
A new Observer Gametype where you take on the role of an Observer tasked with guarding the HQ of the Project 13 Corp. . Prevent any Observer Prisoner, each potentially containing a anomaly, from infiltrating the HQ. Equipped with a high-tech binocular, your observation skills are the key to success.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99 | 71reviews | 54% | — | $7.3K |
| $5.99 | 23ratings | 51% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
下载下来就一直不能玩,各种报错。删了重下也是一样,垃圾。
会做更新不,你家望远镜糊的跟马赛克一样啊,什么杀币制作组,你马没了
no Chinese play jb
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian, German, Portuguese - Brazil, Traditional Chinese, Simplified Chinese, Korean, Portuguese - Portugal, Spanish - Latin America, Turkish, Japanese, Russian +2 more
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Little to no indication of what you are looking for. "Its not easy" only goes so far. I see a man clipping inside a generator, not an anomaly. 2 men clipping inside each other, not an anomaly. The sensitivity doesn't change when you zoom in. Holding down right click for the entire game time is TERRIBLE for hand cramps. Waiting for all the dudes to enter the building is a needless waste of time. This one tried some new ideas but this was not it.
The gameplay experience is truly one-of-a-kind. Initially, navigating through the game can be a bit challenging, as it takes time to uncover its intricacies. However, once you stumble upon the anomalies, the real fun begins. While a tutorial mode would have been a helpful addition, I found that through exploration of the controls and mechanics, I was able to grasp the essence of the game. One particular highlight for me was the nostalgic VHS fast forward feature, which added a delightful touch of retro flair to the experience. Looking forward for future updates and the addition of more anomalies to the game.
无法启动错误代码Fatal error: [File:D:\build\++UE5\Sync\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp] [Line: 949] Rendering thread exception: Assertion failed: IsApiSupported() && (View.PrimaryScreenPercentageMethod == EPrimaryScreenPercentageMethod::TemporalUpscale) [File:C:\ue\msattert\unrealengine_plugin_dev\FSR3-530\FSR3\HostProject\Plugins\FSR3\Source\FFXFSR3TemporalUpscaling\Private\FFXFSR3TemporalUpscaler.cpp] [Line: 1029] 0x00007ff7a404d28c AnomalySniper.exe!UnknownFunction [] 0x00007ff7a0383706 AnomalySniper.exe!UnknownFunction [] 0x00007ff7a037df58 AnomalySniper.exe!UnknownFunction [] 0x00007ff79faa662e AnomalySniper.exe!UnknownFunction [] 0x00007ff7a072750c AnomalySniper.exe!UnknownFunction [] 0x00007ff7a06e3eb7 AnomalySniper.exe!UnknownFunction [] 0x00007ff7a070c535 AnomalySniper.exe!UnknownFunction [] 0x00007ff79cbd32e7 AnomalySniper.exe!UnknownFunction [] 0x00007ff79cbd38de AnomalySniper.exe!UnknownFunction [] 0x00007ff7a106a5ba AnomalySniper.exe!UnknownFunction [] 0x00007ff7a1071009 AnomalySniper.exe!UnknownFunction [] 0x00007ff79d184932 AnomalySniper.exe!UnknownFunction [] 0x00007ff79d178387 AnomalySniper.exe!UnknownFunction [] 0x00007ffa4cd5257d KERNEL32.DLL!UnknownFunction []
Моя кураторская страница "Достойные или нет херроры" - https://store.steampowered.com/curator/43715729/ Неплохая попытка разбавить типичную формулу "поиска аномалий", но реализация оставляет желать лучшего. Сюжетно — вы охранник секретной организации "Проекта 13", и ваша цель — вовремя обнаружить всякие странные вещи или существ и сообщить об этом, чтобы остальные люди смогли забежать в бункер. Если вы обнаружите аномалии определенное количество раз подряд, вы победите; если ошибетесь — у вас есть еще 2 попытки до "гейм овера". Главное отличие в том, что вам не нужно ходить по повторяющимся локациям — вы на вышке и с помощью специальных гаджетов можете рассматривать людей ближе и сканировать их. Сами аномалии весьма прикольны: то странные люди или монстры, порой за спиной может шипеть монстр и даже испугать, то случится совсем абсурдное, например, ядерный взрыв. Когда такое происходит, играть весело, но в 80% случаев вы просто должны долго вглядываться в толпу, и всё превращается в пиксель-хантинг, от которого начинают болеть глаза. Модельки людей и монстров очень похожи (все серые), и отличить их порой сложно. Баги тоже не помогают: то люди спавнятся друг в друге, то прямо в каком-нибудь предмете. Баг или аномалия? В 99% случаев — баг. В целом, Project 13 Nightwatch может подарить вам час-другой веселого геймплея, особенно если вы любите данный жанр, но всё портит пиксель-хантинг и баги. Если бы модельки НПС были чуть более различимыми, а также добавили пару других интересных гаджетов, получилась бы действительно уникальная игра. Определенно есть потенциал, к сожалению, не раскрытый.
Интересный вариант поиска аномалий. Судя по некоторым обзорам, игрокам удавалось находить интересные аномалии. Если устали и хотите поиграть и отдохнуть играя, то наверное игра не для вас на текущий момент. В игре требуется повышенное внимание (пиксельхантинг присутствует). https://youtu.be/XrpnxmPMLQM Disclosure: I received a free review copy of this product from keymailer
Project13 시리즈중에 하나로 같은 세계관을 공유하는 건지는 아직 모르겠고, 다른 이상현상을 찾는 게임과 같이 수상한 인원이나 현상을 신속히 보고해야 하는 게임입니다. 인원들이 많기 때문에 높은 집중력을 요구하며 저는 눈아파 죽는줄 알았습니다. [url=https://store.steampowered.com/curator/45555420-%25EB%258D%2594%25ED%258E%2598%25EC%259D%25B4%25ED%258D%25BC%25EC%2599%2580-%25EA%25B2%258C%25EC%259E%2584%25ED%2595%2598%25EA%25B8%25B0/]Steam Curator ThePaper <--큐레이터 주소[/url]
我的13号监狱是崩溃的玩不了,白买了
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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