
USSR, 1986. A girl goes missing in the closed city of Vorkuta-5, yet not a soul seems to be concerned. Uncover the mystery behind her disappearance and transmit your signal to the universe.
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About
USSR, 1986. When Ira Grachevskaya goes missing in the closed city of Vorkuta-5, not a soul seems to be concerned – except for the quiet outcast Asya Shubina, that is. Uncover the mystery behind Ira’s disappearance, transmit your radio signal to the universe and learn why a bird flies past the window.
Meet the cast.

A problem child and a truant, Ira doesn't have the best reputation. Her standoffish demeanor makes her difficult to talk to, especially for someone as meek as you. There is a rumour she's been meeting with an older man.

Marina's carefree personality makes her quite popular among her classmates. Adults don't seem to like her very much, probably due to poor grades. Despite the girl's outgoing nature, her worldview is rather cynical.

A boy with an unpleasant sense of humour. Likes picking on people weaker than him, namely you. His family has been a little out of it the past few weeks.

You. Not worth writing about.
Z.A.T.O. is a linear visual novel with roughly 7-8 hours of playtime. There are no choices. The ending is predetermined. Sit back and enjoy your time in a town that doesn't exist.
DISCLAIMER: the game contains strong language, loud noises and flickering images.
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Stats
Languages: English
Engagement
Reviews
Themes across 1804 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
perfect game for pseudo intellectuals, game starts off with pseudo philosophical stuff and the majority of the story consists of nothing burger moments, people will gobble this up but i´d say genuinely save your time because this whole thing pivots into something worse in episode 3 into an ultimate nothing burger
absolutely loved this game. I’m not entirely satisfied with the ending, but I can understand and appreciate why it ended the way it did. I’m really glad games like this are free on Steam. It’s not one of my favorite games, but it’s definitely one of my favorite stories and i will remember it.
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Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
请不要在我的墓碑前哭泣,我不在那里,我没有长眠。 我是极夜的风雪,呼啸于沃尔库塔的郊外。 我是盘旋的孤鸟,凝视着锈迹斑斑的天线。 我是无声的诘问,消散在漫长严冬的边缘。 我是初晓的太阳,燃烧冻土远方的地平线。 我是破碎的灵魂,深爱着这个世界的一切。 我爱你,和这个该死的世界。
The game is a philosophical discussion told through the lens of an "8th grader". It deals with so many themes like morality, humanity, religious themes. While its message can feel invasive, its pretty inoffensive. It's impressive how it can fit in so many themes and messages inside a short 5 hour visual novel. It's a really good read. I came out of this loving the world and everything in it.
absurdly beautiful story about loving the world and really nicely goes through the struggles of the characters. Bittersweet ending that left me blown away. Really well done mystery that builds and answers most questions by the end. great example of visuals and audio complementing the writing. Insane that this game is completely free. I love the game and everything in it.
This game can change your perspective on life, and you'll feel lots of different emotions while playing it. I also really love the dynamics between the characters, it even makes me wish they could have a different ending.
An incredibly, INCREDIBLY beautiful story. The characters are so beautifully written. Asya is genuinely one of the most interesting characters I have ever seen. She's naive and extreme, and you can't help but root for her. The art is cute and some of the backgrounds are VERY unique. It's just a beautiful game with a lovely story about "Love" not just the romantic one, but every type of Love. And the ending, my god... that made me tear up. This is what I aspire to create something like one day: a story made by an individual to let the whole world know that: .-.- - . -... .-.- .-.. ..-- -... .-.. ..-- .-.- - . -... .-.- .-.. ..-- -... .-.. ..-- .-.- - . -... .-.- .-.. ..-- -... .-.. ..--
The game has a very melancholy tone I feel like that's clear with the music the setting and a lot of the dialogue at times. But the story was really interesting I was hooked from pretty early on and it really didn't drop off at any point (that could be because its pretty short) but I never felt bored through the story, that being said I feel like it set something up and couldn't fully deliver because of that (but that's only one thing. I was invested the whole way through and I really liked the characters they all felt so full of personality and their artwork/ sprites conveyed that even more. To wrap it up, as one of my first steps into the visual novel genre I really enjoyed it.
I hope Ferry // Nopanamaman makes more stuff like this. This was my first time playing a visual novel but it certainly won't be my last. Thank you for this experience. Thank you world. I love you. (And everything in you)
太牛逼了,太牛逼了,太牛逼了,我真的词穷了,我该怎么样去形容这款游戏,玩完之后完全缓不过来一直在流泪 感谢游戏作者为世界带来这样美好的作品 谢谢你,谢谢你,谢谢你,我爱你
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 6.7K | 95% | $24.99 | |
| — | 0 | — | — | |
| $0 | 272 | 98% | Free | |
| — | 0 | — | — | |
| $135.5K | 1.1K | 98% | $7.99 | |
| $93.8K | 904 | 92% | $7.99 |