No revenue estimate for NINTENDO — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $0 — a different platform, not this one.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Stats
Sums Google Play + Steam only; Nintendo, App Store, PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
NintendoYou are here | Free | — | — | — | not modelled |
| Free | 259.4Kratings | 87% |
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
| — |
| $22.8M |
| Free | 87.4Kratings | 97% | — | not modelled |
| Free | 26.1Kratings | 78% | — | not modelled |
| Free | 5.6Kratings | 58% | — | not modelled |
| Free | 0reviews | 71% | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $41M | 74.5K | 96% | $19.99 | |
| $18.8M | 43.8K | 88% | $19.99 | |
| $17.1M | 35.2K | 94% | $24.99 | |
| $14.7M | 57.9K | 89% | $14.99 | |
| $12M | 48.7K | 89% | $6.99 | |
| $11.1M | 16.1K | 82% | $24.99 |