
Embark on an epic 3D platforming collectathon adventure with Yooka and Laylee! Yooka-Replaylee is packed with new moves, more story, exciting challenges, hidden secrets, and more than double the collectibles to uncover. Can you help them rescue the world’s biggest treasure?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Join Yooka & Laylee on their biggest adventure yet! This re-imagining of the ultimate 3D platformer brings double the content, new areas, challenges, collectibles and customisation plus new moves and combos for platforming perfection, from key talent behind Banjo-Kazooie and Donkey Kong Country!
Two unlikely treasure hunters retell the story of their greatest adventure; how they crashed their ship, discovered perhaps the most valuable book in the universe only for its Pagies to be stolen by a greedy capitalist, Capital B. Step into a wacky adventure across many fantastical and imaginative worlds, full of colourful characters and vault-loads of shiny collectibles and save the world!

THE STORY RETOLD – Here come the cheeky embellishments as Yooka and Laylee recall the story of their adventure! The story is unravelled in a brand-new story book style presentation with new sequence introduced throughout the game!
DOUBLE THE CHALLENGES & PAGIES – New areas have been added; brand-new challenges have been introduced and old ones improved or replaced completely. Collectibles have been rearranged across all levels and the number of discoverable Pagies has been doubled!
GAMEPLAY OVERHAUL – The moveset has been tweaked, sharpened and upgraded, including all new moves and combos for a flowing, expressive style of platforming. New camera features and refinements make framing the action a breeze too.
REXTRO BYTES BACK – 2 games in 1! Take control of Rextro in his very own isometric platforming game for shiny rewards! Find hidden arcade games throughout the adventure and take on the puzzles, platforms and pests that he must overcome to become a video game hero himself!
NEW COLLECTIBLE CURRENCY – Introducing Q.U.I.D.S! Capital B's inept minions have dropped their hard-earned coins all over the place. Collect the official currency of the Hivory Towers to spend on video games' most beloved sentient vending machine. Or undertake one of Coinelius’ many mini-challenges!
NAVIGATING THE WORLD – The all-new adventurers’ notebook will help you hunt down EVERYTHING hidden in the game. Plus find bookmarks to fast-travel around and never get lost! Use your Q.U.I.D.S to buy hints to the whereabouts of more challenges – can you find all 300 magical Pagies!?
VENDI HAS PLENTY TO OFFER – Tonics are back with all new flavours! With the option to equip multiple game-changing enhancements, you can truly customise and perk your playstyle. And as if that wasn't enough you can dress to impress!, Vendi has new lines of merchandise for the modern fashionable adventurer too.
A DREAMY ORCHESTRAL SOUNDTRACK – The original score from famed video game composers David Wise (Donkey Kong Country), Grant Kirkhope (Banjo-Kazooie), Steve Burke (Kameo: Elements of Power) returns but as a beautifully arranged orchestral score with some new tracks from, Dan Murdoch and Matt Griffin. Now seriously, clean out those ears.
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $20.99−30% | 1.1Kreviews | 93% | — | $871.3K |
| $29.99 | 1.3Kratings | 93% | — | not modelled | |
Engagement
Reviews
Themes across 78 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A soulless re-imagination of a beautiful game.... this is not how you honor something this is how you spit on something. Broken loop animations, slop intro and nothing to work for the fools just out right give you all the moves and they removed the quills leaving Trowzer an empty character. Yes the graphics look better but so what!? the original looks absolutely fine maxed out... Why was this made?
Poor optimization and personally think dropping all of the abillitys at the start gives the game less of a collect o thon feel
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Portuguese - Brazil, Traditional Chinese
| $29.99 |
| 181ratings |
| 96% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 78 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I haven't played the original game, so I can't say which improvements this poses over it. That being said, from what I've played, I had an awesome time. The gameplay's really fun (except a couple frustrating minigames, I admit), the art style and character designs is awesome, the dialogue is funny, etc. I loved hunting the collectibles and exploring the diverse worlds the game has to offer. Really, I just wish it was slightly longer. It took me about a week to 100% everything, achievements included. Note that you don't actually need all the Pagies to finish the game; I just decided to get them anyway because that's just how much fun I was having. I think I'll try Impossible Lair next. I want to see more of Yooka and Laylee.
dahora demais
Peak game, big difficulty spike near the end. Great sountrack and level design. Definitly play this over the original. I had a couple hickups with crashes as well usuially having the frames die but it wasn't as bad as other games I've played.
fun game. my child and i enjoyed playing through it together. only downside i would say is the game has a very abrupt difficulty spike for the final boss. while the last boss should be a challenge i feel like it almost ruined the experience for my kiddo. overall it is a great game though. easily recommend.
The Game Is amazing, there is buttloads of collectables, player expression, and things to do. some worlds can be very overwhelming but Its a very fun experience that I think is worth the price tag. Remember, play healthy, and take breaks during play sessions, See ya!!!
If you like old school 3d platformers you will like this game. It feels great to play and it has a ton of collectibles to pick up and some progression systems. It's not doing anything too new, but what it does do, it does well. I was surprised by the graphics. They really look colorful and amazing. I'm playing it on a steam controller and it's awesome.
Softlocked on the map 4 times in the first two hours, had to alt-f4 every time. Playtonic is aware of the bug but doesn't seem to actually want to fix it, because it's been around for months.
Just as boring as I remembered it. It was progressively disinteresting the first time but I thought it was just because I was young. Turns out I'm still young and there's a 'remake' already. The graphics have received a marginal upgrade, that could have been easily laid over the first game in an update. There is also a few quality of life features that we never should have had to deal without, let alone wait for them to re-release the game and charge you a second time. The game itself is okay until you reach the end of the game. The level design is just terrible, but it doesn't start terrible. For example, level 1 is densely packed with things to do, places to see, and people to interact with, all in one beautiful to look at space. Level 3 is less of all that, with the level being mostly horizontally laid out, and relying on branches to get around. And with Level 6, the entire thing is just one flat open area, and you can see (and access) just about the entire level from where you start. One thing that adds to this monotony is how much stuff there is. There are so many Pagies in each level it's insane. So many that over 6 levels, you end up with child level challenges because there simply isn't enough to do when you've already gotten 200+ Pagies and done 200+ challenges. This game is also clearly a copy of Banjo-Kazooie, even having some of the same people that worked on it. Beginning impressions, and doing level 1 make it seem like they hit the nail on the head perfectly but the lack of difficulty scaling as you progress through levels and the inconsistency of interest across them just makes it miss the mark. The worst part of it all is that the developers have gone full Nintendo and have made a Yooka-Laylee Mario Kart copy, and added Yooka and Laylee to Brawlout to cover the Super Smash Brothers theme, proving that they can't think independently of Nintendos formula for gaming, which we all know sucks. If they can't even copy the developer they started with, then why try to copy Nintendo? Maybe it's time for them to follow Rare Studios a little more literally.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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