the universe and learn why a bird flies past the window.
Meet the cast.

A problem child and a truant, Ira doesn't have the best reputation. Her standoffish demeanor makes her difficult to talk to, especially for someone as meek as you. There is a rumour she's been meeting with an older man.

Marina's carefree personality makes her quite popular among her classmates. Adults don't seem to like her very much, probably due to poor grades. Despite the girl's outgoing nature, her worldview is rather cynical.

A boy with an unpleasant sense of humour. Likes picking on people weaker than him, namely you. His family has been a little out of it the past few weeks.

You. Not worth writing about.
Z.A.T.O. is a linear visual novel with roughly 7-8 hours of playtime. There are no choices. The ending is predetermined. Sit back and enjoy your time in a town that doesn't exist.
DISCLAIMER: the game contains strong language, loud noises and flickering images.
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Languages: English
Engagement
Reviews
Themes across 194 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
RUSSİAN YURİİ ?!?!? :3333 this game sooo good love from syria
The art style is cute and the casts are expressive, great soundtracks. The ending left me in a sorrow stage.
かなり癖の強い、いわゆる「電波系」の作品なので、万人に受け入れられるタイプではないかもしれません。しかし、その電波が自分の電波とあまりにも完璧に噛み合ってしまい、完全に夢中になりました。音楽と言葉に酔わされ、最後まで取り憑かれたように没頭してしまう、本当に忘れがたい作品です。
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 194 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
6/10。总体来说,美术风格和氛围渲染,主角思想等描述的有独特的风格,算的上比较优秀。但是叙事节奏烂,文学性尚可接受,留白和悬念比较不好,既然给了部分线索就应该明确一下。主角的性格是典型的陀思妥耶夫斯基和托尔斯泰晚期的东正教一般的救赎情结,算不上好还是坏,但是挺戳我的。对于背景的叙事的介绍也十分明确,在这基础上不同人面对同一情况展现出来的性格也各有特色,反抗,改变自我,麻木,以同样对待他人,热爱这几种都十分生动。还有男主这个兼任看的我真是气死了。总体来说要看玩家的接受能力,如果你很能忍(忍兼任的霸凌和女主的懦弱和神经质)的话还是可以玩的
开场动画真的超有感觉
我爱你
这个制作真的非常牛。无论是op还是正文,还是cg,都非常精美,音乐特别好听,画面也有视觉效果。 剧情中可能暗含隐喻的地方我没有太看懂,我觉得阿莎雅非常异于常人,她好像比其他人都更渺小,又好像比其他人更宏大,可能她自己就像宇宙,并且深深的爱着。 我其实觉得阿莎雅像白切黑切白。 [spoiler] 玛丽娜这个角色我非常喜欢,本来印象是幽默风趣的家伙,鬼点子颇多的那种,结果居然是演出来的,并且也只有在信任的人面前才会放松下来……能被玛丽娜信任的话我觉得其实挺幸福的。 伊拉真的令我难受,,如果没有这个病症的话,哪怕她们不会因此相识,但也能在各自的生活中过得幸福。 结局真是又难受又难受的,一句“我爱你”是一个孩子用尽了她的一生所呐喊出来的。短暂的一生,她却又无限的爱着。阿莎雅,我搞不懂你。[/spoiler]
一片荒芜的故事,但是故事结束之后留下的不是情绪的荒芜,反而有一种重新热爱生活的勇气。虽然asya一直认为在爱上自己想象中的人,但是她让屏幕前的玩家再次意识到该去爱具体的人或事了。 但是管他的呢,Marina真的很可爱
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电波游戏,居然是免费的。玩的时候不需要思考,光是感受那种氛围就已经是种享受了,而且游戏的配乐很好听,虽然只有几张cg但配合BGM和他别具一格的演出一口气玩下来真的很爽。 游戏没有任何互动和选项,与其说是游戏不如说是一本优秀的漫画。有时间我会再体验一次的:))))
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.