
Due to financial difficulties, you’ve taken a part-time job delivering takeout. Some orders seem unusual. Stay alert, distinguish between what’s normal and what’s not, and deliver the orders on time — or just escape.
Modeled estimate, not a reported figure. How we estimate →
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About
Your TakeOut is a psychological horror game featuring exploration, puzzle-solving, and walking simulation, built on Unreal Engine 5. Developed independently by a solo developer, the game adopts a body camera perspective and combines realistic graphics with spatial audio technology to create an immersive, lifelike experience.
It’s more than just "spotting anomalies"!
The game integrates gameplay mechanics of anomaly detection and "imposter" identification.

If everything seems normal, you’re safe—just drop off the delivery and complete the order. But once you detect something unusual, you must immediately flee on your bike!
Survive for eight days, and you might just break free from this nightmare.
Short on cash, I joined "Little Pig Delivery" to take on a part-time job after my regular work. At some point, anomalies began to emerge quietly, and bouts of headaches started to hit. I could barely tell the difference between hallucinations and reality; then, when hallucinations began to devour reality, everything changed completely—I had to escape immediately!
Walking the line between reality and hallucination, are you ready to face Chinese-style horror?
YourTakeOut is a short horror game with a playtime of approximately 60 to 120 minutes. It boasts a tight style and intense atmosphere, drawing inspiration from unconventional experiential works such as Exit 8.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese*, French, Russian, Japanese, Korean, Spanish - Spain, German, Traditional Chinese**languages with full audio support
Engagement
Hours played at review time, across 39 reviews with recorded playtime.
Reviews
人生中第一条游戏评论献给作者大大啦!超级棒!比demo版本完整很多,剧情些许不足但已经很不错了 加油!期待新作!
[h1] 2分给“找异常”,1分给剧情,-99分给玩法和逻辑 [/h1] 美其名曰“不止是找异常”,实际上核心内容全在找完异常之后。 找异常找得正兴致勃勃、抓耳挠腮,还在考虑异常可能如何出现的时候,找异常环节就突然结束了。 下面说说核心内容这一块子(部分内容含剧透): 1.[spoiler] 真结局达成条件大坑。 [/spoiler]二阶段核心玩法是所谓的“伪人辨识”,完全不存在原本意义上的“找异常”了。可是[spoiler] 游戏引导让人认为二阶段玩法是破案告诉警察,实际上呢?为了达成真相结局,我需要不向警察回答正确答案?我甚至需要在固定的时间节点去固定的房间找到固定的线索,错过一个又白玩一圈? [/spoiler] 2.逻辑不通1。一楼电视机的新闻报道和商店页第一个视频一致,[spoiler] 今日凌晨一起凶杀案造成7人死亡?算上吴雨一共才7个人,小女孩凌晨死,然后一宿时间内所有人都死完了?画家的画是提前画好的,我认;但是在外卖视角的时间线上,所有人的死连带谋划、施行需要好几天才对吧? [/spoiler]那我只能理解为这个新闻和这个楼毫无关联,只是偶然的一则和剧情毫无关联的新闻,这比你去掉的那个结局还要误导人。 3.逻辑不通2。具体是哪个NPC说过的不太记得了,提到[spoiler] 小女孩死的时候大家都在场,是约好了一样。约见的是6楼,侵害的是2楼,偏方的是1楼,死在了4楼眼前,这些人根本也不是同一时间在场的,5楼又如何在场根本说不清。 [/spoiler] 4.逻辑不通3还强行煽情?真相结局[spoiler] 吴饼逐一问“我”吴瑶长大的环境,“我”怎么说得那么细?那么清晰?师傅叫“我”“老白”,听上去应该是个男警官,“我”不可能是“吴瑶”本人对吗?破案结局线谁也没提到过有“吴瑶”这个人存在,到了真结局线,“我”凭空就多知道一堆吴饼想问的信息。 [/spoiler]最无语的是,我带着逻辑脑玩着游戏、看着剧情,走到结局这一刻,你这时候突然给我煽起情来了? 综合来说,体验十分尴尬,玩到最后也无法真正意义上捋清楚人物关系和事件的时间线。 [h3] 22也好,19.8也好,是真的不值得买的 [/h3]
I cannot believe that this has good reviews. I am betting that it's from the friends of the developer. I played this on my channel about a month ago - or whenever the demo came out. It had a lot of AI in it, but I was willing to give it a chance. Not now. Nothing besides the english translations have been fixed, whatsoever. This has tons of visual bugs and ugly textures on it that constantly change - there's a wall that has a new texture every day. The clothes on the guy walking past you aren't even fitted to the body. If you look up in the alley, there's an ugly lighting/wall glitch. It doesn't matter if you win or lose, because after a certain amount of days of playing you will go to the next sequence whether you spotting the anomalies or not. Then you have to go into a building and guess which person is the serial killer. There are no real hints to who it is - and in the book they give you, the portraits don't even match the people in the units. When you talk to people, they don't really give any indication if they're normal or not besides the GLARINGLY obvious guy in room 2 who has a big mess as a room. They keep calling him "Fatty" which is kinda messed up anyway. This game has no real atmosphere or scares, not even sure why it's called a horror game. The use of AI isn't just casual - it's lazy, sloppy, and not well thought out. The sad thing is that the premise of going into a building and finding who's the killer/who's an anomaly is actually interesting, but the execution is so bad I stopped playing half hour in. And got a refund. Another note, it says "uses AI to generate parts of music and videos" when it uses ai - To do any animations, including the delivery animations, the driving away animations, and the portrait videos - Advertisement video and news video are both AI If you want some genuine feedback, the game would be better with: - No ai - Make your own animations, videos and assets - Get rid of the alley way, or at least make it so it matters if you find anomalies - Go more in depth with the apartment story, it's interesting! - Make the portraits in the book match the models, and make the book useful in general - Make sure you meet every character before deciding who's the killer - Polish and fix the games visual bugs and glitches
好好做你的找异常,搞得什么东西,四不像?
看到成就介绍写的:杀了6欲,然去搜了一下,居然可以带入到住户身上,房东(财欲)胖子(食欲)阿风(睡欲)女儿(生欲)嘉欣(名欲)阿红(色欲)
游戏剧情漏洞太多了,下次做游戏的时候麻烦多找人对一下文本多多核验是否合理;AI生成的视频放一段两段没人说你,每天都来一段那我就得骂你滥用AI了;异常部分除了可梗之外没啥看点,梗也就两三个...
好游戏是好游戏,但是好多地方说不通啊,是作者你故意留的破绽,还是编剧文本没弄好啊。 3个结局都完成了但好多地方还是不太对劲, [spoiler] 画家怎么死的?2楼垃圾里面血腥味怎么回事?女儿不是死在4楼家里么?父亲不是说自己不敢杀人么?那么那些死掉的人是谁杀的?跟父亲杀人方法是不一致的啊。 [/spoiler]
有点崩
진짜 재밌는 이상현상 공포게임 그리고 쫄보도 할 수 있는 공포게임
这类游戏没一个玩得明白
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Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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