
Take on the role of an experienced detective and get carried away by a winter adventure amid frozen lands. Find hidden motives of the antagonist and save Santa Claus from a false conviction in this seasonal Hidden Objects adventure.
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About

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Simplified Chinese, Japanese, Korean, Polish, Russian*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
10/10
리뷰들이 알바인가 싶을 정도로 게임은 재미없고, 스토리도 뻔했다. 번역 상태도 좋지 않음.
So für Zwischendurch auf jeden Fall OK. Aber ansonsten gibt es Bessere...
I started to play this but then waited and decided since the holidays are coming up to play it around Christmas. I did come back to it and it was nice to have a game to help get me into the mood, even if I didn't end up entirely enjoying it. The game's story was OK. There were actually a lot of characters in this game which I am not used to but I was fine with it. I feel like this game was a little more story driven than some other hidden object games? Not that other games don't have story, but I feel like this game was a little more straightforward and a little more focused on getting you from story point to story point whereas a lot of other similar game have a few bit story points but mostly leave it to you to figure out where to go and what to do. The game has collectibles, which I liked, and there was a HUD indicator for the collectibles as well which I always prefer. It's not that the gameplay was awful, but I just found it very middling, which I guess is where I will transition into why I didn't like it. Overall it is fine, but this game just kinds of stands out to me as one I wasn't particularly thrilled to play. I don't think it was the holiday theme or the characters or anything, but the game I found to not have particularly great or memorable puzzles. As I said, the focus seemed to be on moving the story along, so I found a lot of the puzzles kind of easy to do and maybe that was on purpose to just help someone along who just wants to enjoy the story? The hidden object scenes I did not enjoy. There were both morphing objects and complex objects in these that would require multiple steps to uncover one item from your list. There weren't the most difficult hidden object puzzles I've ever done, but the amount of extra steps and things honestly made them a chore sometimes. The game also has an achievement for finishing a hidden object puzzle in under one minute and wow do they make you work for it. Usually there is at least one kind of "gimme" the devs will put in that's a super easy hidden object scene you can finish quickly with no prior knowledge or practice, but there was not one of those that I remember in the game, which I thought was weird for a game that was otherwise so easy. Sometimes if there is a bonus adventure, that has some easier hidden object scenes in it as well, but although there was a bonus adventure I didn't find those hidden object scenes to be easy enough to unlock that achievement there either. I had to practice and then restart the main game to complete that one achievement, which I don't mind too much, but again I found it odd on such an otherwise story-oriented game. I think this might be a large contributor to why I didn't really enjoy the hidden object scenes; I like being able to get this done and then not care about how long the rest of the scenes take to complete once I have that one achievement done. But since this was so hard to do, I was rushing and impatient with every hidden object scene and it kept me from enjoying them more. There were some other quirks of the game that bothered me: Sometimes the way in which you would use items would be kind of irritating sometimes. The game had a lot of times where you have a character you need to give something to, so you would take the item and drag it over to them only to have it fail over and over. So you check your objectives and check the item you have, only to later find out you had to click on that character to bring up an only slightly closer view just to give them an item. It felt tedious, and it wasn't even like the character was farther away and you need to click on them to being them up in to view, a lot of times these characters are already featured pretty prominently in the scene when you then need to click on them again. This kept happening to me, both with characters and some other object uses on something mundane like when you put a key in a lock. I guess this game and I were just not on the same wavelength. I didn't seem to intuit the queues for things as well as I do in other hidden object games. The story I felt also kind of dragged. Without giving too much away, there are several points in the story of the game where you seem to complete your quest and save the day, and then after that you'll only find that there's another task that you also need to do, and towards the end the extra tasks started to feel to me like padding or chores. That's mostly why I don't recommend it, I wanted a little more challenge from the gameplay and a lot of parts of the game I was totally out of sync with how to use certain items I know had to be used on that screen, but I admit these are mostly personal reasons and someone else might not have the same issues. Your mileage may vary. So, if you like Christmas and feel in the mood for a little simpler of a game, then this might be up your alley. There is a bonus adventure in this game, there are collectibles and a HUD indicator for collectibles, and this game doesn't have achievements related to difficulty.
schönes Wimmelbield spiel
번역이 가끔 거슬리는거 말고는 좋아요 번역은좀 아쉽
carino
[i]'Tis the season![/i] Yuletide Legends: Who Framed Santa Claus is a gift of it's own. Honestly, even I have been surprised by the execution of this game. Given its release year, it does make sense. 2019 is fairly a newer year of releases for Artifex Mundi (AM), many things has changed since then. The map looks very colorful and nicely done, but at some point in the game, it will start to look too much that it might hurt your eyes. If you're the type to view the map often to teleport between areas, then it might come out as too much for you. The visuals exude its primary theme of Christmas which is definitely a huge plus. It is no wonder why maps in games like these are usually in fewer colors. This applies for the 1st map. On the 2nd map, it wasn't as bad. Music is absolutely phenomenal, I am actually quite obsessed, even with the repetitive state of it. Then again, I may be biased with Christmas-themed music as it sounds comforting and nostalgic. Halfway through the game, some of the scenes feel livelier than usual. The scenes somewhat 'move' as it follows the cursor's movement. This subtle change to the environment breathes life to it. These simple things make the game stand uniquely as possible whenever combined with their main themes. It was around 3 and a half hours for the main game's playthrough and only a little less than four hours with the extra story included. I'd definitely rank this a solid [u]8/10[/u] for the theme that AM tried to execute, and I had a good time playing it during the holidays.
Esse é um dos piores jogos de hidden objects que já joguei na vida, na verdade, piores jogos que já joguei mesmo. "ah mas é de natal" É RUIM! O gráfico apesar de ser ok, a forma que mexe a boca nas animatics é tão esquisito. A história [se é que dá pra falar que tem uma história] é: A voz do papai noel foi roubada, krampus quer destruir o natal, MAS TEM MAIS! SPOILER: [spoiler] na verdade krampus é do bem tem uma família e é um boomer [literalmente] com o jogo se passando supostamente nos anos 60? Ele só foi enfeitiçado pela Snow Queen que queria fazer malvadezas mas ele é um homem bom pai de família e aparentemente cucka o noel porque ele tem crush/ talvez filho com a mary [mamãe noel] [/spoiler] Além da história bizarra e claramente seria feita pelo chatgpt, o game design desse jogo é porco. Quando você tem que procurar os objetos, várias vezes você só vê a sombra e dificulta muito, mas o pior é que no geral eles tem uma ORDEM a ser achado, o que "alonga" o tempo de gameplay porque você não pode só combar rapidão e achar tudo em 1min p. ex. Os puzzles a parte também são péssimos, não tem uma estrutura lógica o que "faz ficar muito difícil" ou muito fácil, é feito nas coxas. O código no entanto é bom, não tem quase nenhum bug tirando quando você CLICA E NÃO VAI. enfim, não importa se é um jogo de natal É RUIM. Guarde sua grana e vá jogar outros games de objetos ocultos melhores Ah bônus: Tem ainda por cima sacrifício de brinquedo e brinquedo tentanto se m* mano quem fez esse jogo e POR QUÊ
Petit jeu de saison très sympa pour les fêtes, avec un univers féérique à souhait. Un régal pour se détendre
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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