
Build your Deck from over 10,000 cards and take on the most iconic Duelists from the Yu-Gi-Oh! universe. Relive the stories from the original Yu-Gi-Oh! animated series through Yu-Gi-Oh! VRAINS!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
12 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 2 → 2.29/day in the week after.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 3.9Kreviews | 82% | — | $5.4M |
| $39.99 | 2.9Kratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 860 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Dude. Modern Yugioh is dog water.
食之无味弃之可惜的典型,2020年的游戏王买断制单机,做的还不如十几年前psp上的游戏王。第一,都2020年了,还有游戏没有简体中文,甚至繁中都没有。第二,ui,过场都简陋到不能再简陋,说是过历代游戏王动画剧情,却全程都没有配音。第三,抽卡的时候完全不知道自己抽的卡包里有什么卡,全靠猜。第四,抽卡的过程不能跳过,必须得等动画过完,我寻思跳过功能十几年前就实现了吧,就非要浪费我时间呗?第四,剧情卡组极其卡手,早期游戏王牌效低全是斧王对砍,导致剧情卡组里废件极其的多,暗游戏的卡组黑魔术少女和黑魔法师居然全部下满,他的卡组里起码一半都是废件,而人机的卡组明明也有很多废件,卡手的情况却特别少,用自己组的卡组更是无聊透顶,堪比暴打原始人,一路平推就能过完。第五,作为游戏王居然没有时点选择!如果你在上一个回合盖放了陷阱卡,恭喜你,你会从下回合的准备阶段开始,系统会不断提示你要不要发动陷阱卡,对手盖放一张陷阱卡,问你发不发动,对手通招一个怪兽,问你发不发动,对手要进战阶了,问你发不发动,对手要攻击宣言了,问你发不发动,开始伤害步骤了,问你发不发动,开始计算伤害了,问你发不发动…好在可以通过一直按住鼠标右键来跳过时点提醒,可是这样也很容易不小心跳过一些别的卡的很重要的发动时点 科乐美从来都没有变过,如果你不是游戏王深度粉丝,切勿入坑!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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12 on sale3 answered “not sold”0 we did not ask
The 3 “not sold” markets are read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price in those. The 12 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 254/day in the week to Jul 15 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese
Hours played at review time, across 865 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
没中文,没配音,特效少,音效少,场景简陋,角色没技能,搞不懂科乐美为什么不重视单机,免费的不用想就知道各种氪金,可能还得强制联网
This game is not the best Yu Gi Oh game, but it is good enough for casual gamers, not competitive games. The gameplay mechanics are in accordance with the original Yu Gi Oh system.
It's a real shame that this is the newest and most likely last singleplayer Yugioh game ever, because it has A LOT of issues. It is PAINFULLY slow, the animations for doing anything take FOREVER. Using Cheat Engine to speed up the game by 5x is pretty much a requirement to play this game Card pack opening is also extremely slow. In a game with 10.000+ cards with no duplicate protection, you have to open packs of 5 cards, one by one, and it takes 10 seconds each. Just do yourself a favor and grab a save file with every card and 0% completion from somewhere... And then there's the actual meat of the game, the story mode. And it's not really not all that great... The idea is good, but unfortunately it's not "faithful to the TV show" at all. The characters will constantly use cards that they never used in the show, most of them not even existing at the time the show took place. (Since when does Jaden use Masked HEROs?) But also the story decks are genuinely awful. Every duel the character's actual deck of cards get lobotomized to ONLY include the few cards the characters won with. Want to play as Jaden or Yusei with their diverse extra deck options to tackle situations in plenty of different ways? Too bad, best we can do is 2 different extra deck monsters and 4 main deck monsters with every single card in your main deck railroading you into summoning them. There is also no removal, like at all. You don't have any choice but to eat any trap the opponent lays down, and if they get a rare lucky combo off to summon multiple strongs monsters from good draws you might as well surrender. Of course you do have a option of just making your own decks... but every opponent is balanced around the EXTREMELY bad player decks, meaning that all of their decks are hot garbage too. Any deck that contains some every basic traps like Trap Hole, Mirror Force, etc will pretty much auto win every duel. In conclusion, unless you really want the card pool from early 2020, you are better off playing most older Yugioh games. I recommend Tag Force 3, 6 and Special depending on what era and characters you want to fight. Enemies have actual decks there (not meta decks obviously, but great for casual play), the animations are fast and unlocking cards is really fast too.
Duel Links que é de graça tem a tradução para o Pt-br e o Legacy of the Duelist que é pago não tem, sensacional 👉👉👉👌
Good Card Game Simulator, very meh video game. Alright, allow me to explain. I've been a fan of the card game since the earliest days. I also really like the manga. Thing is, I don't really get to play the actual card game, for a few reasons. Money is the biggest one. I don't really want to sink dozens of bucks (minumum) into collecting cardboard until I have like one decent deck. I love the cards, the designs etc, but not that much. Second reason is the lack of opportunity to actually play the game. I am not enough into the game to play it competitively and I am two decades too old to play the non-competitive schoolyard league like we did in the early 2000s. My local friends are not into TCGs. So yeah, nobody to play with. So, considering there are many, many Yu-Gi-Oh video games, the choice is pretty clear. Or is it? There are really just three things I want from a Yu-Gi-Oh video game. Yet it seems really difficult to get all three at once. Number One: I want the game to have the actual rules. I used to play that one GBC game religiously as a kid, alongside the actual card game, but while I feel most strongly connected to the OG manga era, that game just made up new rules and I don't really care for that these days. Same for Sacred Cards et al. Each time I try to play one of these again I just get frustrated my good card gets wiped by a useless one because I forgot they added elemental weaknesses to the game for some reason. Anyway, this game is a good adaptation of the actual card game. The story mode takes you through a tour of Yu-Gi-Oh (the anime version), starting with the OG Yugi era all the way through Vrains. Considering the actual card game rules (except the 4000LP and openly summoning in defense position) only showed up in the Battle City arc, this game actually does an admirable job of allowing you to pull off pretty much the same moves as the manga/anime protagonists did. Modern cards are used to allow for instantly summoning high-level monsters, simulating the pre-tribute era without changing the rules of the card game. Yugi's Exodia deck in the Death-T battle against Kaiba actually is built like an Exodia deck would be, adding new spells and traps focussing on stalling and drawing more cards. Of course, it is completely up to chance whether you actually get to do the famous moves, as the card pulls are randomized. Still, it's nicely done. Multiplayer is dead and I assume everyone who played this as a digital substitute for the physical game moved on to Master Duel. Number Two: I want the game to have nice production values and visual presentation. This should be easy. Yu-Gi-Oh is extremely stylish. Sure, we can mock the ridiculous haircuts and odd costumes, but the clash of magic and monsters with futuristic technology is really iconic. Either of those could make for a nice design template. For example, Duel Links leans into the sci fi aesthetics and does this really well. This game is serviceable to bad when it comes to audiovisual design. The menus are ok, but the presentation of the actual card games is like in a 2008 fan game. Bland, generic, just a few music tracks. Outside of HD card artwork, it actually looks and sounds worse than those Power of Chaos PC games from 20 years ago. And this bothers me. You could do so much with the background artwork and music from the tv shows, but the presentation of this game does nothing with it. Speaking of the tv shows, the campaign mode leads you through the story of the first 6 shows, retold visual novel style. These stories could be told beautifully in a visual novel format, but this is not it. So the visual design of the card game arena is bland and the story it's trying to tell is told in the most boring way. Everything but the core gameplay is so horrendously half-baked that I imagine a single person was told to do that just weeks before this was released. Number Three: I want to satisfy my inner card-craving goblin. In other words, I want to collect cards. This game allows me to do that. You collect in-game currency from dueling and you can spend that on booster packs themed around characters. It's not always intuitively clear who gets what type of cards, but usually it's somewhat close to what they played in the story. You also seemingly can pull unlimited dupes, which makes completing card sets grindy and annoying. Duel Links has card sets with set numbers of cards total, so if you get all packs in the virtual box, you are sure to have all cards within it. Duplicates can be converted to currencies you can use to trade for other cards (from a limited, rotating pool). Duel Links is also a gacha-like game that is designed to make you spend money. Here you can massively overspend on in-game currency just to get that last copy of the card you want. While cards of one archetype are found within the same booster, it still can be annoying to grind for a deck you want. Uh...also Number Four: Must be casual-friendly. I have fun just playing events and the occasional ranked duel in Duel Links, but I never managed to get into Master Duel because it is PVP only, i don't have fun being stomped by people playing OTK-Solitaire and I am not committed enough to get on a competitive level. So, in conclusion: Good core gameplay, boring presentation, acceptable card collecting. My search for a Yu-Gi-Oh video game that fully satisfies my actually fairly modest wishes continues. Still, i spent 10 bucks on it and it is more good than bad.
The greatest Yugioh game ever made. No gotcha systems just duel, win, and earn cards. No wallet needed after initial purchase to buy anything.
[h1] Vorwort [/h1] Hierbei handelt es sich im Prinzip um eine verbesserte Complete Edition von Yu-Gi-Oh! Legacy of The Duelist [h1] Genre [/h1] Ein Anime Kartenkampf Spiel [h1] Story [/h1] Man spielt die jeweiligen Anime Serien vom Klassischen Yu-Gi-Oh! bis hin zu Yu-Gi-Oh! VRAINS nach. Im Gegenzug zum Vorgänger Spiel (Vorgänger Version) muss man hier keine extra DLCs kaufen um die kompletten Stories spielen zu können [h1] Gameplay [/h1] Das Spiel ist wie gesagt genau wie auch der Vorgänger Titel. Die einzigen Neuerungen sind hier die Neue VRAINS Kampagne welche aber keine direkte Storyline erzählt sondern man kämpft einfach nur ein Duell nach dem nächsten. Zudem gibt es natürlich Neue Avatare, Herausforderungsduelle & natürlich Neue Karten, darunter natürlich auch die Neuen Link Karten. Wie auch im Anime spielt man 1 vs 1 Duelle. Jeder Spieler kann in seinem Zug Monster, Zauber & Fallen Karten legen. Ziel ist es die Lebenspunkte des Gegners auf 0 zu reduzieren. Wer den Anime kennt weiß wie es abläuft. Das Spiel bietet sehr viele Duelle (Story & Herausforderungsmodus). Es gibt einen In-Game Kartenshop wo man sich Karten Packs für In-Game Währung kaufen kann. Die In-Game Währung bekommt man durchs Gewinnen und sogar verlieren von Duellen. Es gibt über 10.000 verschiedene Karten zum sammeln. Man kann sich insgesamt 32 verschiedene Decks bauen. Durch den massigen Content hat das Spiel einen sehr Hohen Wiederspielwert [h1] Achievement Schwierigkeit 4/10 [/h1] Es gibt insgesamt 24 Erfolge. Die Erfolge gleichen denen vom Vorgänger mit lediglich 3 Neuen Achievements und diese gibt es beim durchspielen der Neuen Kampagne + Link Beschwörung. Die Achievements sind insgesamt gesehen recht einfach zu bekommen, allerdings dauern einige extrem lange wie z.B alle Heruasforderungs Duelle zu meistern (sehr grindlastig weil es insgesamt 159 Duelle sind). 2 der Erfolge sind nur Online machbar (1 Online Ranglisten Spiel gewinnen & 1 Nicht Ranglisten Spiel gewinnen) [h1] Pro/Contra [/h1] + Sehr hoher Wiederspielwert + Massig Content + Karten Namen & Texte sind auf Deutsch + Über 10.000 verschiedene Karten + Cooler Story Modus wo man die kompletten Anime Serien nachspielt (natürlich fehlen einige Duelle) + Man kann 32 verschiedene Decks erstellen + In-Game Karten Shop + Preis absolut in Ordnung + XBox 360 Controller Unterstützung + Achievements + Sammelkarten - Man findet Online keine oder nur super selten Mitspieler [h1] Fazit [/h1] Der Vorgänger war schon richtig toll mit prall gefülltem Content und diese Version bietet nochmal viel mehr. Es ist die deutlich bessere Version, die man sich auf jeden Fall zulegen sollte wenn man Yu-Gi-Oh! Fan ist und/oder eher ein Single Player Yu-Gi-Oh! Spiel sucht. Man kann natürlich auch hier Online spielen aber man findet nur super selten Mitspieler, man kann natürlich auch selber Freunde einladen und dann gegeneinander spielen, so kommt man am schnellsten an die beiden Online Erfolge. Für mich eines der besten Yu-Gi-Oh! Spiele die es gibt. Eindeutige kauf Empfehlung meinerseits 👑 Powered by HoI 4 Deu Curators group in German / English 👑⠀⠀⠀[list][*][url=https://store.steampowered.com/curator/30388691/] Follow Main group [/url][*] [url=https://store.steampowered.com/curator/40282064/] Follow Second group [/url][*] [url=https://store.steampowered.com/curator/44688798/] Follow third group [/url][/list]
The only thing i cant stand about this game is the damn Animations you can not skip these or turn them off you have to sit there watching them every time in the new arcs you can spam summons with animations and it just sucks to watch it ever time
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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