
Your adventure is not over yet, the real enemy has appeared. Dr. Wolf has taken your lovely girl and you won't stop until you find her. To accomplish your mission, you will pass through many difficult challenges, putting your own life at risk.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Efsanevi zorluğu olan bir oyun ölüyorsunuz sadece geçmek biraz zor.
I didn't know it was going to be so difficult having played the original flash game and seeing it wasn't THAT bad. And yet, the game not only demands precision platforming, but also has the nerve to make you build and lose velocity where your character doesn't stop or start moving immediately, causing you to conveniently slide into the many obstacles it will throw your way, as if dying upon being hit wasn't punishing enough. The last straw was this room full of lasers and an acid pool with narrow platforms to jump on, which gives you the smallest margin for error. It is very frustrating. If I had known Vox Populi Vox Dei 2 was going to be some B.S. like "I Wanna Be The Guy", I would have never bought it in the first place. Play this game if you like B.S. difficulty platform games.
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Languages: English, Spanish - Spain, Danish, Portuguese - Portugal, Portuguese - Brazil, Swedish, French, German, Russian, Japanese, Simplified Chinese
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Saudade da época que eu jogava o primeiro jogo no Click Jogos... bons tempos. Aguardo ansioso pelo próximo episódio!
A followup platfomer to the first game. I'll admit, i'm sad that the third game will likely never happen and I'll never get closure to the story, but that is tangentially relevant to my review of this game. This game expands the story of the first game while removing/changing the focus of a lot of the gameplay from making tough choices of which werewolf to gore first(and to gore them quickly/carefully) to fast and precise platforming that requires a lot of trial and error. Missing a jump means death 99% of the time. There is a flying minigame section near the end of the game which alone costs about 1 hour on your first playthrough. 10 minutes of learning how to use the bird you ride on, 50 minutes of memorizing the patterns of all the bullet hell things coming at you and killing those things as they come on screen. Thankfully the game has frequent checkpoints during this section, but still. The final sequence is very well done and super interesting, but my problem with it is how it suggests the third game is going to be coming soon and very much hypes up the possibility of this world of machine-gun-chest werewolves versus a singular ninja, trying to take her kid to safety, and all of a sudden there happens to be this singular *GOOD* werewolf who saved her?! Frankly, I would call that a spoiler but this game is from 2015 and the reveal doesn't matter unless you played through the first game(which isn't on steam). Heck, I don't even know if the developers are still... well... alive. in any case, 7/10. Worth the 3 dollars. 7/10. Undercooked.
᠌᠌⣿⣿⡻⠿⣳⠸⢿⡇⢇⣿⡧⢹⠿⣿⣿⣿⣿⣾⣿⡇⣿⣿⣿⣿⡿⡐⣯⠁ ⠄⠄ ⠟⣛⣽⡳⠼⠄⠈⣷⡾⣥⣱⠃⠣⣿⣿⣿⣯⣭⠽⡇⣿⣿⣿⣿⣟⢢⠏⠄ ⠄ ⢠⡿⠶⣮⣝⣿⠄⠄⠈⡥⢭⣥⠅⢌⣽⣿⣻⢶⣭⡿⠿⠜⢿⣿⣿⡿⠁⠄⠄ ⠄⣼⣧⠤⢌⣭⡇⠄⠄⠄⠭⠭⠭⠯⠴⣚⣉⣛⡢⠭⠵⢶⣾⣦⡍⠁⠄⠄⠄⠄ ⠄⣿⣷⣯⣭⡷⠄⠄⢀⣀⠩⠍⢉⣛⣛⠫⢏⣈⣭⣥⣶⣶⣦⣭⣛⠄⠄⠄⠄⠄ ⢀⣿⣿⣿⡿⠃⢀⣴⣿⣿⣿⣎⢩⠌⣡⣶⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣆⠄⠄⠄ ⢸⡿⢟⣽⠎⣰⣿⣿⣿⣿⣿⣿⢀⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠄⠄ ⣰⠯⣾⢅⣼⣿⣿⣿⣿⣿⣿⡇⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡄⠄ ⢰⣄⡉⣼⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠄ ⢯⣌⢹⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣇⣽⣿⣿⣿⣿⣿⣿⣿⣿⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣟⣧⡻⣿⣿⣿⣿⣿⣿⣿⣧⡻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠈⢹⡧⣿⣸⠿⢿⣿⣿⣿⣿⡿⠗⣈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠄ ⠄⠘⢷⡳⣾⣷⣶⣶⣶⣶⣶⣾⣿⣿⢀⣶⣶⣶⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄ ⠄⠄⠈⣵⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄⠄ ⠄⠄⠄⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄⠄
Not Recommended
Para ser la Secuela del Primer Juego hecho en flash esta a la altura Y la parte 3 ojala que salga Pronto ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡠⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⣤⣄⠀⢤⡀⣀⢄⣼⣇⢀⢀⣄⣤⠎⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠙⣿⣷⣄⠀⠘⣷⣿⡻⣿⣿⣿⠇⢂⣴⠏⣀⣤⠔⠀ ⠠⣄⣀⠐⣬⣿⢹⣿⣿⠀⠀⠈⢻⡹⠞⠋⠉⢠⣿⡿⠟⠟⠁⠀⣀ ⠀⠈⢿⣿⣾⣯⡸⡟⠃⠀⠀⠀⠀⠱⡀⠀⠀⠈⠉⣠⣦⣶⡾⠛⠁ ⠀⠀⠐⠻⣿⣯⡀⢀⠀⠀⠀⠀⠀⠀⢡⢀⣀⣬⣽⡿⠟⠛⠉⠁⠀ ⠀⠀⠀⠀⠀⠙⠻⣿⠀⠀⠀⠀⠀⠀⠀⠘⠋⠁⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⢀⡴⠞⠋⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⣠⠶⠋⠀⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠑⣦⡀⠀⠀⠀⠀ ⢠⡞⠁⣀⠤⠞⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠠⢄⣀⣸⣿⣦⠀⠀⠀ ⠘⠟⠉⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡄⠉⠛⠟⠀⠀⠀ ⠀⠀⠀⠀⢀⠃⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢱⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⡼⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢈⣇⠀⠀⠀⠀⠀ ⠀⠀⢀⡾⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠠⣿⡀⠀⠀⠀⠀ ⠀⢠⣾⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⡇⠀⠀⠀⠀ ⠀⣿⣿⣷⣄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠸⡽⣦⣤⣀ ⠀⢻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣶⣄⠀⠀⠀⠀⠀⣷⢛⠛⠀ ⢀⣤⣽⣿⠿⠟⠛⠋⠉⠉⠉⠉⠛⠛⠻⠿⣷⣤⣀⣀⣼⡟⠀⠀⠀ ⠈⠋⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠙⠛⣿⣧⡀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠻⠗⠀⠀ TA WENARDOOOOO
нет
supongo que esta bien,le tengo nostalgia al antiguo,una pena que no haya otro mas para acabar la historia
I played mostly for the nostalgia value from back when the original game was on flash. Biggest thing for me is, the controls are not great. It's not very responsive, death animations are slow, landing surfaces are very small and unforgiving at times, and the leap... I wish there was an easy way to tell how much I'm going to be dashing, because it's an important mechanic. It helps you move faster horizontally, but doesn't tell you where you'll land, which is frustrating. It teaches you to think and solve puzzles, then it makes you do precision platforming, then suddenly there's a boss fight, then there's stealth section with unclear lines of sight... it's kind of all over the place and there are certainly good stuff in there, but hard to say that the overall experience is enjoyable. Aesthetics are pretty neat, with the blood falling off through the floors, that I must admit. It's a bit goofy when there's blood dripping from the ceilings and the enemies are completely oblivious though.
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Where this game's players are, estimated from review languages.
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