No revenue estimate for EPIC — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $769.3K — a different platform, not this one.
Join Brian Pasternack on his first working day at Sintracorp. Uncertain, unprepared, and massively unqualified, will he have what it takes to shine in Sintracorp’s hierarchy? It all depends on how he performs on his first assignment…and whether he survives it.
Stats
Sums Steam only; Epic, PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
EpicYou are here | $16.99 | — | — | — | not modelled |
| $5.94−65% | 9.5Kreviews | 95% | — | $769.3K | |
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
| $16.49 |
| 240ratings |
| 94% |
| — |
| not modelled |
| $6.65−60% | 43ratings | 84% | — | not modelled |
| $5.83−65% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $436M | 400.9K | 87% | $44.99 | |
| $247M | 682.7K | 96% | $19.99 | |
| $236.3M | 320.3K | 88% | $29.99 | |
| $122.9M | 380.2K | 97% | $29.99 | |
| $80.8M | 116.2K | 91% | $29.99 | |
| $68.2M | 75.7K | 91% | $39.99 |