
Yooka-Laylee is an all-new open-world platformer from genre veterans Playtonic! Explore huge, beautiful worlds, meet an unforgettable cast of characters and horde a vault-load of collectibles as buddy-duo Yooka and Laylee embark on an epic adventure to thwart corporate creep Capital B!
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Languages: English, French, Italian, German, Spanish - Spain, Russian, Japanese, Simplified Chinese, Korean
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[b]Pros[/b] [list] [*] +Nice art style and presentation [/list] [b]Cons[/b] [list] [*] -Worlds feel too large and empty [*] -Doesn’t really feel engaging [/list] [b]Comments[/b] Yooka-Laylee is an open world platformer that has a decent start. The first part of the opening world was alright, but once I unlocked the second half, it felt like it was easy to get lost, especially without a map. Once I moved onto the second world, it felt large and there seemed to be a lot of empty areas. At this point, I lost interest since the game didn’t feel engaging or fun. Overall, I don’t recommend this game. There’s a remake of this game called Yooka-Replaylee, which seems to have better reviews compared to this version. While I haven’t played the remake, that game might be worth taking a look at over this one.
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kreso
Playtonic nailed it. Yooka-Laylee successfully brings back the golden age of Rare-style collectathons, and for fans of Banjo-Kazooie and Donkey Kong 64, that alone is worth the price of admission. The five worlds are colorful, fun to explore, and feature a clever expansion mechanic — collect enough Pagies and you'll unlock new areas or reveal entirely hidden sections of each world, keeping exploration fresh and rewarding. The collectables are varied, the skill progression feels good, and backtracking never once felt like a chore. That said, the game isn't without its rough edges. The camera can be frustrating, controls feel slightly unresponsive at times, and some activities — a couple of bosses, Rextro's minigames, Doc Puzz's transformations, and especially Kartos's races — don't quite reach the fun level of the main adventure. A remaster is available now, so hopefully some of these issues have been ironed out. On the bright side, the humor is very much in the Rare spirit — genuinely funny at times — and the soundtrack by David Wise and Grant Kirkhope is an instant playlist addition, no questions asked. Overall, Yooka-Laylee is a charming, nostalgic love letter to 3D platformers that entertains despite its imperfections. I'll definitely be checking out The Impossible Lair next.
I love the idea of a new generation 3D platformer in the ilk of Banjo, Spyro and Croc, but this is a bit on the frustrating side. While Steam hasn't counted my full hours here for some reason, about 4 hours in, I can't get past some of the quality of life issues. The gameplay and characters are fun. The 'voice' acting is a little annoying, but the actual characters are pretty good - the snake chap, Trowzer(?) is inspired design imo, and there is very clear Banjo Kazooie influence all around. The collection and level design is pretty good. A few weird clipping issues here and there, with some areas allowing you to use map edges as jumping points and others not, but not too bad. Good amount of immediately clearable areas and backtracking when you get new abilities. What kills it for me though is the camera and controls, as well as some of the skills. The "tutorial" is silly. No indication of what buttons do what (for me anyway, maybe a bug?), no indication of the random extra buttons that function to no avail until you get the requisite skill, and a lot thrown at you all at once as soon as you hit the first big level. On top of that, it feels like you are controlling Yooka through a thick mud or something, it's incredibly sluggish. Having come from the Spongebob games, it just feels very wrong. I was playing M+KB to start as the gamepad simply wasn't working, and my god the camera is awful. I shouldn't have input lag or anything, but again - moving through molasses. I think a lot of this has probably been fixed in the remastered edition Replaylee, but I don't think I can bring myself to buy that at the small discount for owning the original. This is the perfect -mediocre- rating game for me, but lacking that, it has to be a thumbs down; the QoL is so annoying for a 2017 release.
im fat and gassy
Nostálgico, magnífico, a versão definitiva desse game. Para os fãs de Banjo Kazooie, esse game é mais do que recomendado.
Одна из первых игр в которые я играл это легенда детства
Great OLD style game. Feels a bit baron in alot of levels but fun nonetheless!
Es un juego meh, si bien no es el peor, el banjo kazoie es mejor.
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Audience
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