
USSR, 1986. A girl goes missing in the closed city of Vorkuta-5, yet not a soul seems to be concerned. Uncover the mystery behind her disappearance and transmit your signal to the universe.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
USSR, 1986. When Ira Grachevskaya goes missing in the closed city of Vorkuta-5, not a soul seems to be concerned – except for the quiet outcast Asya Shubina, that is. Uncover the mystery behind Ira’s disappearance, transmit your radio signal to the universe and learn why a bird flies past the window.
Meet the cast.

A problem child and a truant, Ira doesn't have the best reputation. Her standoffish demeanor makes her difficult to talk to, especially for someone as meek as you. There is a rumour she's been meeting with an older man.

Marina's carefree personality makes her quite popular among her classmates. Adults don't seem to like her very much, probably due to poor grades. Despite the girl's outgoing nature, her worldview is rather cynical.

A boy with an unpleasant sense of humour. Likes picking on people weaker than him, namely you. His family has been a little out of it the past few weeks.

You. Not worth writing about.
Z.A.T.O. is a linear visual novel with roughly 7-8 hours of playtime. There are no choices. The ending is predetermined. Sit back and enjoy your time in a town that doesn't exist.
DISCLAIMER: the game contains strong language, loud noises and flickering images.
Genres
Stats
Languages: English
Engagement
Reviews
Themes across 1912 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
шизофрения
♥♥♥♥♥♥♥♥♥ this game is amazing i went into it having not seen anything but the trailer and store page first hour or two i thought i bought the wrong type of game and it seemed sus but i stuck it through cause i thought its free so its fine i am so glad i actually experienced it in its entirety. the game hit so close to home on so many things that i did and experienced and thought its not even funny. it made me reflect on so many of my past actions. the ending was ♥♥♥♥♥♥♥ incredible i cannot believe it. i havent cried for a while and this really ♥♥♥♥♥♥♥ did it for me. the artstyle is also ♥♥♥♥♥♥♥ amazing and since im russian at the beginning i involuntarily translated a lot of what was being said in my head and it was kind of funny. если разраб реально знает русский, то братан, я твои руки целовал, это охуенная игра и рисуешь ты ♥♥♥♥♥♥ как красиво и пишешь тоже. the philosophical topics of the game are also really profound. i wish i could send a thank you of infinite magnitude to the dev so it could pierce the computer screen and he could feel it in his soul.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 6.7K | 95% | $24.99 | |
| — | 0 | — | — | |
| $0 | 275 | 98% | Free | |
| — | 0 | — | — | |
| $148.7K | 1.2K | 98% | $7.99 | |
| $94K | 907 | 92% | $7.99 |
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
я люблю ато и все что с ним связано
本人因为现实里的事情所以看得断断续续,还比较粗略,然后看到结尾就感到有点后悔了,情感就有点没上来,或许一口气看完更好?本人和作品的电波不完全对得上,就导致有点懂,又好像不太懂,有点可惜(什么玩意)不过整体的那种在寒冷的无垠雪原之中,用无限的热忱去温暖一切的,带着模糊视线的泪水的爱的气质还是非常戳我的,总之我觉得值得你一试。
非常好的电波系作品,在免费的同时依旧保持着不低的质量,少见的线性叙事风格带有来自上个世纪苏联的历史厚重感讲述了一个将爱充斥黑暗的故事,故事对于现实世界运转的机制的思考让我不禁联想了陀耶陀托夫斯基的《卡拉马佐夫兄弟》对“博爱”这一概念的定义与阐释,我们因为觉得世界残忍,觉得世界只要发现自己扭曲就要抹除我们自己发生的变量,人们觉得不该如此,因为人类的感情,我们选择了将主观的东西传导给这个世界,理所应当地将将一切一分为二,却忘记了这个世界从不在乎,将你爱的人,你恨的人,你认识的人,你不认识的人通通拉入这个黑暗的漩涡当中,这不是我们的错,也更不是我们的罪恶,一切的缘由是人们忘了如何去爱,不只爱你爱的人,你恨的人,你认识的人,你不认识的人,去爱这个世界,去深爱着这个世界的一切。 I Love the W I Love the World and Everything In It 谢谢你,谢谢你,谢谢你,我爱你 仅代表个人观点不喜勿喷
愛しています
depression.
What's the point of anything? Is it to just obsesrve the universe, I must admit we live in a very beautiful place. Don't fret over the small details or else you'll go crazy. Does the ending mean that Asya's entire world was one person, or was Tosya the entire world? Peak game, too much to think about though...
игра - пустышка, словно наша жизнь. Не знаю, говорят ли в обзорах про главную мысль игры, поэтому скажу прямо. Главный посыл: "нужно любить себя". Многие могут быть не согласны, что Z.A.T.O именно про это, но мне безразлично. Я написал это обзор, потому что Ася Шубина - буквально я. Конечно без маниакальности и с маленьким гендер свапом. Но всё же, я - Ася
希望能早日出个原声带 想买来支持一下
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