
In September of my third year in junior high school, I went with my father to my grandparents' house in the mountains. The place we arrived at was Yotsu Village. It was a small village that had long believed in "Yotsume God". There I meet a mysterious boy.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Traditional Chinese, Japanese*, Korean*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
OP好听,流程有点短定价90有点不合理,整体体验不错,日式怪谈都有很多介绍,游玩互动性很强,感觉我确实不怎么熟悉那边的设定,好多解密都卡住了,和平常玩的解密游戏风格差异有点大,甚至还有拆字组合这种,我个人是很喜欢民俗怪谈风格,所以还是挺不错的
四目神 再也不會
老实说就算是打折之后的60也太贵了,本体流程只有大约5.5h,算上特别篇和别传也就再多1h左右,体量和定价完全不成正比,感觉花这60完全是冲着以前手机上玩过的情怀分( 但是,这完全不妨碍它在这极短的5个小时里(甚至其中大量时间是用在解谜上)讲了一个十分精彩、感人并且有一定深度的故事,迄今为止在我玩过的众多日式AVG里无出其右,甚至堪称范本。[spoiler]一句“连同悠真的份过得幸福吧,真依”胜过千言万语啊[/spoiler] 另外,本作对于日本传统民俗的描写也令人印象深刻。相比另一个同样着眼于日本民俗的AVG《人狼村之谜》,本作对于民俗的描写虽局限于时长而显得浅尝辄止,但作为剧情展开的框架也已足够[spoiler]另外我是真的记住了洗手的流程,后来去日本神社旅游的时候就想起来了[/spoiler] 音乐方面依旧能打,主题曲自不必多说(一直躺在我的网易云歌单里),OP和ED居然是李子唱的实在是意外之喜,李神神了。 总之是一部绝对的神作,就是价格还是太贵了,SEEC你会不会赚钱啊
打折入的,小品级的剧情,还行. 有个还算好的结局. 我解密玩的少,智商也不够了, 特别篇开头提示已经按的飞起了.
풀 더빙, 연출, 스토리, OST까지 뭐 하나 빠지는 것이 없어 재미있게 플레이했음 특히 챕터마다 엔딩이 있어서 여러 방향으로 스토리가 전개되는 점이 흥미로워서 마음에 들었음 다만 특별편은 본편에 비해 퍼즐 난이도가 있어서 애를 먹었고 진 엔딩을 본 후 플레이해서 그런지 특별편 엔딩이 크게 와닿지 않았고 아쉽게까지 느껴졌음 그럼에도 불구하고 전체적으로 완성도 높은 게임이라는 것은 분명함
标题BGM和OP都好好听,特别篇后的标题演出也很神 [strike][spoiler]浅尝一口田方的男鬼味[/spoiler][/strike] [b]所以说封建迷信害人不浅,我们要相信科学![/b]
QAQ
好玩,seec能不能继续出一些这样的作品,这些文游我真的从小玩到大了,再玩一遍也还是忍不住泪
I REALLLY LOVE THIS GAME I HOPE THEY RELEASE TASOKARE RENEWAL IN ENGLISH TOO AND SOON THE PRISON BOYS REMAKE!!!!
超讚的啦嗚嗚嗚 二刷還是好感人
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Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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