
Yooka-Laylee and the Impossible Lair is a brand-new 2.5D platformer from some of the key creative talent behind 'Donkey Kong Country'. As the colourful buddy duo you must tackle a series of stunning, 2.5D levels and explore a puzzling 3D Overworld rich with secrets and surprises!
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Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
jogaço
Достаточно хороший 2D-платформер, который был вдохновлен классическими играми вроде Donkey Kong Country. Уровни интересные и местами даже заставляют попотеть, также есть небольшой открытый мир, где можно и нужно решать головоломки и открывать новые версии уровней. Визуально игра выглядит ярко и приятно, а музыка хорошо дополняет атмосферу. Но иногда управление кажется немного скользким, из-за чего на сложных моментах легко умереть( В целом игра хорошая, но местами может показаться немного душной, особенно финальный уровень, который высосал из меня всю душу!
Jeu intéressant, mais pas parfait, car celui-ci a quelques problèmes techniques (Bugs de collisions sur le final et quelques niveaux), cinétique du personnage qui est ressemblante à un tank a des moments (difficulté de se mouvoir dans certains niveaux, sauf en mode nage et en mode vol dans les courant d'air), Ne convient pas à des enfants malgré la direction artistique enfantine. Pas de choix de difficulté, mais le final vous donnera du fil à retordre, même si vous faites le 100% A ne pas mettre entre toutes les mains, sauf ceux aimant les défis.
This is a wonderfully made game (except the ending). They did a bunch of things right to make this game genuinely fun and removed a bunch of gimmicks that other games, like Mario/Donkey Kong have. For example, there's no such thing as lives in this game. If you die, you restart at a checkpoint, and can re-do it over and over as many times as you would like without losing lives and having to reset. The way they balance this out is by making you lose quills (their "coins"), and quills are needed to progress through the game and unlock tonics. They also removed the useless timer that many Mario games have, so you don't have to rush through levels. You can take your time and explore to find all of the hidden T.W.I.T. coins. Tonics can be found in the over-world and can be used to make your game easier or harder. If you use tonics to make your game easier, you'll lose a percentage of the quills at the end of the level, and vice versa. This is a great mechanic because it rewards those who take risks, but only makes players who want to make the game easier/safer have to play a bit longer to collect enough quills. Great trade off in my opinion. They also made a way for swimming to feel good. While I still don't prefer swimming levels, they at least play decently in this game. That being said, the ending of this game is utter trash. It's next level impossible, and it's an entirely different game. While the whole game is very Mario/Donkey Kong inspired, the last boss level is pretty much one of those ridiculous borderline impossible Mario Maker levels you see online. It's not fun, it's RIDICULOUSLY HARD (only 6% of players have the achievement), but it's just simply NOT THE SAME GAME. It's an entirely different genre just slapped on at the end. It's pretty terrible game design and I hope their next game is better thought out when it comes to the ending. Not to mention the ending was just.. bad? The story of the game boils down to a couple sentences, and after one of the most frustrating "boss" battles I've ever experienced there was zero satisfaction. Just anger at how stupid hard I had to fight to beat the game.
A fantastic platformer The controls are great and very responsive The artstyle is pretty nice The level design is fantastic and the alternate levels really switch things up The final level was hard but really satisfying to conquer Overall if you like platformers this one is a must play
NeeYum!!!
You could tell me this is the real DKC3 and I'd believe you.
al chile la neta no se ni cuenado compre esta webada, pensaba que era el q se parece a banjo y kazooie pero como recibio polvo desde quien sabe cuando pos no le pude reembolsar jijiji nomas soy pendejo y ya
Muy bueno
Spiel für 3 Jährige Kinder..... das Niveau ist echt ganz unten... Schwierigkeitsgrad existiert überhaupt nicht... man läuft einfach nur durch.... was für ein schwachsinniges Spiel!!!!
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Languages: English, French, German, Spanish - Spain, Japanese, Simplified Chinese, Polish
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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