
Yu-Gi-Oh! MASTER DUEL is the ultimate free-to-play cross-platform strategy card game with fast-paced Duels, stunning HD graphics and a new, dynamic soundtrack! Get ready to challenge Duelists around the world!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Sums Steam + Google Play only; App Store, PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 101.7Kreviews | 71% | — | $0 |
| Free | 259.4Kratings | 87% | — | $22.8M |
Engagement
Reviews
Themes across 1863 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
数分たっても自分のターンがまわってこない これの何が楽しいの? カード制限でデュエルしたい
1. 服务器垃圾; 2. 为了卖卡不择手段。
初期のミッション等でジェムはそこそこ回収できますが、必須級のカードはほぼすべてUR。 無課金で揃えられるはずもなく、未完成デッキor配布デッキで戦うことになります。 始めたばかりのランクマッチは遊戯王のルールを知る知らないにかかわず、負ける前提で潜ってひたすらジェムを回収するしかないです。 ルーキー帯でも配布デッキが弱すぎて勝てません。 勝ちたいのであれば、課金するか同じ境遇の人と運よくマッチングすることを願うしかないです。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 12 | 58% | Free | |
| $0 | 0 | — | Free | |
| $0 | 3.5K | 77% | Free | |
| $0 | 21 | 76% | Free | |
| $0 | 18 | 94% | Free | |
| $0 | 9 | 78% | Free |
Latest in each market: best JP #22, worst US #95 · 12 markets collected
US · last 30 days
Genres
Stats
Languages: English, French, Italian, German, Spanish - Latin America, Portuguese - Brazil, Japanese, Korean, Simplified Chinese, Traditional Chinese
| Free | 87.4Kratings | 97% | — | not modelled |
| Free | 26.1Kratings | 78% | — | not modelled |
| Free | 5.6Kratings | 58% | — | not modelled |
| Free | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
このゲームの良いところは複雑なルールや処理のある遊戯王をオリジナルと遜色なくいつでもどこでもプレイすることができることであり、このゲームの悪いところはプレイできるのが遊戯王であること。 そもそも何もやることがない対戦相手を5分以上も対面に座らせておいてひたすら一人でカードを出したり引っ込めたりし続けるなんて普通のコミュニケーション能力がある人は相手に申し訳なくてできないだろう。これはある意味デジタルでよかった点かもしれない。その結果出来上がる盤面が手札が6枚しかないのに6以上の無効・妨害が飛んでくる環境は対戦ゲームとして狂ってる。紙でやってる遊戯王プレイヤーは対面に座ってつまらなそうにしてる相手の顔とか見たことないんだろうか。 クシャトリラあたり以前と以後で遊戯王1と遊戯王2くらいレベルが違う。パワーを抑制するためにつけた「このカード名の効果は1ターンに1度まで使える」という制約を2回まで3回までと臆面もなく書いてしまうのは象徴的だと思う。本来は同じレベルのパワーでバリエーションを増やして横に展開していくことで多様性を出すべきだったがKONAMIには難しくてできないため、安易な上位互換を次々出して稼ごうとしてしまった。まぁ諫めなかったプレイヤー側も同罪なんだが。もう色々諦めてジェネシスルールの実装に期待するしかない。
Came back because I wanted to play my silly coin flip deck again after so many months, but Konami still hasn't made it so either players are not punished for scooping on lost games, or people just durdling on a won game aren't punished for keeping their opponent hostage instead of just playing the game. I got to play 15 minutes of fun games, and I was like, "Man, why did I uninstall? Origami Goddess is a fine ass madness, I love the back-and-forth." But then I got into two games in a row of people just jacking off instead of playing the game and spent 20 minutes locked in with people you can almost smell through the computer and I remembered. "Ah, yes. This is why."
给科乐美送钱的都是神人
20 games in row going second fk you and this game trash af i want 1 win to jump into master 3 but noooooooooooooooo keep playing second without handtrap fix this trashhh game !!!! holyy fk
The game is just like the trading card game, you go 2nd you auto lose. And it doesn't really reward you for playing it so much, 0 to none incentives to play it, unfortunately the game Yuigioh itself is a very toxic experience that i wouldn't recommend others to play, save yourself the rage, the annoyingness and the time to play this poor of a virtual TCG game. This is coming from someone that used to play the TCG game, I was hoping to have a better and fast paced experience but no, its just as toxic as the physical game with non existent balance.
This game was once fun being able to just play because you can't make it to the few shops and play IRL till you realize this game has only a few ways to play and it either costs money to keep up and only play 1 of the 5 best decks till the new best comes around or just don't play because your opponent sets up a combo preventing you from playing at all which ends up taking all the fun out of the game which you likely wanted to play in the first place because maybe one of the 100 losses might be a win where some how when its your turn your opponent's combo set up their board or just negates your turn. For example I use MAX C for every comment to draw a Card. Bet Many of the people who still play can name 5 negates before they finish reading this post.
dont play card games, these ones hate you and many others wish you (mental) harm as well. I have spoken
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.