
"Let's begin your own story." This is a text-based idle RPG game. There are already more than 3,000 unique story actions and it's still growing.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I cannot recommend this game or any game by this dev. I made a suggestion a while back that I thought would be a simple improvement to the game. The dev disagreed, fine. Someone else made a mod adding the change to the game, which shouldn't be an issue, but the dev took huge offense to this and decided to encrypt the game files as retaliation, making modding more difficult for every one. Encrypting the files like this actually took more work than just implementing the suggestion. This retribution style of game development alone earns a negative review from me. What's more, my suggestion seems to have severely offended the cultural identity politics of the dev, to the point of the dev letting their reactionary ethos damage the game. I suggested that the player character You not be locked to a specific gender and pronouns, because at the time there was nothing for virtually all of the game that requires You to be a certain gender. The mod that allowed this change only had to change the actual text of one scene. The dev hated this so much that they started adding content to the game centered around lifting up one gender and putting another down. Several NPCs (not just of one gender) that previously had agency or depth were retconned to be shallow, uninteresting caricatures. NPCs that have been added since are even worse. You can constantly tell what a character's whole arc will be as soon as they appear because they all reliably fulfill the most basic stereotypically gendered tropes presentable. They went back and made the game worse to apparently serve a political agenda and transform this idle game into a venue for complaining about social grievances. Also, recent updates have had far fewer features and longer wait times.
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Languages: English, Japanese, Simplified Chinese
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ever wanted to play a time waster and make your brain do mental gymnastics to figure out the most efficient way to get more numbers on a Microsoft spread sheet? well now you can.
I got sucked in. I can't say its been a good experience but I certainly have devoted a lot of my time to it. The story is nice but hard to follow because its an incremental and so you have to wait hours and hours and hours to get the next piece. Even "boss fights" and the tips they give you are hard to follow because you see them far far before fighting the boss, and their advice is esoteric at best. There is no visual appeal to this. The experience of playing this is a classic case of making ice cubes. The small joy to be found is in efficiency, which would be fun but the rules are hard to figure out and it's a lot of googling to see if you are even going down the right path. I've spent nearly 300 hours here. I did not intend to. I can't say it's a good game, I don't recommend it. If you have a brain like mine, it will get you.
A dark mode would be lovely, trying to play this for too long hurts my eyes..
开CE50倍加速都坐牢的神仙增量游戏
⚠️I have played a lot of games over the years. Because of that, I have developed a habit of looking beyond the surface and asking simple questions as I play. With all that experience, my opinion is pretty straightforward: this game is dangerous, but not in the usual sense. And honestly, everything is dangerous if you think about it long enough, so that part almost doesn’t even matter. Im not trying to start a revolution. Plainly and simple either fair insight should be given or no access at all. Using the "its what they deserve" , is more of so i can sleep at night phrase or so people do think im evil with extra steps at this point. The game presentation is overall insulting basically only giving mission , resources etc unmeaningful gameplay and exploitative loops disguised as progress. The character you play in there only has access to npc that dont have name and just taking advantage of the player. A staple behaviour. cept da ol lady... Even if you stay on the right and narrow and use you head you still run into gate keeper features. Or you run into Unexplained task. For example, one quest has you build additional shelves for firewood storage. You cut down trees to make shelves so you can store more wood from the a forest, you just cut down. Then you cut down more trees to build more shelves so you can store even more wood. you get no detailed on the forest, the person who gave the task, etc anything. Blindly you have deforested to just to build storage made of out the forest you are destorying because you dont have room to store the forest you destory, you need more storage. what you get at the end. dont really know of the state of the forest, but a forest shelf full of dead forest. which is you did the leather work task you would think that you would learn a valueable skill but no. You just make chelf for dead forest so you store cut up dead forest.... Idle games are built around time management and progression, and developers know very well that excessive waiting is one of the fastest ways to make players disengage. So when a game intentionally inserts heavy wait walls into basic progression, or other insults the obvious question becomes: what you make game for? This is one of many gaming launcher and console have been spitting out that does this. While i did avoided doing some of the pointless task i did a few of them just see. "FOR SCIENCE!" But while you are not forced to do these explotive smooth brain tasks as you CAN uninstall as i did once i caught on. The game does note this behind the scene agenda. This reoccuring staple is know as linear writing. Where options are play what we made or uninstall. Finally what was essentially a dark ritual mechanic is available before you have even cleared areas that should logically come first. And I need to be very clear here how the game presents it. Rank Up gets access to cave Discovers and successfully identifies Unknown Dark ritual circle in DIM cave even though i have never set foot outside of anywhere I somehow know its DARK RITUAL I have no explanation for what it does. I have no understanding of the consequences. And the game's response is : you found Dark Ritaul in a DIM cave "Perform the ritual." first your player is is literally just started his life.....how da fa does he no any better or even know how to do the ritual. . Honestly though. If something is labeled like that and the devs can’t be bothered to explain it properly, I’m not touching it. Period. But the is goes farther that. once again you get what you deserve, if you did touch it but i hardly think it applies here as it get enduringly tiring... Afterward, I needed more infomation. What I found was not reassuring and with so many words in the english langauge, the only ones can be used arw not fair. Nothing, no one, not even a hint of insight. No insight on any the mechnics in the game, even basic idle clickers have more detail on the matter. Only filled players STRONGERLY pushing toward the ritual mechanics without adequately...any explainiation. (which is a bigger Red flag). Home training, it is fact you learn from it that of the unwritten you just do not touch and do stuff. I still use the words "not fair". Plainly that whole part of the system is wrongly presented. Nothing about that screams insight. Nothing about that screams think. Nothing about that screams play this game What it does scream is "stop thinking and just do it." Now anyone worth themselves knows why i said "not fair". To concude. Dont waste yourself. Uninstall keep looking. The game has a hidden agendas and maybe the players in the know who are pushing the ritual have the same. Game constantly belittles, and encourages smooth brain behavior. To act with no context or understanding then throws a Dark Rtual in as kicker. Nothing in this game screams challenge. But it does scream your dumb, if you keep playing. If you still wanna pay after everything you read cause you doubt me just read the npcs or description. While you play and think. ...Maybe I'm wrong. Maybe there is some deeper explanation for all of this i missed. or i misunderstood the game.
Definitely an acquired taste, but it will easily give a few thousand hours worth of content. (Community is absolutely amazing as well)
[strike]一周目までクリアしてからレビューを書こうとしたが断念[/strike] 結局一周目はクリアしました End2を3周下あたりでこのゲームに日常を侵食され始めている感じがしたため一旦離脱 このゲームは時間を奪い去る怖いゲームです 他のゲームがまだいっぱい積んであるため、またいつか気が向いたらやります 放置系RPGとあるが実際のところはやることが多く効率を考えると常に張り付いている必要がある リソースの最大値は最初は低いうえに、オート系のものも開放されていないため特に初期は操作が多く大変である 攻略サイトを見た感じだと一周目クリアすると結構楽になりそうだが、それまでが大分長い おおよそ一週間プレイしているがまだ、一周目のクリアはできそうにない 面白くないわけではないが、これだけにリソースを吸われてしまうためこれ以上続けると他のgameがプレイできないためしばらくプレイはやめることとする これ以外のゲームをプレイしないのであればオススメ テキストベースでシナリオもそれなりに存在し、各エリアに存在するキャラクターも個性があり読んでて楽しい 学園都市のギルドの受付嬢には腹がっ立った →ボスを倒すごとにこちらを認めてくれるようになるのはGood
weirdly this is the idle game I've found most compelling for quite a while, but only one person in my friends list has played it so I think it's pretty underrated. But maybe I'm weird idk I haven't looked up anything, just been figuring it out on my own. it's always nice when an idle game makes that possible. It's very minimalistic, and the systems are not overwhelming. the dialogue is kind of charmingly simple, and it has some interesting ideas, like pickpocketing costing you "destiny" to give you gold
[h2]5000時間経ったので、感想。[/h2] まず面白いのはもちろんの事、ゲームシステムの完成度が本当に高い、ストーリーも面白く、することが無限にあり、ちょくちょく大型アップデートがあり飽きないのも良い所。 悪い所といえば、このゲームの本当の面白さを実感するまでに結構な時間と操作が必要になる所だと思う。 若干のネタバレになるけどゼロから始めると一旦の物語の終わりまで大体200時間はかかるし、結構な操作量が必要になり、面倒くさいと感じる人がほとんどだと思う。でもそこを超えたら、一気に効率が上がり、新たな要素の解禁、新しい物語、新しいエリア、新しい登場人物、とどんどん新要素が増えていき、もちろんやり込む事にどんどん効率、数値が上がっていって、前何時間もかかっていた行程が数分で終わるようになったり、数値が見た事ない単位に増えていたり、と面白い事づくめなので僕のことを信じて一旦の物語の終わりまでやって欲しい。自信を持って世界一面白く、完成度の高いゲームだと言える。 (多少のネタバレに抵抗がないなら強くwikiを見るのをお勧めする。攻略速度、ゲーム理解の時間が段違いで早くなるから) ちなみに全クリまで10000時間かかると言われているけどそれは前の話で、今は色々な追加要素でものすごく楽に全クリ出来るようになってて、大体2500時間もあれば全クリできると思う。(ここで言う全クリとはRPGの物語だけの話で、もっと突き詰めていくと何万時間は絶対必要) 余談だけど他のレビューでこのゲームは時間泥棒だ!みたいな事が書かれているけど自分は半分同意で半分不同意。どちらかと言うと生活の一部になるって感じ。 毎朝起きるように、毎朝昼晩ご飯を食べるように、毎日トイレするように、毎晩睡眠するように、毎日ユアクロニクルをする。生涯のうち3分の1が睡眠時間らしいけど、誰も睡眠する際に費やした時間を、浪費、無駄、損失、略奪されたとは思わない
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.